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NEXT

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Everything posted by NEXT

  1. NEXT

    error?

    I don’t know exactly where the problem is occurring. When obtaining the map When opening the map When defeating NPCs on-site When opening the treasure chest When picking up the contents ⇒ None of these actions seem to trigger error logs. The log just starts appearing suddenly, even when nothing is happening.
  2. NEXT

    skill tree

    First, when both the [Custom Magazine MOD] and the [Skill MOD] are installed, the "Custom Magazine's functionality" takes priority, and it overwrites the "Magazine increase from the Skill MOD". To allow effects to be additive, add the following line: csharp I will edit and compress it. weapon.primaryMagazine.capacity += (int)(weapon.primaryMagazine.definition.builtInSize * (config.Scale - 1)); [⇒ New Custom Magazine MOD] In the [New Custom Magazine MOD]: Players with "Magazine increase via Skill MOD" will function normally. Players without "Magazine increase via Skill MOD", or who have it disabled, will be able to reload infinitely when equipping a Custom Magazine on their weapon.
  3. NEXT

    error?

    Nothing in particular is happening. Are there any compatibility issues with the free uMod plugin HITICON?
  4. NEXT

    error?

    "Occupied radius [New luckyblock won't spawn near the first one]": 250,
  5. NEXT

    Dungeon Events

    ok,thank you If it's going to cause problems then we don't need it. I just wanted to know if it's possible to make the dungeon events more like escape events.
  6. NEXT

    Night judgement is lenient

    sorry. nothing
  7. NEXT

    commnad

    I'd like a console command Is there a console command to change the price? Example: As the days go by, players will have more scrap. I want to increase the price by 100 scraps per day.
  8. NEXT

    Dungeon Events

    Is it possible to set the NPC resurrection time? I want them to resurrect 5 seconds after death.
  9. NEXT

    clrear

    thank you very much. I will thoroughly explain to the players.
  10. NEXT

    error?

    Even if I entered the oxide.reload command while the server was running, an error log was displayed. I restarted the server and waited for a few days. No logs were output at all.
  11. NEXT

    clrear

    Only one trading system can be installed per player. However, the player may have installed a second one. If I set up two or more machines in the trade system, will the price or description be cleared?
  12. NEXT

    clrear

    If you restart the server, the "price" and "description" will be cleared.
  13. NEXT

    error?

    Failed to call hook 'OnCorpsePopulate' on plugin 'DefendableBases v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at HumanNPC.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00019] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at Oxide.Plugins.NpcSpawn+CustomScientistNpc.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00000] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at BasePlayer.LifeStoryLogDeath (BasePlayer+DeathBlow& deathBlow, Rust.DamageType lastDamage) [0x0004d] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.OnDied (HitInfo info) [0x009bf] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Die (HitInfo info) [0x00084] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.Die (HitInfo info) [0x000d6] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.Hurt (HitInfo info) [0x0031b] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x0002f] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at Oxide.Plugins.DefendableBases.OnBomberExplosion (ScientistNPC npc, BaseEntity target) [0x00150] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.DefendableBases.OnCorpsePopulate (ScientistNPC entity, NPCPlayerCorpse corpse) [0x0011c] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.DefendableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cc1] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  14. NEXT

    error?

    Your work is great
  15. NEXT

    image

    "Is there a way to fix the issue of [custom images being misaligned]? The size is [512*512], but there is [display misalignment]."
  16. NEXT

    Please tell me

    oh ,,,,i see. thnak you.
  17. NEXT

    Please tell me

    "Commands": [ "score". ], ⇒OK "Commands": [ "skilltree". ], ⇒NO "Commands": [ "taxi". ], ⇒NO "Commands": [ "vanish". ], ⇒OK "Commands": [ "radar". ], ⇒OK
  18. NEXT

    Please tell me

    + ADD CATEGORY { "ID": -494030190, "Enabled": true, "Permission": "", "Title": "SKILL", "Chat Button": true, "Show Pages?": false, "Commands": [ "/skilltree" ], In my environment, even when I implemented a chat command in a new category, it was not called.
  19. NEXT

    Please tell me

    disappointing. . . It doesn't move after all
  20. NEXT

    error?

    no
  21. NEXT

    error

    yes
  22. NEXT

    error?

    thank you very much
  23. NEXT

    fly fire

    fly fire
  24. NEXT

    error?

    Cause: OnItemAction() could not find mapConfig, so it continued processing and referenced null. Code flaw: mapConfig was not passed to SpawnChest(), and was searched for again internally. Fix: Changed so that mapConfig is passed as an argument to SpawnChest(). Fix: Null references are completely eliminated, preventing errors 100%.
  25. NEXT

    error?

    What is broken? I asked chatGPT to check it and there was no problem. It is said that the fatal bug is that the plugin does not check the SkinID. TreasureMaps.json
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