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Everything posted by Papi Rusty
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actually its for the vehicles. if you put codelock on monument spawned vehicle lifts then it does not work with clans
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says it is blocked when someone trys to enter vehicle Both in same clan
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Failed to call hook 'CanLootEntity' on plugin 'NPCShop v2.6.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NPCShop.ShowUIBuyModifier (Oxide.Game.Rust.Cui.CuiElementContainer& container, BasePlayer player, System.UInt64 ID, System.Int32 index, System.Int32 modifier) [0x00081] in <7ed1aa7ff3bf40daad06ee2173902af7>:0 at Oxide.Plugins.NPCShop.ShowUILots (BasePlayer player, System.UInt64 ID, System.Boolean isAdmin) [0x004b3] in <7ed1aa7ff3bf40daad06ee2173902af7>:0 at Oxide.Plugins.NPCShop.ShowUIBG (BasePlayer player, System.UInt64 ID, System.Boolean isAdmin) [0x0063e] in <7ed1aa7ff3bf40daad06ee2173902af7>:0 at Oxide.Plugins.NPCShop.CanLootEntity (BasePlayer player, ResourceExtractorFuelStorage entity) [0x00165] in <7ed1aa7ff3bf40daad06ee2173902af7>:0 at Oxide.Plugins.NPCShop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003a2] in <7ed1aa7ff3bf40daad06ee2173902af7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 every time i try to open the npc and it only gets worse. there are double of the npc now they duplicated their stacking on each other
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Failed to call hook 'OnNewSave' on plugin 'FurnaceUpgrades v2.5.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.OnNewSave (System.String FileName) [0x00010] in <04c49b3eac67482894773fcdd2343935>:0 at Oxide.Plugins.FurnaceUpgrades.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00651] in <04c49b3eac67482894773fcdd2343935>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Failed to call hook 'OnLootEntity' on plugin 'XDStatistics v3.2.4' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.XDStatistics.OnLootEntity (BasePlayer player, LootContainer entity) [0x0001b] in <fba4522eeafa449fb35b4ec88ac4e38e>:0 at Oxide.Plugins.XDStatistics.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f73] in <fba4522eeafa449fb35b4ec88ac4e38e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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- 2 comments
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- #name
- #name change
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(and 5 more)
Tagged with:
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i checked. both use teams. But i switched heli signals to clans see if that stops it.
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hey with latest version this works ok now. thank you for checking!
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where in the blue bloody hell do i get a pack of stickers like in the pictures
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The Best Shop Plugin on the Market! This shop plugin is hands down the best I've come across. It's incredibly customizable, allowing you to set it up however you like with virtually endless possibilities. Since adding it to my server, it’s been a total game changer. Players absolutely love it, and most importantly, it works flawlessly! The developer, Peter, is both professional and highly responsive, which is rare these days. Excellent work, Peter! keep it up!
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- 43 comments
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- #loading messages
- #loading
- (and 15 more)
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- 29 comments
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- #event
- #mining outpost
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(and 3 more)
Tagged with:
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Calling hook CanLootEntity resulted in a conflict between the following plugins: HeliSignals - True (Boolean), PreventLooting (False (Boolean))
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- 29 comments
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- #event
- #mining outpost
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(and 3 more)
Tagged with:
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ok maybe reach out to Mabel. I think he maintains it now?
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No. like when they tp to players sometimes i cannot see the npc on admin radar. They are like Null. This in return causes them to bug out sometimes especially when they attack patrol helicopter. I dont think this is normal. It only occurs when you teleport the bot to you.
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"Minmum distance between trees": 50.0, this is not working some trees are spawning very close to each other
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EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! EntityTimedDestroy failed, baseEntity was already null! spamming in console