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NobleServers

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Everything posted by NobleServers

  1. NobleServers

    NPC's piling up

    is there a way to prevent eh NPC's from piling up into one spot?
  2. latest version
  3. NobleServers

    doesn't work

    Not working just keeps saying Player not found
  4. Medieval door skins don't work.
  5. players are getting Kicked: RPC Error in MoveItem when skinning some items particularly the medieval large box / doors
  6. Failed to call internal hook 'OnPlayerSleepEnded' on plugin 'AdvancedStatus v0.1.18' [3025469128] (Object reference not set to an instance of an object.) at void Oxide.Plugins.AdvancedStatus.OnPlayerSleepEnded(BasePlayer player) in /home/container/carbon/plugins/AdvancedStatus.cs:line 964 at object Oxide.Plugins.AdvancedStatus.InternalCallHook(uint hook, object[] args) in AdvancedStatus.cs/Internal:line 512
  7. NobleServers

    Caravan

    I second this. our server is insanely focused on medieval!
  8. with a shield it's overlapping boosts.
  9. I do a purge mode for last day of wipe, would be cool if you could implement a command and or button for the UI to enable purge mode which removes all limits between pvp/pve. would be awesome for next wipe in 2 weeks so we can do purge mode without issues or having to unload all the plugins. Would be really cool to add another icon for the warmode badge for the Purge command would be great for auto scheduling, also a button like you did in the admin menu for the recent update for sleepers would be awesome too!
  10. Actually if you go to here you can set custom loot profiles for them and then include the files from RustEdit Vending folder
  11. This is siiiick! but it's broken in multiple things including all shops not working showing the same thing and some electricity broken/moved.... Should be updated! I am currently fixing it all myself in our map but just letting you know!
  12. NobleServers

    HUGE ISSUE!

    seems like it doesn't I tried with only 2 players both ways and both bases did not update to what they were.
  13. NobleServers

    HUGE ISSUE!

    Okay I can confirm I found the issue, after some extensive testing. we found that if someone starts as PVP builds a base and ends up switching to PVE there base is considered PVP raidable and vice versa. We need this plugin to update the owners building to whatever they switch too.
  14. NobleServers

    HUGE ISSUE!

    hmmmm, do you have discord it would be easier to discuss there.
  15. NobleServers

    HUGE ISSUE!

    thank you i'll be awaiting update. also noticing this in the log sometimes [WarMode] HERE [02.16 01:03:43] Failed to call internal hook 'CanLootEntity' on plugin 'WarMode v1.3.5' [1627232611] (Object reference not set to an instance of an object) [02.16 01:03:43] at ModeConfig Oxide.Plugins.WarModeMethods.ExtensionMethods.GetMode(BaseEntity entity) in /home/container/carbon/plugins/WarMode.cs:line 1463 [02.16 01:03:43] at object Oxide.Plugins.WarMode.CanLootHelper(BasePlayer looter, BaseEntity target, bool skipVendingCheck) in /home/container/carbon/plugins/WarMode.cs:line 2646 [02.16 01:03:43] at object Oxide.Plugins.WarMode.CanLootEntity(BasePlayer looter, StorageContainer container) in /home/container/carbon/plugins/WarMode.cs:line 2562 [02.16 01:03:43] at object Oxide.Plugins.WarMode.InternalCallHook(uint hook, object[] args) in WarMode.cs/Internal:line 65
  16. NobleServers

    Door Frames

    If you know programming it's easy to do, I added so it's R to flip on my server
  17. NobleServers

    Door Frames

    Please allow to change the way the door opens. I would like for us to be able to place them so they open downwards. like a trap door
  18. NobleServers

    HUGE ISSUE!

    PVP Players can use the siege weapons to raid PVE players. just had this issue on the server!
  19. categories do not work with total item number in box. everything seems screwed up honestly probability of items set at 1 percent spawn in every single box.. stacksize issue as well, for example if I set handmade shells to 20 when players try to craft them over 20 it won't let them craft unless set to craft below the stack size. Also I can't even refresh loot anymore tons of issues with this plugin right now brother. we need some fixes. I just dropped $40 on this to use but it's super buggy [02.12 22:51:28] [Loottable] Refreshing loot ... [02.12 22:51:28] at UnityEngine.Component.GetComponent[T] () (at <470ec865e9cd405cbc45cdbc22bb3c0c>:0) [02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager.RefreshLootImpl (System.Boolean toVanilla, Oxide.Core.Libraries.Covalence.IPlayer player) (at /home/container/carbon/plugins/Loottable.cs:1208) [02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager+<>c__DisplayClass0_0.<RefreshLoot>b__0 () (at /home/container/carbon/plugins/Loottable.cs:1174) [02.12 22:51:28] at InvokeHandlerBase`1[T].DoTick () (at <e9a83760b5da4cc1bbd72c30f9fd3305>:0) [02.12 22:51:28] at InvokeHandlerBase`1[T].LateUpdate () (at <e9a83760b5da4cc1bbd72c30f9fd3305>:0) [02.12 22:51:28] NullReferenceException [02.12 22:51:28] at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) [02.12 22:51:28] at UnityEngine.Component.GetComponent[T] () [0x00021] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 [02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager.RefreshLootImpl (System.Boolean toVanilla, Oxide.Core.Libraries.Covalence.IPlayer player) [0x000e8] in /home/container/carbon/plugins/Loottable.cs:1208 [02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager+<>c__DisplayClass0_0.<RefreshLoot>b__0 () [0x00000] in /home/container/carbon/plugins/Loottable.cs:1174 [02.12 22:51:28] at InvokeHandlerBase`1[T].DoTick () [0x00138] in <e9a83760b5da4cc1bbd72c30f9fd3305>:0 [02.12 22:51:28] at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9a83760b5da4cc1bbd72c30f9fd3305>:0 categories are also janky with selection and moving them. it's pretty bugged changing to colors to colors that aren't on the category. along with if you end up deciding to delete a category and add items and stuff it screws the entire loot configuration up.
  20. Can we make it so we can place them in RustEdit? that would be amazing!
  21. categories are janky with selection and moving them. it's pretty bugged changing to colors to colors that aren't on the category.
  22. NobleServers

    NPCShop

    trying to make a bartender shop npc but the waterbottle is empty when given. I have custom skins too but just an empty bottle is given any way we can fix this? Found a workaround with the command system using inventory.giveto %steamid% smallwaterbottle 1 2489116641
  23. nice work, I have been customizing the code for this plugin added tons of more skills and features along with saving the data to a json file Thanks for making the base for what I wanted to achieve!
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