What's New in Version 5816 See changelog
Released
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Added accurate prefab filtering detection (if multiple prefabs are named the same, you may use the full asset path - made it easy to add it in the config)
- Use the P button to switch between the short name of the prefab and the full asset path - you may remove (1), (2) values for more wider accuracy.
- Added C4 splash collision - explosions open up lootables within C4's radius
- Added in-editor descriptions for most relevant properties
- Updated input fields to Rust's latest UI fixes
- Fixed occasional errors when lootables still exist after they've been removed from the definitions list
- 2.10.3
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2.10.2
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2.10.1
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2.10.0
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2.9.9
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2.9.8
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2.9.7
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2.9.6
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2.9.5
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2.9.4
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2.9.3
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2.9.2
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2.9.1
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2.9.0
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2.8.5
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2.8.4
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2.8.3
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2.8.2
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2.8.1
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2.8.0
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2.7.5
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2.7.4
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2.7.3
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2.7.2
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2.7.1
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2.7.0
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2.6.4
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2.6.3
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2.6.2
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2.6.1
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2.6.0
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2.5.2
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2.5.1
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2.5.0
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2.4.2
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2.4.1
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2.4.0
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2.3.5
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2.3.4
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2.3.3
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2.3.2
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2.3.1
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2.3.0
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2.2.4
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2.2.3
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2.2.2
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2.2.1
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2.2.0
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2.1.1
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2.1.0
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2.0.17
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2.0.15
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2.0.14
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2.0.14
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2.0.13
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2.0.12
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2.0.11
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2.0.10
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2.0.9
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2.0.8
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2.0.7
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2.0.6
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2.0.5
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2.0.4
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2.0.3
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2.0.2
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2.0.1
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2.0.0
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1.10.0
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1.9.0
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1.8.0
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1.7.1
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1.7.0
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1.6.0
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1.5.1
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1.5.0
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1.4.5
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1.4.4
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1.4.3
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1.4.2
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1.4.1
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1.4.0
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1.3.0
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1.2.0
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1.1.1
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1.1.0
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1.0.1
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1.0.0