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CsaszyKJ

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Everything posted by CsaszyKJ

  1. CsaszyKJ

    Raidable Bases

    Thanks, appreciated! It wasn't making any sense when the player was complaining about it - just wanted to make sure our knowledge is the same - as you just explained.
  2. CsaszyKJ

    Raidable Bases

    Hi, Cooldown time. Been setup for each difficulty. Received a complaint from a player, if is he is completed a Raid , then the cooldown time resets to full time again once new RB showing up / spawn on the map. Is this possible ? TIA.
  3. CsaszyKJ

    Raidable Bases

    Hello, May I ask a little help with NPC Spwaning. @nivex "Spawn Inside Bases": { "Spawn On Floors": true, "Spawn On Beds": false, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": -1, "Maximum Inside (-1 = ignore)": -1 "Allow Npcs To Roofcamp": false, I'd like to spawn NPC-s on floors, roofcamp & outside of the base. Which setting do I need to use, to get NPC-s spawn on floors, roof & outside of the base as well? When I set to true the Roofcamp - all of the scientist are spawned on the roof, but none outside of the base area TIA
  4. Seems to be it's sorted. To be honest, I had way too much pressure from players - as they were "demanding" for it, and for some reason I've just messed up everything - what I had learned from the Free version. Please accept my apologies. The support ticket can go to the "solved" category. Keep up the good work! Kind Regards Janos
  5. Hi, Thanks for your quick reply. I've noted my eyes slipped that part - particularly, my bad. Now I've copy into the Easy Bases.json to Base_Loot & Easy.json to Difficulty_Loot , the rest of the files in both directory the "default" - 2kb files. o.reload RaidableBases to console, and I get this: JsonSerializationException: Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'System.Collections.Generic.List`1[Oxide.Plugins.RaidableBases+LootItem]' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly. To fix this error either change the JSON to a JSON array (e.g. [1,2,3]) or change the deserialized type so that it is a normal .NET type (e.g. not a primitive type like integer, not a collection type like an array or List) that can be deserialized from a JSON object. JsonObjectAttribute can also be added to the type to force it to deserialize from a JSON object. Path '['Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)']', line 2, position 75. Tried few scenarios, still not working & getting the same error. What I've done: Edited the default profiles & copy into the Base_Loot. Default Loot has been setup, and showing the set amount of selected items on reload - when I delete everything else - and let the plugin create again it's files. Thanks! Appreciated it.
  6. Hi, I've used the Free version, then purchased the Full not long ago. Last Wipe I've disabled the plugin - to be setup more better. Deleted all the files from everywhere, paste the plugin, restart server, then using the rb.populate all command first. I've edited the Easy & Elite loot table to begin with, and the .JSON file in the Data/RaidableBases/Profiles. Obviously the other tiers are set to 0 for now. Reload the plugin, and this line comes up in the console: " Loaded 35 items from RaidableBases\Default_Loot " Where I need to setup to use the already edited Easy & Elite Loot Table ? Thanks! Regards Csaszykj
  7. Hey, I'm having the same issue here. "Countdown (seconds)": 2790000.0, - but still showns the 7 days countdown Thanks in advance. Regards
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