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Everything posted by Raul-Sorin Sorban
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Yep, that's exactly how that works! For both SpawnChanceTimes and Scale. Times is how many times in the scale it'll be likely to be a picked choice. 5 Times in 10 Scale would mean 50% chance, 50/50. 1 Time in 10 Scale would mean 10% chance, and so on. I included both values as modifiable to get the best kind of accuracy for random loot tables. Could use 2 Times in 50 Scale which is super less likely to hit, but it works well for unique, very rare items to spawn.
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Hey there. Are you up to date with the plugin? Latest is v2.0.4. As of the latest version, you shouldn't be getting that anymore.
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Really appreciate the kind words. And yes, I think that's a perfectly fair request and it would give owners more options to make the plugin run suiting their needs. This will come in the next update! Just a general note, please do not modify the code. If you want a change, make a request like this and you'll most likely have it implemented (if it's something that would benefit everyone)! Much love.
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Comeon, you cannot be surprised, though!
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There've been mild then serious warnings thrown at you. Which lead you to actually getting perma-banned. It's just important that you know that we did in fact want you around, but you made it way too hard for the members of the community and staff in general.
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I get the emotion. But in this situation, you've been stressing out a subject so much, and with so much malice, it really felt like watching a public freakout, which not many enjoy witnessing in a laid back Discord server. Death's been very, very fair with you. You must understand where you wronged in this case as well. To me at least, you're in no way the worst person in the world, I am actually a general fan of yours and your creativity. If you wish to be controversial, try being inclusive and understanding of the environment you're in, instead of being plain mean when told that you're doing something too much. Stay safe!
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I am pretty sure it wasn't the subject that got you banned, but the way you executed your opinions. Being nasty and very hostile won't get you far in any sort of pointed arguments. Please just learn from that, we'd love to have you around if you would just get rid of that kind of hostility. Much love, really.
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Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.0.4'
Raul-Sorin Sorban replied to DeutscherRitterPlatz's Support Request in Support
Hey, yes, that's how you should do it. The config from the description is mandatory. You can modify however you like, the Interactions property needs to exist and be filled with content. I just added an "Installation" section to the description. I hope that helps and removes the confusion. -
Changed Status from Pending to Work in Progress
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Thank you, will be fixing this very soon! In the meantime, will you please send me the "Currency" config property you're using?
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It got fixed in the latest update 🙂 thank you for your patience.
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I think i figured the issue; you're not using ZoneManager. I'll update the plugin which will make the command work even without having ZoneManager installed.
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I'll have a look, thanks for letting me know.
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You must have the StaticLootables.admin permission in order for the middle mouse button to work. And there's no list of the sounds, but working on getting something sorted. Rust doesn't provide too many organized sound effects so it'll be a bit tricky.
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They are. If you're up to date with the plugin, please have a look at the description config at the Interactions section.
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.8.0
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress
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I actually thought about that yesterday. Will be adding this soon.
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Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.7.1 -
Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Fixed in 1.7.1.