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Raul-Sorin Sorban

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Everything posted by Raul-Sorin Sorban

  1. Raul-Sorin Sorban

    vodka

    I just tested this, there's no such error. Please make sure that the spawn chance is close to 100%
  2. Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  3. Changed Status from Pending to Work in Progress
  4. Raul-Sorin Sorban

    Refinery

    Changed Status from Work in Progress to Not a Bug
  5. Raul-Sorin Sorban

    Refinery

    Hey there, all you have to do is to initially run "/furnace", then run "/setfurnace 4" to change the type to refinery, then "/furnace" again to open it up.
  6. Raul-Sorin Sorban

    Refinery

    Changed Status from Pending to Work in Progress
  7. @Katalaner Any idea about this?
  8. Changed Status from Pending to Not a Bug
  9. Hey there! I'll visit this idea at some point, thanks for the suggestion!
  10. Raul-Sorin Sorban

    Can't save/edit

    Changed Status from Pending to Closed
  11. @Cooperkit
  12. You're missing these
  13. Raul-Sorin Sorban

    i found a bug

    I fixed this as soon as you submitted the report, I'll push the update for it shortly. I'm sorry about that!
  14. Raul-Sorin Sorban

    i found a bug

    Changed Status from Pending to Work in Progress
  15. This has been answered here.
  16. Raul-Sorin Sorban

    Black rust image

    Changed Status from Work in Progress to Not a Bug
  17. Raul-Sorin Sorban

    Black rust image

    No, it's just that ImageLibrary wasn't loaded or Static Lootables couldn't find it in the system. Glad it's fixed now tho.
  18. Great idea! I'll look into integrating it within Static Lootables itself and keep Static Dispensers free as it is now. I'll possibly update it to add a few API methods to it so i can integrate the editor within Static Lootables.
  19. Raul-Sorin Sorban

    Black rust image

    Changed Status from Pending to Work in Progress
  20. Raul-Sorin Sorban

    Black rust image

    Hey there! Please submit a screenshot of that specific incident. By the sounds of it, it looks like ImageLibrary plugin dependency isn't presently loaded in your environment.
  21. It's very much obsolete. You may just enable /sledit and see the full path the same way, but it won't interfere with your general gameplay if you happen to middle-click mouse button. I'll add the zone name of the object on the UI as well so you lose nothing.
  22. I'll remove this from the plugin next update. That idea sounds interesting! I'll look into adding something like that without creating any mismatch and clutter.
  23. Changed Status from Pending to Work in Progress
  24. Changed Status from Pending to Not a Bug
  25. That's very odd. There's no other way I enable editing, and that method certainly checks for that permission before allowing it to be ran. Hope you find something regarding this.

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