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miniMe_rust

Posted

4 hours ago, Samael777 said:

Please add the "reflect damage" option.

I think it should work like that: if damage is disabled for a specific entity and "reflect damage" is true, then the attacker gets damage from the attack.

Hey there,

just out of curiosity: what do you mean "add the reflect damage option"?

If you talk about reflecting all damage inflicted to players and sleepers back to the attacker I'm all in for this suggestion. But reflection of damage inflicted to entities back to the attacker is a bad idea.

Too easy to accidentally hit a player's entity while fighting a junkpile scientist... and dying from that? No thanks. That's a bad idea to begin with, was already bad in the vanilla server.pve mode.

But yeah, an option to reflect damage would be nice, if you can also configure what kind of damage to reflect.

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