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gena's Achievements
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gena started following Uber Gun , Discord Link Note , Door Health and 1 other
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- 12 comments
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- #door
- #door health
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(and 3 more)
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- 29 comments
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- #custom
- #protection
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(and 6 more)
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- 50 comments
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- #stacks
- #rust stacks
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- 102 comments
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- 102 comments
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- 1
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- 23 comments
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- #custom map
- #rust edit
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(and 4 more)
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- 265 comments
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- #helicopter
- #helicopters
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- 20 comments
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- #custom rust plugin
- #turrettweaks
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- 102 comments
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Overall, the plugin is good. 1) Works with IQTurret 1.3.7, but infinite ammo does not work in this case. 2) All turret settings are saved even after server restart. 3) All of your previously installed turrets will be modified. 4) It works great with Copy Paste. When copying a build with modified turrets and pasting it using Copy Paste, the turret settings remain modified. The turrets remain modified even after server restart. 5) You cannot change the value of "turrettweaks.default" to any other value. You can change the others, for example, "turrettweaks.vip" на "turrettweaks.vip1" 6) It works for me with a value of "0" in "AutoTurrets per player (0 means infinite):". Overall, I recommend it. However, I haven't fully understood how "AutoTurrets per player" works. From what I understand, if the value is set For example to 2, it will modify the first 2 turrets placed, not the most recent ones, after server restart.
- 20 comments
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- #custom rust plugin
- #turrettweaks
- (and 8 more)
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then I will wait for IQTurrets support, I cannot remove this plugin from the server
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infinite ammo doesn't work with IQTurrets, but if you just connect it to electricity without turning on the breaker on IQTurrets, everything works as it should. Can you make it compatible in the future?
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bro, I already understand what the problem is, yes, it really does not reset the settings until it writes "Auto Turrets on player (0 means infinity):": 0, when you change for example to 2, the settings are reset. please check this