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Everything posted by NEXT
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Server down at game start Venues no longer disappear after starting the server At the start of the game, duplicate venues are created.
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Ver.1.1.4 my settings "PlayerDatabase": { "Enabled": true, "Table": "Clans" Nickname changed to Steam ID My clan is not displayed in "TOP Clans" Nothing is displayed in "Top Players" Unable to edit description of "about clan"
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Failed to call hook 'OnTeamLeave' on plugin 'TeamInfo v1.2.1' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.TeamInfo.OnTeamLeave (RelationshipManager+PlayerTeam team, BasePlayer player) [0x00034] in <301aae1d0cf1477f888add3e3661454d>:0 at Oxide.Plugins.TeamInfo.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00812] in <301aae1d0cf1477f888add3e3661454d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 now log
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thank you next wipe , i will use playerdatebase "PlayerDatabase": { "Enabled": true, "Table": "Clans"
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I want all players participating in tournaments to be more aware of the "winners" and "losers". Advertise "You won" to the winner. Advertise "You lose" to the losers. Advertise "The winner is ⬤⬤⬤" to the audience.
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Calling 'OnPlayerHealthChange' on 'TeamInfo v1.1.1' took 272ms [GARBAGE COLLECT] I see this log frequently Server FPS drops Players can't move smoothly server specs SERVER CPU 1 x E-2388G Intel Six-Core Xeon Memory 32GB Storage 2 x 500GB SSD OS Ubuntu 20.04
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Calling 'OnServerInitialized' on 'Clans v1.1.2' took 1317ms [GARBAGE COLLECT] Calling 'CanBeTargeted' on 'Clans v1.1.2' took average 1381ms 'OnItemRemovedFromContainer' on 'Clans v1.1.2' took average 1084ms 'CanBeTargeted' on 'Clans v1.1.2' took 1353ms [GARBAGE COLLECT] 'OnTeamAcceptInvite' on 'Clans v1.1.2' took 277ms this is OK? server FPS down.....
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- 18 comments
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- #supply signal
- #supply crate
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(and 4 more)
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- 18 comments
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- #supply signal
- #supply crate
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(and 4 more)
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clans.manage rename [oldTag] [newTag] - renames a clan clans.manage rename test test2 → clan tag must contain from 2 to 6 characters! no work
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新し新事?? oxide.reload CustomMapName Failed to initialize plugin 'CustomMapName v1.0.0' (Exception: Wrong null argument: ldstr NULL) at Harmony.ILCopying.MethodBodyReader+<>c__DisplayClass19_0.b__1 (Harmony.CodeInstruction codeInstruction) [0x0018b] in :0 at Harmony.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x0001b] in :0 at Harmony.ILCopying.MethodBodyReader.FinalizeILCodes (System.Collections.Generic.List`1[T] transpilers, System.Collections.Generic.List`1[T] endLabels, System.Collections.Generic.List`1[T] endBlocks) [0x001e3] in :0 at Harmony.ILCopying.MethodCopier.Finalize (System.Collections.Generic.List`1[T] endLabels, System.Collections.Generic.List`1[T] endBlocks) [0x00001] in :0 at Harmony.MethodPatcher.CreatePatchedMethod (System.Reflection.MethodBase original, System.String harmonyInstanceID, System.Collections.Generic.List`1[T] prefixes, System.Collections.Generic.List`1[T] postfixes, System.Collections.Generic.List`1[T] transpilers) [0x00194] in :0 Unloaded plugin Custom Map Name v1.0.0 by Billy Joe No previous version to rollback plugin: CustomMapName
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- 20 comments
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- #antimacros
- #antiscript
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(and 4 more)
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- 18 comments
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- #supply signal
- #supply crate
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(and 4 more)
Tagged with:
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- 18 comments
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- #supply signal
- #supply crate
-
(and 4 more)
Tagged with:
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- 18 comments
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- #supply signal
- #supply crate
-
(and 4 more)
Tagged with:
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- 18 comments
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- #supply signal
- #supply crate
-
(and 4 more)
Tagged with:
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- 18 comments
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- #supply signal
- #supply crate
-
(and 4 more)
Tagged with:
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- 18 comments
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- #supply signal
- #supply crate
-
(and 4 more)
Tagged with: