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BlackWidow

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Everything posted by BlackWidow

  1. BlackWidow

    NPCKits

    OK will try that
  2. BlackWidow

    NPCKits

    Screenshot of NPC's at Abandoned Military Base. You can see the kitted NPC's along with the roaming scientists who are not. I did verify with my custom map maker that he did not place these NPC's on the map.
  3. BlackWidow

    NPCKits

    If they were there due to BotReSpawn they would be wearing kits I assigned to them. I will check with the custom map maker to be sure he didn't add them there. I use also Zombie Horde but those bots are kitted as well.
  4. BlackWidow

    NPCKits

    Yes, I have them patrolling around the OUTSIDE of Abandoned Military Base. They are wearing blue scientist suits and have ZERO loot on them when killed. > debug.lookingat Looking At: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab (UnityEngine.GameObject) Ent: scientistnpc_roam Pos: (-2212.6, 8.6, -1640.4) Layer: Player (Server)
  5. BlackWidow

    XPerience

    Is the /xpliveui location able to be set in the config? Or, is this per-player setting only? Where are locations 1-5?
  6. BlackWidow

    Skirmish

    Will this work with True PVE or on a PVE only server or does it have to be PvP to attack other players with paintballs?
  7. BlackWidow

    The Spiteful Hand

    Has this map been updated for HDRP and underwater labs?
  8. BlackWidow

    Island Z

    Size of map and size of land mass?
  9. BlackWidow

    Raidable Bases

    OK will make sure that my Oxide is current.
  10. BlackWidow

    Raidable Bases

    Freshly downloaded this morning and re-installed RaidableBases v 2.4.1 and still getting the same console error message as follows: (06:58:28) | Error while compiling: RaidableBases.cs(5808,20): error CS1061: Type `ContainerIOEntity' does not contain a definition for `dropChance' and no extension method `dropChance' of type `ContainerIOEntity' could be found. Are you missing an assembly reference?
  11. BlackWidow

    NPCKits

    Come to think of it.... the excavator underwent renovation by Facepunch and I think my map author hasn't updated the excavator on this map to the new version..... could be why
  12. BlackWidow

    NPCKits

    Yes, I have version 1.1.3
  13. BlackWidow

    NPCKits

    The other ScientistNPC_roam I found are associated with a custom monument on my custom map.
  14. BlackWidow

    NPCKits

    actually..... I have lost my mind completely I believe. These are kitted by BotReSpawn NOT NPC Kits plugin. I apologize for my error. I get the two plugins confused at times.
  15. BlackWidow

    NPCKits

    Also, as mentioned previously, the scientist NPC' ON the excavator. I can kit the ones "around" (on the grounds) the excavator, not the ones actually associated with the excavator itself. > debug.lookingat Looking At: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_excavator.prefab (UnityEngine.GameObject) Ent: scientistnpc_excavator Pos: (403.9, 13.6, 1584.8) Layer: Player (Server)
  16. BlackWidow

    NPCKits

    They are at The Dome 1 as this:
  17. BlackWidow

    NPCKits

    I know you are super busy.... but would it be possible to add the new NPC types into NPCKits like the scientistnpc_roam, etc.?
    I edited this review and upgraded to 5 stars because Steen worked very hard at reading, responding and fixing ALL issues that were brought forward. He is conscientious and always puts out high quality work. Well worth paying for. He deserves to be compensated for all his hours and hours on this obvious labor of love. All bugs are fixed as of version 1.0.4 and working as it should.
  18. BlackWidow

    Wangen

    Size of this map and is it HDRP updated?
  19. BlackWidow

    Saxons Island

    We've already seen this map, Drolo7.
  20. BlackWidow

    The Spiteful Hand

    What is the approximate size of the land mass (minus ocean)
2.3m

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