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m3dus4

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Everything posted by m3dus4

  1. m3dus4

    Raidable Bases

    u are my god thx my lovley
  2. m3dus4

    Raidable Bases

    another new or maybe old suggestion is it possible to do full fundation raid wipe? if you blow up fundation on raidable bases. the wall stay is it possible to change that?
  3. m3dus4

    Hit Damage

    is there a way to activate or deactivate the hit function for player? i try to setup the permission to : true and false. it doenent matter. i can type /hit but there is no function. each time i see the hits. and anotherr thing is it possible to change the possition for the hits?
  4. m3dus4

    Abandoned Bases

    hi, two questions: if i start purge modus i cant use teleport ist said in pvp zone is there a way to fix it that i can use teleport? is it also possible if i start purge that the fully map is pvp zone so that each ppl can kill the other?
  5. m3dus4

    Abandoned Bases

    just a short reply. works great on me no errors and raidable bases bubble are gone iu love u man ^^
  6. m3dus4

    Abandoned Bases

    /sab works fine for me now thx man. shoul i change also the line?
  7. m3dus4

    Convoy Reforged

    oh ok never now that before. yesterday i start my purge. today is wipe. maybe thats the issue and thats normal @ wipe day cool. is it possible to cancel that scenario that i would spawn max 3 bradley ^^
  8. m3dus4

    Abandoned Bases

    ok ill try. whats about line 2365? i change it it back and scan works fine for me. atm it looks really good. scan is working fine.
  9. m3dus4

    Convoy Reforged

    ok txh works fine for me. now ive another problem. ^^ ive a lot of bradleys @my map not sure if they come from convoy? if i checked sometiomes the convoy i dont see any bradley maybe the drive another route?
  10. m3dus4

    Abandoned Bases

    there is no log file. i think it shoul come with startparameter and that command its not insert. if i check my cmd windows where my server started i see the log: [Abandoned Bases] Opened abandoned player base at (-349.1, 10.1, -905.2) with 49 entities NullReferenceException: Object reference not set to an instance of an object
  11. m3dus4

    Abandoned Bases

    can u tell me the folder where i can find the file?
  12. m3dus4

    Abandoned Bases

    @console im gewtting a error msg: (19:41:30) | NullReferenceException: Object reference not set to an instance of an object
  13. m3dus4

    Abandoned Bases

    base will be only abandoned if i shgoot the base.
  14. m3dus4

    Abandoned Bases

    i reload the plugin purt in the command: /sar purge after that then /sab i get the message "Starting manual scan for abond...." but nothing happends. 0 abondend bases it seems that the scan dont work.
  15. m3dus4

