Failed to call hook 'CmdServerPanel' on plugin 'ServerPanel v1.3.8' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.ServerPanel.CmdServerPanel (ConsoleSystem+Arg arg) [0x01317] in <83c698d9443d4e7985032685d4bd349c>:0
at Oxide.Plugins.ServerPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0149d] in <83c698d9443d4e7985032685d4bd349c>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[])
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Cash",
"Item Shortname": "paper",
"Item Skin ID": 1829167394,
"Item Amount": 40,
"Min Item Amount": 20,
"Max Item Amount": 40
}
Its not working properly when giving the items.
Its not setting the display name. Its overriding and useing the item shortname
Failed to call hook 'OnBossKilled' on plugin 'BattlePass v1.0.8' (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.BattlePass.OnBossKilled (ScientistNPC boss, BasePlayer attacker) [0x00000] in <0f280ca854d849bf995780137a00185d>:0
at Oxide.Plugins.BattlePass.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0031c] in <0f280ca854d849bf995780137a00185d>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[])
Is it possible to make it not make this plugin work over certain heights? So for example in the config exclude over height 2500 etc, I have arenas that spawn high and want to ignore the loot the
1: major water glitch bottom of river H22"
2: water and land at Z10 just outside harbor are at diffrent lvls
3: river at V6 and K7 and ocean has same water issue
4: water from river sticks out alil to far at L9
5: River at O9 also bad
6: Ladder hatches going underground at airfield has the terrain glitch
7: water coming out of ground W13.
Would love to have these fixes before force wipe. I plan on using this map but in its current state not plyaable @Shemov
This is a really solid error report plugin. I haven’t seen anything else quite like it. It makes it easy to keep an eye on your plugins in case something goes wrong. One of the best parts is that it can automatically unload plugins if they start throwing too many errors. Thats super helpful.
error spamming non stop please fix
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at Oxide.Plugins.Barges+StorageItemsInstaller.TryTransferArapters () [0x0001a] in <7d2541e036b643d3ae05b612e82f1e4a>:0
at Oxide.Plugins.Barges+StorageItemsInstaller.DestroyController () [0x00000] in <7d2541e036b643d3ae05b612e82f1e4a>:0
at Oxide.Plugins.Barges+StorageItemsInstaller.FixedUpdate () [0x00078] in <7d2541e036b643d3ae05b612e82f1e4a>:0
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