What's New in Version 5816 See changelog
Released
-
Added accurate prefab filtering detection (if multiple prefabs are named the same, you may use the full asset path - made it easy to add it in the config)
- Use the P button to switch between the short name of the prefab and the full asset path - you may remove (1), (2) values for more wider accuracy.
- Added C4 splash collision - explosions open up lootables within C4's radius
- Added in-editor descriptions for most relevant properties
- Updated input fields to Rust's latest UI fixes
- Fixed occasional errors when lootables still exist after they've been removed from the definitions list

- 2.11.1 269 Current
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