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Everything posted by MichuX
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Hello again! I had the same Issue this wipe and I have my server log online. I did purge sar and sab and got error. server.zip
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Hello! I am having a small issue long time ago on XP displayed. When I put "ScientistNormal": 50.0," for the XP. When I kill Npcs from Botrespawn plugin, all entire npcs shows 50 XP on XP displayed. I have fixed this issue just putting "ScientistNormal": 0.0," and everything works fine but NPCs from the game are not getting any XP at all. How to put Normal Scientist from the game getting XP without causing the issue with NPCs from Botrespawn?
- 1,253 comments
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- #leveling
- #progression
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Hello! I am having a small issue long time ago on XP displayed. When I put "ScientistNormal": 50.0," for the XP. When I kill Npcs from Botrespawn plugin, all entire npcs shows 50 XP on XP displayed. I have fixed this issue just putting "ScientistNormal": 0.0," and everything works fine but NPCs from the game are not getting any XP at all. How to put Normal Scientist from the game getting XP without causing the issue with NPCs from Botrespawn?
- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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Really sorry for the wrong log !! I don't think my server is creating a server log. I didn't find it in the server files, only oxide logs. All bases with Rugboats nearby didn't got abandoned this wipe. I already wiped the map. Next purge I will let you know If this problem persists and I will scratch it. Thank you so much for your attention!!
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Can the new Tugboats cause this? Because 80% of the server built on Tugboats this wipe. Last wipe I did not have any problems
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I sent you the files. I did /sar purge and /sab now recently. I have sent a pic what showed in console oxide_2023-07-19 (2).txt
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Found the error there. might be this: "Console: AbandonedBases.cs(92,30): warning CS0414: The private field `Oxide.Plugins.AbandonedBases.ID_DQD' is assigned but its value is never used AbandonedBases.cs(4597,30): warning CS0414: The private field `Oxide.Plugins.AbandonedBases._buildingBlocks' is assigned but its value is never used"
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I was checking the log.txt and I didn't find anything there. After some time there, reading, I noticed more and less the hour that I did the command and I found only this spam there : "17:43 [Info] [Abandoned Bases] You have aborted the scan. 17:43 [Info] [Abandoned Bases] You have aborted the scan. 17:43 [Info] [Abandoned Bases] You have aborted the scan. 17:43 [Info] [Abandoned Bases] You have aborted the scan. 17:43 [Info] [Abandoned Bases] You have aborted the scan. 17:43 [Info] [Abandoned Bases] You have aborted the scan. ..."
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I use to drop or use with Botrespawn plugin and it spawns: "Failed to call hook 'OnEntityTakeDamage' on plugin 'CustomizableWeapons v1.5.0' (KeyNotFoundException: The given key was not present in the dictionary.)"
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Well I started a Purge on my server and It didnt go well (Rip my server purge). I checked the console and after /sab It started to spawn: "NullReferenceException: Object reference not set to an instance of an object"
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Thank you so much for the further investigation of the problem Lets see If the problem gets solved in the future about Dynamic PVP. Love your plugins Regards.
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I use DynamicPVP plugin, but everything was correct until last update of Heli/Bradley. normal Heli / Bradley in game they get pvp zone but with heli signal / bradley drops didn´t before. Now it is assuming like normal ones in game. (Didn´t touch anything about DynamicPVP plugin)
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Since beginning all Heli Signals were pure pve and no problem. After last update, after we defeat Heli, the zone gets PvP... All players from my server didn¨t like the idea of getting pvp zone instead of his heli and loot. Please can we have at least a option for Pvp or pve at all? Thank you in advance
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- 572 comments
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- #rust
- #rust plugin
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- 572 comments
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- #rust
- #rust plugin
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- 572 comments
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- #rust
- #rust plugin
- (and 6 more)