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FandangoChristmas

Posted (edited)

After this update, my scheduled pvp wont turn off from the previous map. I couldnt edit the times via the UI as it wont work ingame anymore, so I unloaded plugin, and edited the configs time to end sooner. Its around 3 hours passed that time, and its still pvp. I will keep playing around. EDIT: I re-checked the config, and it said PVE was off at the top of the config. I turned PVE to true in the config and now PVE is on. Last few months it seemed to change back by itself when the time for pvp ended, and I didnt have to do this manually.

Edited by FandangoChristmas
RR_Tappi

Posted

How do I get the small PVE/PVP image a little further to the right?

 

 

RR_Tappi

Posted

And my Cobsole is flooding

 

(15:40:27) | Failed to call hook 'OnCollectiblePickup' on plugin 'SimplePVE v1.2.5' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.SimplePVEExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Action`1[T] action) [0x00000] in <a03d0153fbb64f4689dfb73e89d81102>:0 
  at Oxide.Plugins.SimplePVE.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00036] in <a03d0153fbb64f4689dfb73e89d81102>:0 
  at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x032b0] in <a03d0153fbb64f4689dfb73e89d81102>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
(15:40:28) | Failed to call hook 'OnCollectiblePickup' on plugin 'SimplePVE v1.2.5' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.SimplePVEExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Action`1[T] action) [0x00000] in <a03d0153fbb64f4689dfb73e89d81102>:0 
  at Oxide.Plugins.SimplePVE.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00036] in <a03d0153fbb64f4689dfb73e89d81102>:0 
  at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x032b0] in <a03d0153fbb64f4689dfb73e89d81102>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

 

  • Like 1
RR_Tappi

Posted

Heli Signals are supported, what about BradleyDrops?

 

HAVOC805

Posted

 

Can someone help me out here players can loot sleeping players when in PvE mode and this pops up when they do

at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0108a] in <8f94be1a5e6d44c4bb644468fed2ca74>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 

Grumpy_old_man

Posted

Players Same site are killing other players even if its set to ignore. 

 

Anyone knows why ?

BloodRaiNxp

Posted

2 hours ago, Grumpy_old_man said:

Players Same site are killing other players even if its set to ignore. 

 

Anyone knows why ?

Same, I'm having to use  ( SAM Site Range ) from umod to complement SimplePVE

RR_Tappi

Posted (edited)

I have set the following: PVP will start on November 1st and end on November 7th

This also works

Now PVP shouldn't be available all the time, but only at certain times. So I added times for each day of the week. If I enable Weekly Schedule, PVP will be available immediately

Monday to Friday PVP should be allowed from 6 p.m. to 11 p.m. Saturday from 3 p.m. to midnight and Sunday from 1 p.m. to 11 p.m.

But it is not accepted, or as soon as I enable weekly, PvP starts immediately, even though it shouldn't be. Because I specified from November 1st to November 7th!!!!

If I take out the date, i.e. 1.11. to 7.11., then it works according to the days and times. Can't I combine it???

 

{
  "SchedulesTime": {
    "1/11/2024": {
      "StartDate": "1/11/2024",
      "StartHour": 18,
      "StartMinute": 0,
      "EndDate": "7/11/2024",
      "EndHour": 24,
      "EndMinute": 0,
      "IsWeekDay": false
    },
    "Sunday": {
      "StartDate": "Sunday",
      "StartHour": 13,
      "StartMinute": 0,
      "EndDate": "Sunday",
      "EndHour": 23,
      "EndMinute": 0,
      "IsWeekDay": true
    },
    "Monday": {
      "StartDate": "Monday",
      "StartHour": 18,
      "StartMinute": 0,
      "EndDate": "Monday",
      "EndHour": 23,
      "EndMinute": 0,
      "IsWeekDay": true
    },
    "Tuesday": {
      "StartDate": "Tuesday",
      "StartHour": 18,
      "StartMinute": 0,
      "EndDate": "Tuesday",
      "EndHour": 23,
      "EndMinute": 0,
      "IsWeekDay": true
    },
    "Wednesday": {
      "StartDate": "Wednesday",
      "StartHour": 18,
      "StartMinute": 0,
      "EndDate": "Wednesday",
      "EndHour": 23,
      "EndMinute": 0,
      "IsWeekDay": true
    },
    "Thursday": {
      "StartDate": "Thursday",
      "StartHour": 18,
      "StartMinute": 0,
      "EndDate": "Thursday",
      "EndHour": 23,
      "EndMinute": 0,
      "IsWeekDay": true
    },
    "Friday": {
      "StartDate": "Friday",
      "StartHour": 18,
      "StartMinute": 0,
      "EndDate": "Friday",
      "EndHour": 23,
      "EndMinute": 0,
      "IsWeekDay": true
    },
    "Saturday": {
      "StartDate": "Saturday",
      "StartHour": 15,
      "StartMinute": 0,
      "EndDate": "Saturday",
      "EndHour": 24,
      "EndMinute": 0,
      "IsWeekDay": true
    }
  }
}

 

Edited by RR_Tappi
shisik

Posted

Hello. When PvE mode is turned on, bleeding does not work. When you switch to PVP, the bleeding becomes normal.

 

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