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Fully compatible with procedural and custom maps.
Now with an integrated editor! See it in action here.

Message added by Raul-Sorin Sorban,

New Ownership Update!

The latest update introduces the ability to set item ownership for all static lootable containers globally or individually.
Read the changelogs for further info!

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What's New in Version 5816   See changelog

Released

  • Added accurate prefab filtering detection (if multiple prefabs are named the same, you may use the full asset path - made it easy to add it in the config)
    • Use the P button to switch between the short name of the prefab and the full asset path - you may remove (1), (2) values for more wider accuracy.
  • Added C4 splash collision - explosions open up lootables within C4's radius
  • Added in-editor descriptions for most relevant properties
  • Updated input fields to Rust's latest UI fixes
  • Fixed occasional errors when lootables still exist after they've been removed from the definitions list

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