    Abandoned Bases

    hi atm i tested my purge event. i saw that not each base get abandoned. i need to shoot the buildinmg after that i get a reply "starting abandoned base event". is this a config problem? { "Purge Settings": [ { "Permission": "abandonedbases.vip", "Lifetime (Days)": "3", "Conversions Before Destroying Base": 1 }, { "Permission": "abandonedbases.veteran", "Lifetime (Days)": "3", "Conversions Before Destroying Base": 1 }, { "Permission": "abandonedbases.basic", "Lifetime (Days)": "3", "Conversions Before Destroying Base": 1 } ], "Abandoned Settings": { "Automatic Conversions Disabled Between These Times": [ { "Enabled": false, "Start Time": "00:00", "End Time": "12:00" }, { "Enabled": false, "Start Time": "12:00", "End Time": "00:00" } ], "Auto Turrets": { "Enabled": false, "Aim Cone": 5.0, "Ammo": 256, "Infinite Ammo": false, "Minimum Damage Modifier": 1.0, "Maximum Damage Modifier": 1.0, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Has Power": false, "Requires Power Source": false, "Remove Equipped Weapon": false, "Random Weapons To Equip When Unequipped": [ "rifle.ak" ] }, "Rewards": { "Economics Money": 0.0, "ServerRewards Points": 0, "SkillTree XP": 0.0, "Do Not Reward Canceled Events": false, "Divide Rewards Among All Raiders": true }, "Blacklisted Commands": [ "command1", "command2", "command3" ], "Entities Not Allowed To Be Picked Up": [], "Ignored Prefabs": [ "sleepingbag_leather_deployed", "bed_deployed" ], "BotSpawn Profile Names": [ "profile_name_1", "profile_name_2" ], "Allow PVP": true, "Allow PVP (when manually converted with SAR command)": true, "Allow PVP (when manually converted with attack permission)": true, "Allow Players To Build": true, "Allow Players To Build Ladders": true, "Allow Players To Use MLRS": true, "Minimum Required Players Online": 1, "Block Damage From Outside To Base": true, "Block RestoreUponDeath Plugin For PVP Bases": false, "Block RestoreUponDeath Plugin For PVE Bases": false, "Block RestoreUponDeath Plugin For Sleepers": true, "Building Blocks Are Immune To Damage": false, "Building Blocks Are Immune To Damage (Twig Only)": false, "Cooldown Between Conversions": 3600.0, "Economics Cost To Manually Convert (0 = disabled)": 0.0, "Economics Cost To Cancel Conversion (0 = disabled)": 0.0, "ServerRewards Cost To Manually Convert (0 = disabled)": 0, "ServerRewards Cost To Cancel Conversion (0 = disabled)": 0, "Custom Cost To Manually Convert (0 = disabled)": [ { "Item Shortname": "scrap", "Item Name": null, "Amount": 0, "Skin": 0 } ], "Custom Cost To Cancel Conversion (0 = disabled)": [ { "Item Shortname": "scrap", "Item Name": null, "Amount": 0, "Skin": 0 } ], "Marker Name (Minutes)": "Abandoned Player Base [{time}m]", "Marker Name (Seconds)": "Abandoned Player Base [{time}s]", "Marker Format With Owner Name": "{0} {1}", "Show Owners Name On Map Marker": false, "Foundations Required": 4, "Walls Required": 3, "Include Twig Structures": false, "Sphere Amount": 10, "Sphere Radius": 50.0, "Use Dynamic Sphere Radius": false, "Max Dynamic Radius": 75.0, "Padding Added Onto Dynamic Radius": 9.0, "Min Custom Sphere Radius": 25.0, "Max Custom Sphere Radius": 75.0, "Players Cannot Loot Wounded Players": true, "Seconds Until Event Can Be Canceled": 0.0, "PVP Delay": 15.0, "Despawn Timer": 86400.0, "Reset Despawn Timer When Base Is Attacked": false, "Do Not Destroy Base When Despawn Timer Expires": false, "Do Not Destroy Manually Converted Base When Despawn Timer Expires": false, "Backpacks Can Be Opened": true, "Corpses Can Be Looted By Anyone": true, "Backpacks Can Be Looted By Anyone": true, "Time To Wait Between Spawns": 15.0, "Use Map Marker": true, "Require Event Be Finished Before It Can Be Canceled": true, "Check If Abandoned Bases Are Too Close Together": true }, "Messages": { "Advanced Alerts UI": { "Enabled": true, "Anchor Min": "0.35 0.85", "Anchor Max": "0.65 0.95", "Time Shown": 5.0 }, "Notify Plugin - Type (-1 = disabled)": 0, "UI Popup Interval": 1.0, "Send Messages To Player": true, "Send Global Message When Players Claim A Base": false }, "Run Once On Server Startup": true, "Run Every X Seconds": 3600.0, "Kill Inactive Sleepers": false, "Move Inventory To Boxes Before Kill Inactive Sleepers": false, "Move Inventory Blacklist Shortnames": [ "rock", "torch" ], "Let Players Kill Abandoned Sleepers": true, "Remove Ownership From Bases": false, "Remove Ownership From Containers": true, "Remove Ownership When Despawn Timer Is Zero": false, "Steam Chat ID": 0, "Use Log File": false, "Extended Distance To Spawn Away From Zone Manager Zones": 25.0, "Allowed Zone Manager Zones": [ "pvp", "99999999" ] }
  16. m3dus4

    Convoy Reforged

    hi, is it possible to change the colour from the mapmarker? ive so much pve events and each map maker looks same ^^
  17. ok im really confused. today i copied my gameserver to another foilder. change port blabla... i start the server it works fine. the oinly thing whaht was different is that i only delet the oxid.discord file + cs plugin: discord messaged/DiscordLogger and playcounter all works fine @testsystem.. now i test that on my productiv system: i removed the webhooks from the DiscordMessages plugin and now it works fine lol oO,
  18. no its the same server and the same folder. i only copy paste the folder in another directory. i cahnged the starting port to start my server. i only deactivate my oxiddiscord file. the otherr things are exactly the same. ill try that again today but i dont do any change.
  19. ok 2 funny things. 1. ony my testsystem which same configuration (i copy each file to another rust folder anbd start another server) ive no problem with all installed plugins. 2. ony my prod system i unload each plugin and only start NPCSpan + GasStationEvent and get 2 Messages no other Plugin was loaded:
    This plugin is great it has added a new mechanic to my server. 100% perfect PvE / PvP plugin. I love it. I also love the fast answers from nivex, I love this man/woman? I have absolutely full respect for this hard work and that insane feedback and troubleshooting. Now I test the purge time if that work, I will order a random plugin from you again. ^^ nivaX fixed in reallly really short time a issue for my server thx man/woman. (Improved performance when base is being scanned )
  20. m3dus4

    Abandoned Bases

    @nivex thx for your update man. question: should i also delete the json config file before update or can i use my old one?
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