Please ensure players don’t have the staticlootables.editor permission. Because it looks like that specific player was able to run the /sledit command. Downgrading doesn't change anything as the latest version didn't update anything regarding the editor permissions.
Persistent containers mean that they only generate loot once, and afterwards they become regular containers that persist all throughought the wipe - aka don't re-generate again, and allow players to add/take items in the container.
An asset? Do you mean deleting a lootable preset? You can do so in-game. While in edit mode, look at the thing you want to remove, press E and press the Delete button next to Save and Cancel.
A gorgeous file overall! Wonderful, David paid well attention to smaller details that really make the plugin shine and bring back the nostalgia to the older Blueprints UI system. It's an extremely seamless, well performing and gorgeously designed menu. I absolutely recommend it!
For the second issue, that's really weird! The first one though, that'll definitely affect gameplay and won't spawn the items at the right slots, thank you for pointing it out! I haven't even thought of it lol
No, it's just one recycler per person. It's under the map as it's close to the player so it networks correctly / UI's interactive, but completely out of reach - when you're not an admin.
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