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Mercury

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Everything posted by Mercury

  1. Changed Fixed In from Next Version to 2.65.46
  2. Changed Status from Work in Progress to Closed Changed Fixed In from 2.65.46 to Next Version
  3. Hmm, I haven't received any complaints about this, could you show it on video? And describe the problem in more detail?
  4. Mercury

    IQDefenderSupply

    Hmm, smoke from the plane.. Interestingly, I certainly won't be able to remove his white stripes, but I think I can come up with something! Thanks for this interesting idea
  5. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  6. Do you want your personal chat to be blocked when using mute?
  7. Mercury

    IQGradeRemove

    Config "Allow rolling back upgrade-level (Example : stone to wood)": true
  8. Mercury

    links

    Unfortunately, this is not possible to implement in RUST
  9. This is strange, this should not be from the plugin, I can assume that this message is from your database, so you get it, anyway - this message talks about a problem in the database. Are you sure you have MySQL installed?
  10. This error has nothing to do with my plugin, it is an error from SQLite, my plugin does not use this library. I use a different library to connect to SQL
  11. Make sure that you have uploaded all the images and they have a file size (they should not be 0B) If you are using MySQL, make sure that you have entered the correct data and your database is active. If the plugin reports that it is still being initialized, then there is some problem related to the plugin configuration
  12. It is written correctly in the file, it is a DateTime time system that stores the time in a file depending on the regional time changes depending on the time on your server machine
  13. Mercury

    IQVehicleTurbo

    This is an introduction to RUST, I have lowered the damage threshold. But if you need a full damage shutdown feature, I'll try to add it in the next update.
  14. Mercury

    IQRecycler

    Check the size of the images that are uploaded to this folder Perhaps you are using the WEB version of working with files and transferred them from the archive.
  15. Mercury

    IQVehicleTurbo

    Ahahaha, you are not the first one who writes to me about this, apparently it will be really funny haha I was asked to add this with a minicopter I will do it
  16. Mercury

    IQSimpleVote

    You can add any description and any text to the voting, you can make them choose one of the events or a choice of several events, the whole voting is completely described by you
  17. Mercury

