Jump to content

Krungh Crow

Creator
  • Posts

    1,273
  • Joined

  • Last visited

Everything posted by Krungh Crow

  1. Krungh Crow

    Wrong location message

    Changed Status from Pending to Closed
  2. Krungh Crow

    Wrong location message

    your welcome
  3. Krungh Crow

    Wrong location message

    "KillRewardMessage": "You recieved {0}$ for Destroying the {1} BradleyApc", yes goes same way {0} is value of economics {1} Is bradleytier
  4. Krungh Crow

    Wrong location message

    ah i see what happened {0} is the bradleytier that will change the name if changed in cfg {1} is the location so in your case you change the {0} into {1} "BradVanilla": "A <color=#EC1349>{0}</color> Bradley has spawned around <color=#EC1349>{1}</color>", "BradEasy": "A <color=green>{0}</color> Bradley has spawned around <color=green>{1}</color>", "BradMedium": "A <color=purple>{0}</color> Bradley has spawned around <color=blue>{1}</color>", "BradHard": "A <color=red>{0}</color> Bradley has spawned around <color=red>{1}</color>", "BradNightmare": "A <color=yellow>{0}</color> Bradley has spawned around <color=yellow>{1}</color>", section from cfg "Tier Names": { "Vanilla": "Normal", "Easy": "Noob", "Medium": "Intermediate", "Hard": "Tough", "Nightmare": "Zombie" }, the names above will change in the message from language file {0} without the need to edit the language file to change the names
  5. Changed Fixed In to 1.1.0
  6. Krungh Crow

    Missing text

    Changed Status from Pending to Closed Changed Fixed In to 1.1.0
  7. lol why ?
  8. Version 1.0.1

    331 downloads

    Notify Addon that will popup the notification when killing animals. Features : works with both the Notify versions. lightweight Simple config Animal naming can be changed through language file. Permission system Option through config to use any Notify profile (can create profiles) Supported Animals : Bear Polarbear Boar Chicken Horse (Wld horse) Stag Wolf Zombie (minecraft) Simpleshark (Shark) Permissions : notifyanimalfeed.use : Grant user permission to see the feed Configuration : { "Notify profile ID": 0 } Localisation : {Killer} : Player name will be displayed on this location {Victim} : Animal name will be displayed on this location (can be customised in language file) {Weapon} : Weapon/explosives/traps/fire will be displayed on this location {_Distance} : Distance between animal and player will be displayed here Make sure to use all 4 when changing the language file text including brackets. { "FeedAnimal": "<color=orange>{Killer}</color> killed a <color=yellow>{Victim}</color> with a <color=yellow>{Weapon}</color> from <color=yellow>{_Distance}</color>m", "Bear": "Bear", "PolarBear": "Polar Bear", "Boar": "Pig", "Chicken": "Chicken", "Horse": "Wild Horse", "Stag": "Stag", "Wolf": "Wolf", "SimpleShark": "Shark" }
    Free
  9. yeah i read you can use custom item as currency the skinid's can be found at the top of the plugin if needed ulong SkinBoneBe = 2582006231; ulong SkinBoneBo = 2582018117; ulong SkinBoneCh = 2582002045; ulong SkinBoneFi = 2583801321; ulong SkinBoneHo = 2582022311; ulong SkinBoneWo = 2582021640; ulong SkinBoneSt = 2582020463;
  10. the checks i build in checks for the name and icon to verify the item across other plugins
  11. it is just the actual item icon you want to change the images ?
  12. problem with that is that the original skin used (0) would make them stack and bugg out so a different skin id is used (need to look into that or make them changeable through cfg
  13. Krungh Crow

    bots make no noise

    Changed Fixed In to 1.0.0
  14. Krungh Crow

    bots make no noise

    Changed Status from Pending to Not a Bug
  15. Krungh Crow

    bots make no noise

    awsome
  16. Krungh Crow

    Notify

    Nice UI layout ,been testing it for implementation with my plugins and so far i am loving it. Great that we are able to add more profiles so we can cleanup messages and let other plugins use the different profiles for their system. Love it as a player and as a plugin developer Very nice plugin @Mevent
  17. Krungh Crow

    bots make no noise

    in F1 console `spawn scientistnpc_junkpile_pistol` should work to spawn one in. if you have a testserver (can be vanilla) the npc should make noise. in most cases it is a buggy serverfile
  18. Krungh Crow

    bots make no noise

    just checked on both my servers and i hear the gunshots clearly. some issues might come from broken server files. when spawning in scientistnpc_junkpile_pistol manualy from F1 console do they make sounds ?
  19. Krungh Crow

    bots make no noise

    is that just for your client or for all players ?
  20. Krungh Crow

    Notify

    i made the bar height 30 or 35 and start noticing the icon offset is not in % or square height using the bar height ( can do -2 or +2 for offsets on max height which would be with also ? ) Could you have a look at that @Meventthis plugin is surprisingly good i love it great job bro
  21. Krungh Crow

    Notify

    dont forget to redo the perms after the update @Gbutome
  22. Krungh Crow

    Notify

    checked the available perms again ? i activated them and its working just tested it @Gbutome
  23. Krungh Crow

    Notify

    works on my testserver even with the console messages though @Mevent
  24. Krungh Crow

    Notify

    UINOTIFY is umod version might have the copy paste wrong in the .cs
  25. that is default scientist loot . this is not botrespawn with a major list of options
1.8m

Downloads

Total number of downloads.

8.5k

Customers

Total customers served.

127.6k

Files Sold

Total number of files sold.

2.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.