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Krungh Crow

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Everything posted by Krungh Crow

  1. Krungh Crow

    Spawns

    will eventualy happen it was started out as a simple tier version for the random spawns its turning out as a more complicated one so it needs to be recoded. This will take some time to achieve since i am still learning c#
  2. Krungh Crow

    Tryed

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.1.3
  3. yes i will do the language file tweeking next
  4. Krungh Crow

    Tryed

    Changed Status from Pending to Work in Progress
  5. Krungh Crow

    Tryed

    Cheers ill change that in next patch
  6. btw, did u craft a new note then tested for the note saving? I dont get this on my testserver
  7. ill check again after work tomorrow
  8. Krungh Crow

    NRE from latest version.

    Changed Status from Pending to Closed Changed Fixed In to 1.0.5
  9. @Rob VaryFixed in V1.0.5 (it was not included in the editing whitelist)
  10. yes when using bullets it can happen since the dmg is 0 on hit it needs a actual dmg but ill run it over again
  11. Krungh Crow

    NRE from latest version.

    ill run some checks thx
  12. Krungh Crow

    Just a FYI

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.1.2
  13. Krungh Crow

    Backbacks

    Changed Status from Can't Reproduce to Closed
  14. yes only when enabled
  15. Krungh Crow

    Suggestion: Bradley View

    Changed Status from Work in Progress to Closed
  16. not that hard so we can add that in a future update
  17. added to the todo list. want Global and Player settings for it possibly ?
  18. ToDo - Spawner UI panel - Show on single hit what Tier it is (Finished testing will be added soon) - More functionality like unlocking and napalm burntime aswell TooHot (gibs) - Adding of Player/admin commands here and in BradlleyOptions and BradleyGuards - Make BradleyGuards work with BradleyTiers Dynamicly - Option to disable ChatMessages (Finished testing will be added soon)
  19. Krungh Crow

    Suggestion: Bradley View

    Changed Status from Pending to Work in Progress
  20. Krungh Crow

    Suggestion: Bradley View

    not yet was happy that i managed to get this tiered lootsystem working ^^ But yes request and questions can better be placed under discussions.
  21. possible for a future update. Generaly speaking the bradley is always on the launchsite + the fact that it is moving needs needs to be encounted for More things like suggested will be added tho
  22. Krungh Crow

    Just a FYI

    Changed Status from Pending to Work in Progress
  23. Krungh Crow

    Just a FYI

    maybe turrets ill run through it over the weekend
  24. "Zombie Targeting": { "Zombie Can target other npc": false, "Zombie Can target animals": false Make sure the above are set to false i verified it again and they are not targeting the Horde npcs on my server even chinook attacks the horde since all zombiehorde is blocking are turrets
  25. test configuration with current progress - Loot is in tiers - Random skins - Blueprint function by adding .bp after the itemshortname the amounts in this json is setup to see the different tiers processing so ignore that BradleyTiers.json
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