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Everything posted by 0utlaw
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Took me a minute to figure out how to even test what I made. Excellent work. I still have a long way to go and was wondering if there was any documentation for cui? If you have the time could you please provide 3 simple snippets of code. When a button is pressed it announces to global chat whatever was wrote into the input field. When a button is pressed the user's health goes back to full. And when a button is pressed another button is disabled. And the panel is closed. Random question Is there any way to asynchronouslly update information on a panel or does it have to be re created? Meaning destroyed re called? To refresh it? Thanks man loving your products!!!
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So I think it is working, I just had it in another channel. Is there anyways I can help contribute to the development of this. I have over 100 flags from the plugin from just this weekend alone.
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I've been getting reports and all of them range from 40-45% sus but I have not been getting links or uploads of the ADR demo's i'm discord. do they store locally?
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companion works passengers does not.
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here is my updated config with multiple passengers. TrafficDrivers.json
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They don't shoot, their names don't change, and their loot tables are being overridden by another plugin when scientist option is true and they have a ton of health for some reason? https://streamable.com/uh8w0z
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How can I add more than one passenger and make them shoot? Config attached. TrafficDrivers.json
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There appears to be no mouse present while plugin is running and spectating? Is there a key or button to press to enable mouse? Also could you list all the commands and controls please. EDIT: I have discovered if you hit enter to open the chat bar it shows your mouse and allows you to use it. There is a bug however that sometimes when you spectate by using /spec playername, it will spectate a different player but show the playername you entered. could be problematic at times when banning users.
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- 53 comments
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- 53 comments
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- 976 comments
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- #loot
- #customloot
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- 53 comments
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Can you make this compatible with abandoned bases?
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Please add old feature back in, to run custom batch files, AND an option to select custom bat file location instead of being limited to only using the editor. When using custom maps, it renames the serverside map name to Custom Map. Maybe add an option to change this name to what the user wants. But most importantly for me, what files does the software modify, Does it manipulate any of the \RustDedicated_Data files???
- 231 comments
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- #rust server tool
- #rust server management
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(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update
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"Taunt players with .mp3 voices": [] Do i insert direct links? "Spawn kits for the npcs": [], Is this what they are wearing and how do i link kits to it? "CustomLoot config profile name": [], I don't want to use customloot but if I have to how can I use it without it messing up other plugins loot tables? How do I edit what they say in global chat? Like per their name.
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No man think it's just you, it's literally no different of a learning curve than the mini. But I'll hold your hand since you didn't have the time to try it yourself before complaining. Hold spacebar down until you get some mean air. DO NOT PRESS WSAD YET. You can look around with the mouse. But leave WSAD alone until you got some momentum. Now use A and D to turn/rotate left or right, Small adjustments. Now use W and S to turn/rotate foward or backwards, Small adjustments. Once you have a decent angle to the direction you want to travel, leave WSAD alone. To dismount the pogo, switch to a different item in the tool belt. It will land once more on the pogo before dismounting, sometimes it does get stuck on it but.
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I have that plugin, the issue was when crafted from workbench, it automatically turns into top tier hinged double door.