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Krungh Crow

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Everything posted by Krungh Crow

  1. ok a update progress so far (needs more testing and applying it to the tiers) Bradleyloot can be set and have been testing it to alter the loot of only the killed Bradley so far (so any spawned Bradley crate around map keeps its default loot instead of making it a global loot). Next step is defining the tiers and add a loot profile for each one. Support for skins(random or a predefined one) will be added also. Having the UI and Notification is planned but that's for a future update after the lootsystem is applied
  2. Krungh Crow

    Url Copier

    as far as i know notes can allways be copy pasted
  3. and what are you pointing out ?
  4. just a count (simplified version) since some dont want to get listed and want to keep their playtime private
  5. Krungh Crow

    Drop weapon

    Changed Status from Not a Bug to Closed
  6. Changed Status from Not a Bug to Closed
  7. Ye i thought of making it payd for a small fee but there are enough plugins u need to pay for
  8. i have been checking the easyest way to grant a loottable for each tier. Most optimal is to remove all crates when spawned in radius of the bradley then spawn new ones by the plugin so it is linked to the Tier. Otherwise it would be a Global lootprofile to use in all spawned 'bradley_crate' Ill have a puzzle...
  9. Its a simplified tiered bradleyplugin using the rusts mechanics as mutch as possible so there is less to break on the long run ^^
  10. Changed Status from Not a Bug to Closed
  11. Krungh Crow

    bradley not working for me

    Changed Status from Not a Bug to Closed
  12. Krungh Crow

    NPC on a horse?

    Changed Status from Not a Bug to Closed
  13. so far i am adding A behaviour to simulate accuracy per Tier (succesfull tests) Damage scale per Tier (succesfull tests) more debugs eco and SR rewards wont be hard to code so that is in the works too Loottable per tier will allso be added eventualy Maybe call for extra npc when bradleyguards are triggered ? some side events during the attack some npc to spawn using BradleyGuards? Gibs and toohot can be added too
  14. noted
  15. that is wat adding more crates does but i can understand what you are pointing out
  16. like lootprofiles ?
  17. yes that is possible with scaling damage will be added in one of the future updates allong with eco/SR rewards support
  18. yeah my Admin made them i love it
  19. this should be fixed in v1.0.2
  20. ye somehow huntsman has to be reloaded the ID´s are not catching
  21. just add `cardtable` as item in the shop its a Rust Item so it can be placed in shop
  22. Krungh Crow

    Motionless animals

    thats the native rust AI. To add a whole MonoBehaviour for the animals To BackToTheWild is a bit mutch
  23. ooh nice idea so a new profile like a Boss bear with a min req of HP and Strength ? same for wolf since they Alpha predators
  24. Krungh Crow

    Motionless animals

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.7
  25. Changed Status from Pending to Closed
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