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Everything posted by Krungh Crow
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will eventualy happen it was started out as a simple tier version for the random spawns its turning out as a more complicated one so it needs to be recoded. This will take some time to achieve since i am still learning c#
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.1.3
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- 197 comments
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- 1
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- #bradley
- #krunghcrow
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Changed Status from Pending to Work in Progress
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Cheers ill change that in next patch
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Changed Status from Pending to Closed Changed Fixed In to 1.0.5
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- 197 comments
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- 1
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- #bradley
- #krunghcrow
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ill run some checks thx
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.1.2
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Changed Status from Can't Reproduce to Closed
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- 197 comments
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- 2
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- #bradley
- #krunghcrow
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Changed Status from Work in Progress to Closed
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- 197 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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ToDo - Spawner UI panel - Show on single hit what Tier it is (Finished testing will be added soon) - More functionality like unlocking and napalm burntime aswell TooHot (gibs) - Adding of Player/admin commands here and in BradlleyOptions and BradleyGuards - Make BradleyGuards work with BradleyTiers Dynamicly - Option to disable ChatMessages (Finished testing will be added soon)
- 197 comments
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- 4
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- #bradley
- #krunghcrow
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Changed Status from Pending to Work in Progress
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not yet was happy that i managed to get this tiered lootsystem working ^^ But yes request and questions can better be placed under discussions.
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- 197 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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Changed Status from Pending to Work in Progress
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maybe turrets ill run through it over the weekend
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"Zombie Targeting": { "Zombie Can target other npc": false, "Zombie Can target animals": false Make sure the above are set to false i verified it again and they are not targeting the Horde npcs on my server even chinook attacks the horde since all zombiehorde is blocking are turrets
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- 197 comments
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- 3
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- #bradley
- #krunghcrow
- (and 4 more)