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NukeSter

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Everything posted by NukeSter

  1. NukeSter

    Error

    Fixed. BalanceStatus.cs
  2. NukeSter

    Error

    BalanceStatus was compiled successfully in 1555ms Failed to call hook 'OnServerInitialized' on plugin 'BalanceStatus v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BalanceStatus.OnServerInitialized () [0x00013] in <54a34907fd094c329062003d3f7bf274>:0 at Oxide.Plugins.BalanceStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <54a34907fd094c329062003d3f7bf274>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Loaded plugin Balance Status v1.0.4 by YaMang -w-
  3. NukeSter

    RaidBlock

    Is there a way to turn off the notification that your base is being raided ? @DezLife
  4. Im using plugin PlayerKits is it compatible with your kits tab ? @David
  5. Your updated plugin still says version 0.0.1
  6. Your updated plugin still says version 0.0.1
  7. NukeSter

    Guess the number

    Can you make a few updates can you add a way to use Economics and a way to set max guess ?
  8. Plugin needs updating.
  9. NukeSter

    Heli Signals

    Failed to call hook 'OnEntityTakeDamage' on plugin 'HeliSignals v1.2.26' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeliSignals.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00045] in <9842f502a2084a5fb46fcd3de073556d>:0 at Oxide.Plugins.HeliSignals.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005a0] in <9842f502a2084a5fb46fcd3de073556d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
  10. NukeSter

    Carbon

    Ive been waiting for 3hours
  11. NukeSter

    BetterTC

    Ive noticed that the Auth list is doubling the players that are listed.
  12. Could you create something like this for ore spawns on the map ?
  13. Yes, I saw your screens sorry.
  14. Could we get some sort of preview of what the tables look like ?
  15. I had to delete my old config and reset it up then it worked fine.
  16. As you can see on the bottom of the image I dont have alot of those plugins in my server I dont know where thats being pulled from Plus I set them all to ignore and that dont stop showing in my discord.
  17. Ive also noticed that ignore option is not working as well ive set it for true for all that stuff on the bottom of the image above and its not working.
  18. What is all this stuff thats in the feed now there not even plugins ?
  19. Are your permissions for your .cs file set to 644 ? If all else fails do a full reinstall of the the update plugin remove the .cs and json config file and download a fresh copy of the .cs file because if may be corrupted in some way. Oh and are you seeing in the console the plugins that need to be updated ?
  20. There will be no change to orig message unless theres a plugin that needs to be updated just look at the time at the top of the orig message if that changes every 15 mins its working fine.
  21. Did you set it up properly because my webhook works fine ?
  22. Just posting this for people using PersonalNPC disable this value in config "Clear console of ‘ownerPlayer is not player’ spam" To stop the double output of logs in console.
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