    IQSimpleVote

    Version 1.0.2

    24 downloads

    IQSimpleVote - a plugin that allows you to create polls and votes for your server! Gather player opinions, conduct surveys, and learn the wishes of your players who are active on the server! Unlimited number of polls—create as many as you want on any topic—the only limit is your imagination. Plugin Installation: - Download and extract the archive to a convenient folder. - Move the images to your server's data files at the path .../data/IQSystem/IQSimpleVote/Images (If this folder does not exist, create it). - Upload the IQSimpleVote.cs plugin to the ../oxide/plugins folder. Note for users who use the "Web File Editor" on hosting services: Before transferring files, extract the archive locally to a convenient location, and then move the files from there. Permissions : iqsimplevote.admin - permission to manage polls using commands. Chat Commands: /vote - opens the voting interface /vote.start Key - starts voting from the configuration /vote.stop - ends the active voting /vote.admin Key - shows the admin UI interface for checking the voting text /vote.key - displays all available keys from the configuration Console Commands: vote - opens the voting interface vote.start Key - starts voting from the configuration vote.stop - ends the active voting vote.admin Key - shows the admin UI interface for checking the voting text vote.key - displays all available keys from the configuration Feature List: Beautiful and Intuitive Interface: No hassle for players—simply choose the answer that suits them from the available options! Check out the "Screenshots" tab for more visuals! Discord Notifications: The plugin supports notifications about the start of a poll and its results upon completion! Multilingual Support: The plugin offers full multilingual support, from language files to headers and descriptions in the configuration! Your polls are accessible to all players, regardless of their language. You can check out a sample configuration in the "Configuration" tab. Configuration : { "Chat command to open UI": "vote", "Configuration of supported plugins": { "IQChat: Chat notification settings": { "IQChat: Custom prefix in chat": "<color=#1F6BA0>[IQSimpleVote]</color>\n", "IQChat: Custom avatar in chat (if required)": "0" } }, "Discord settings": { "Webhook (Leave empty if you do not need results and notifications in Discord)": "https://discord.com/api/webhooks/1161367749281456250/kvwg6ArR-iZbQdrk-oxtKRUnC_5vYaMRMLMLmG3duWgnOFvFeEkCmjkrNBYySLDWDRob", "Configuration of Discord message formatting for vote start": { "Title": "A new vote has started!", "Description (do not delete {0})": "Join the server and vote using the command {0}", "Additional text in the footer": "Every vote counts! Join in and participate!", "Message (e.g., you can use @everyone)": "@everyone", "Message color": 7572805, "Author's name": "Voting", "Author's avatar": "https://i.postimg.cc/pX1XBcZf/vote.png", "Additional image": "https://i.postimg.cc/pX1XBcZf/vote.png" }, "Configuration of Discord message formatting for vote end": { "Title": "Voting has ended", "Description (do not delete {0})": "Voting results: \n{0}", "Additional text in the footer": "Thank you for participating", "Message (e.g., you can use @everyone)": "", "Message color": 13451563, "Author's name": "Voting", "Author's avatar": "https://i.postimg.cc/8kfSSkB6/stats.png", "Additional image": "https://i.postimg.cc/8kfSSkB6/stats.png" } }, "Interface settings": { "Text color": "0.8941177 0.854902 0.8196079 1", "Background color": "0.8941177 0.854902 0.8196079 0.3", "Color of the button for the option voted by the player": "0.7607843 0.427451 0.2 1", "Color of the buttons for options not voted by the player": "0.4509804 0.5529412 0.2705882 1" }, "List of votes [UniqueKey] - Settings": { "map": { "Title for voting in different languages [LanguageKey] = Text": { "ru": "", "en": "Voting for the card for the next wipe" }, "List of voting options (Must be at least 2)": [ { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "EXAMPLE_VOTE_MAP_ICON", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Map 'Poseidon'" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Size: 3500\nCustom RTs: 10\nIncludes a spaceport\n\nAlmost the entire map is underwater" } }, { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "EXAMPLE_VOTE_MAP_ICON", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Map 'Drought'" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Size: 3250\nCustom RTs: 6\nNo spaceport\n\nAlmost the entire map is made of sand" } }, { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "EXAMPLE_VOTE_MAP_ICON", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Map 'Procedural'" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Size: 3000\nCustom RTs: 0\nRandom monuments\n\nThe map's terrain will be completely random" } } ] }, "drone": { "Title for voting in different languages [LanguageKey] = Text": { "ru": "", "en": "Voting for the installation of a new plugin" }, "List of voting options (Must be at least 2)": [ { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "DRONE_YES", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Like" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "IQDronePatrol Plugin\nDrones will patrol monuments\nAdditional loot\nMore gameplay experience" } }, { "Image for the voting option (Upload to ..data/IQSystem/IQSimpleVote/Images)": "DRONE_NO", "Title for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Dislike" }, "Description for the option in different languages [LanguageKey] = Text": { "ru": "", "en": "Think About It!\nThis is a very interesting experience.\nShare in our Discord why you’re against it." } } ] } } }
    $9.49
  18. Mercury

    Does not work on cars

    To make acceleration work, you need to hold down SHIFT And have permissions to speed up As for the player taking damage, I'll look at the account of this today, in the last update of the game I saw something similar to this
  19. Mercury

    Does not work on cars

    The turbines will appear only when you get on this transport
  20. Mercury

    deaths on dismount

    In theory, if the speed is very, very high, then when colliding with the texture it can cause such a glitch, but the speed must be very strong for such a bug to appear (it is not usable for users in principle, because they literally fly the map across in 1 second at such a speed) Watch and let me know about the news
  21. Mercury

    deaths on dismount

    I do not think that my plugin can cause this problem, it does not install any places in the bike or transport, but only works with its speed, so the problem with exiting the transport rather does not apply to this plugin, also according to your logs I observe "testseat" - a chair that can be created by others plug-ins , for example , additional places or something like that
  22. Mercury

    IQChat

    @dustyhansen Unfortunately, the structure of the plugin does not allow me to sort by priority, because initially there was no logic in this. But when you use a lot of prefixes, your administrators can set the order of prefixes themselves
  23. Mercury

    dragging on the gound

    Oh, yes - drones can behave uncontrollably if there is an object in Vanish next to them, huh, this is such a feature of Vanish
  24. Mercury

    dragging on the gound

    No, I have enough data from the map and the approximate location of the incident, the name of the monument, for example
1.8m

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