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NEXT

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Everything posted by NEXT

  1. NEXT

    error

    Failed to run a 3600.00 timer in 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupKing (BasePlayer player) [0x0000d] in <9aea282741584fdbbd197d3396da1b69>:0 at Oxide.Plugins.KingNMerc.SelectNewKing () [0x00026] in <9aea282741584fdbbd197d3396da1b69>:0 at Oxide.Plugins.KingNMerc.b__15_0 () [0x00000] in <9aea282741584fdbbd197d3396da1b69>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in :0 You've successfully pasted the structure
  2. NEXT

    water base

    Will there be a conflict? Something feels strange.
  3. NEXT

    error

    oh yes thank you
  4. NEXT

    error

    I still get this error Failed to call hook 'Unload' on plugin 'DungeonBases v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DungeonBases.Unload () [0x00010] in :0 at Oxide.Plugins.DungeonBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01366] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  5. NEXT

    Biplane

    "biplane_default" " "biplane_itemdefault"
  6. NEXT

    language

    I would like to have other languages available, not just English. If you could enter sample code in the cs files, I will change them. Please consolidate the language fields for easier editing. I'd like the language fields to be consolidated for easier editing. Can I put everything in a protected override void LoadDefaultMessages()?
  7. NEXT

    reward

    Automatic receipt of rewards is required
  8. NEXT

    next update

    Regex PhotoNoInject2 = new Regex(@"^[\p{L}\p{N}\p{P}\p{Zs}]+$"); Regex PhotoNoInject = new Regex(@"^[\p{L}\p{N}\p{P}\p{Zs}]+$"); comment en → japanese ok
  9. NEXT

    no command

    no action /biplanemonument
  10. NEXT

    no command

    Biplane.json "biplane_default" ↓ "biplane_itemdefault" many problem
  11. NEXT

    FridgeFood.cs

    thank you I support your great work
  12. NEXT

    FridgeFood.cs

    Since the materials are food, I would like them to make it in a prefabricated refrigerator rather than in a large box from the start. https://umad.org/plugins/fridge-food I would like to request that it be compatible with this MOD.
  13. NEXT

    FridgeFood.cs

    If you change the prefab name, Will Ibag's functionality be lost? Example) Automatic drop storage function Function to refer to the stock of ingredients in ibag when cooking
  14. NEXT

    FridgeFood.cs

    https://umod.org/plugins/fridge-food I am using this plugin ibag doesn't work. Can't you make ibag a refrigerator from the beginning instead of a largebox? If I just change the prefab name, won't the ibag functionality disappear?(
  15. NEXT

    error

    thnak you i want auto del on wipe...
  16. NEXT

    error

    oxide.reload DungeonBases Unloaded plugin Dungeon Bases v1.0.6 by Fruster Unloaded plugin Dungeon Bases v1.0.6 by Fruster [Dungeon Bases] SimpleLootTable plugin not found, if you need to use custom loot tables, use this plugin [Dungeon Bases] SimpleLootTable plugin not found, if you need to use custom loot tables, use this plugin [Dungeon Bases] Next event will start in 6495 seconds [Dungeon Bases] Next event will start in 6495 seconds [Dungeon Bases] The event will be triggered in auto mode [Dungeon Bases] The event will be triggered in auto mode Failed to call hook 'OnServerInitialized' on plugin 'DungeonBases v1.0.6' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.DungeonBases.InitDoorList (BaseEntity item) [0x0001d] in :0 at Oxide.Plugins.DungeonBases.InitEntities () [0x00015] in :0 at Oxide.Plugins.DungeonBases.OnServerInitialized () [0x0015b] in :0 at Oxide.Plugins.DungeonBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00220] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Loaded plugin Dungeon Bases v1.0.6 by Fruster Loaded plugin Dungeon Bases v1.0.6 by Fruster
  17. NEXT

    Thanks for the great mod

    Please add permission to display the bar. Or, please don't display the bar when the balance is zero.
  18. NEXT

    Please add the permissions

    Thank you for this simple and elegant mod. I would appreciate it if you could add permission support to display the attached "Status and Button". I’d even be willing to pay for it.
  19. How does this work with event mods? If I participate in a PVP event after using a token, will my inventory be restored if I die during the event?
  20. NEXT

    ToastyKills

    Please add permission to display only your own kill information without including other players' kill information.
    A MOD that turns part of the map into an arena. In order to fight, you need to prepare your own equipment and participate in the arena, and if you die, your inventory will drop. I don't think it's easy to participate
  21. NEXT

    Kings & Mercs

    Failed to call hook 'OnPlayerRespawned' on plugin 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.OnPlayerRespawned (BasePlayer player) [0x00040] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012b] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  22. NEXT

    Kings & Mercs

    Failed to run a 3600.00 timer in 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in :0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in :0 at Oxide.Plugins.KingNMerc.b__17_0 () [0x00000] in :0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0

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