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Everything posted by Begi
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- 4 comments
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- 1
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- #demo
- #anticheat
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(and 2 more)
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Today, around 70-80 players tested this plugin. The feedback has been mostly positive. However, there are also some differing opinions. For example: Many players want the dungeons to have a more complex structure. Some suggest having Boss NPCs inside the dungeons based on difficulty levels. Others want increased loot rates and more NPCs. PvP and PvE support is also a common request. Many players want a timer to start when someone enters a dungeon so they can see how many minutes are left before it disappears.
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I think removing the dungeon might be a better option. It seems like this is already happening, as far as I understand. I’m checking the server right now, and those dungeons have been deleted. Yes, I’m glad to hear that. I just want to avoid toxic behavior. Imagine a player going to all the dungeons, placing barricades at the entrances, and leaving—it would be a complete mess.
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I installed the plugin on my server, and players are testing it. It's working quite well, but there is an issue. A player entered a dungeon, placed just one wooden barricade, and then left. After leaving, their name still appeared in that dungeon. This needs to be fixed. Additionally, perhaps there could be a cooldown period to prevent the same player from entering another dungeon right away.
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My players are really upset about this situation. We are expecting fixes and good news from you.
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Hello, I own a PvE server and came across this plugin today. I think it would be a great addition to my server, and I’m considering purchasing it. However, I have a few questions. Since the server is PvE, when a group of players enters one of the automatically spawning dungeons, can another player also enter the same dungeon? If so, this could cause an issue where one player kills the NPCs while another does nothing and simply takes the loot from the chests. Ideally, the dungeons should become private once a player or a team enters them. At the same time, it would be great if the plugin supports both PvP and PvE. For example, a "nightmare dungeon" could be open to everyone and act as a PvP zone. In such dungeons, players who die lose their loot. This would create a scenario where players not only fight bosses but also remain cautious about other players sneaking in behind them. This option would be fantastic for a PvE server.
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I think there’s a bug in the plugin. My players are reporting that zombies no longer spawn when they cut down trees or mine ores. However, they do spawn when they collect vehicles or ores from the ground. Could you check this out?
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But I gave this plugin to a group, and at the same time, other players can gain this feature by improving their skills. This is a good thing for the server. However, it definitely needs to be fixed.
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Yes, I am experiencing this issue on my server as well. It needs to be fixed urgently. Thank you in advance for a quick resolution.
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The producer responds and does not update the plugin. This plugin is not working. Can you tell me the solution to this error?