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Everything posted by Raul-Sorin Sorban
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- 184 comments
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- 1
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- #server
- #installer
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(and 7 more)
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With the latest version, that shouldn't happen anymore. It rolls back to the way the plugin worked before. If there are servers that are willing to test and use AsyncMode (in the config, if it doesn't exist, you can add the property) to get smoother calls on player interactions with prefabs. Please make sure your servers run at least more than 40FPS on average (especially if you have >5 players at once and hundreds of plugins) so the server can catch up on updating all the plugins and their behavior.
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Works then dont work? loot not accessible
Raul-Sorin Sorban replied to Satoshi's Support Request in Support
Changed Status from Pending to Work in Progress -
Changed Status from Pending to Work in Progress
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Changed Status from Pending to Closed
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Replied in Discord DMs; similarly explained like this.
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Failed to call hook 'CanLootPlayer' on plugin 'StaticLootables v2.0.6'
Raul-Sorin Sorban replied to Jeff.Thibault1's Support Request in Support
What's your servers' average FPS and online player count? -
Changed Status from Work in Progress to Closed
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Failed to call hook 'CanLootPlayer' on plugin 'StaticLootables v2.0.6'
Raul-Sorin Sorban replied to Jeff.Thibault1's Support Request in Support
Changed Status from Pending to Work in Progress -
Failed to call hook 'CanLootPlayer' on plugin 'StaticLootables v2.0.6'
Raul-Sorin Sorban replied to Jeff.Thibault1's Support Request in Support
I've fixed this in the just-released update. -
Changed Status from Pending to Work in Progress
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- 36 comments
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- #raul sorban
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Uh, here?
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Glad it works out so well for you! Really happy to hear that. In regards to the unrelated point, that's a crossover that we deserve. Working on it!
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Yep, that's exactly how that works! For both SpawnChanceTimes and Scale. Times is how many times in the scale it'll be likely to be a picked choice. 5 Times in 10 Scale would mean 50% chance, 50/50. 1 Time in 10 Scale would mean 10% chance, and so on. I included both values as modifiable to get the best kind of accuracy for random loot tables. Could use 2 Times in 50 Scale which is super less likely to hit, but it works well for unique, very rare items to spawn.
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Hey there. Are you up to date with the plugin? Latest is v2.0.4. As of the latest version, you shouldn't be getting that anymore.
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Really appreciate the kind words. And yes, I think that's a perfectly fair request and it would give owners more options to make the plugin run suiting their needs. This will come in the next update! Just a general note, please do not modify the code. If you want a change, make a request like this and you'll most likely have it implemented (if it's something that would benefit everyone)! Much love.
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Comeon, you cannot be surprised, though!
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There've been mild then serious warnings thrown at you. Which lead you to actually getting perma-banned. It's just important that you know that we did in fact want you around, but you made it way too hard for the members of the community and staff in general.
