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For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

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Hello Mevent,

 

Are you able to add support for using both RP and Economics at the same time? If you can also add support for setting a different cost for each currency that would be amazing!

 

I currently have both RP and Economics running on my server and I am using Economics as a premium or paid secondary currency and RP as the main currency.

 

Thanks!

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 Can you make it so you can not use the shop for X amount of time after a wipe

 

Edited by YaMang-w-
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Hi!

I am aware to buy this before I know that I can:

1. Make everything in cyrillical (Ukrainian) fonts. GUIShop is breaking itself if I try to make a currency or name or decription or any else in ua lang((

2. Is this possible to make a command line for this to integrate it with my site. If yes then show me please an example.

3. Which economical plugin does it support? or it is standalone shop without any required economics plugin?

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13 hours ago, rrex said:

Hi!

I am aware to buy this before I know that I can:

1. Make everything in cyrillical (Ukrainian) fonts. GUIShop is breaking itself if I try to make a currency or name or decription or any else in ua lang((

2. Is this possible to make a command line for this to integrate it with my site. If yes then show me please an example.

3. Which economical plugin does it support? or it is standalone shop without any required economics plugin?

1 - Unfortunately, it depends only on the game fonts. But, strange that they do not support the Ukrainian language. Can you show an example, how you tried to set languages?

 

2 - I don't quite understand what you mean. Can you explain in more detail, preferably with examples?

 

3 - The plugin supports absolutely any economy plugins, you just need to enter the hooks it uses

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Hey! It looks great on screenshots.

Can I ask if it's supporting next:

1. Multilanguage translations

2. Currency symbol change

3. Support to be builted into any hud like welcomePanel from David

?

thx

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Hi,

can i change something in option so ppl can only view the shop when opened by npc or when player has permssion to?

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Would it be possible to add a condition section for the items you want to sell. It would be great to boost weapon durability if the decide to buy from the store 

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hay there love the plugin , but how do you get vechles to spawn when you buy them

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13 hours ago, Terry Gibson said:

hay there love the plugin , but how do you get vechles to spawn when you buy them

They are deployable items.
Whatever base item you use will have the skin (Which you need to provide unless you use the defaults in the config) of the vehicle you buy.
Just place it down and poof (more like clunk).
But yeah. That's all.

Edited by thepiercedweirdo
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hay there reckon you can add the 3 dogtags to the shop want to use them in my server 

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On 6/26/2022 at 10:04 AM, Terry Gibson said:

anyone got a config set up for the shop just cant get the right balance 

What economic plugin do you use?

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How do I set "Buy Limits (0 - no limit)": {},
I'm not really sure what to put in there.
Numbers don't work.
Numbers in quotations don't work.
And I'm not even sure if it's what I want to use. 
I want to limit players to only be able to buy this item that number of times that wipe.

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13 hours ago, thepiercedweirdo said:

How do I set "Buy Limits (0 - no limit)": {},
I'm not really sure what to put in there.
Numbers don't work.
Numbers in quotations don't work.
And I'm not even sure if it's what I want to use. 
I want to limit players to only be able to buy this item that number of times that wipe.


For example:

          "Buy Limits (0 - no limit)": {

            "shop.default": 10,

            "shop.vip": 0

          }

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4 hours ago, Mevent said:


For example:

          "Buy Limits (0 - no limit)": {

            "shop.default": 10,

            "shop.vip": 0

          }

Got it.
Just needed to copy that from the other section.
I can tell I'm not paying attention when i see something like this 🙂

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Hello, I have the problem when I assign a Human NPC ID and want to sell only weapons with this, this shows me still all categories, although I have given this NPC only the category weapons, does anyone have a solution here?

 

"NPC Shops (NPC ID - shop categories)": {
    "2701811712": {
      "Categories (Titles) [* - all]": [
        "Waffen"
      ]
    },
    "7654321": {
      "Categories (Titles) [* - all]": [
        "Weapon",
        "Ammunition"
      ]
    }
  },

 

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44 minutes ago, Icarust said:

Hello, I have the problem when I assign a Human NPC ID and want to sell only weapons with this, this shows me still all categories, although I have given this NPC only the category weapons, does anyone have a solution here?

 

"NPC Shops (NPC ID - shop categories)": {
    "2701811712": {
      "Categories (Titles) [* - all]": [
        "Waffen"
      ]
    },
    "7654321": {
      "Categories (Titles) [* - all]": [
        "Weapon",
        "Ammunition"
      ]
    }
  },

 

Very strange, I'll have to check it out

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12 hours ago, Mevent said:

Very strange, I'll have to check it out

and how does it look  ?😉

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@Mevent
I had posted this in the support section a couple weeks ago but never got a response.
But there's a bug with the max button

I have 100k stacks of stone.
They sell for 100 economic points each.
If you have more than one stack (for example 2 100k stacks) and click max it will sell for 20 million points and do not remove them from your inventory.
And the number removed shown in chat is incorrect.
Screenshot 2022-06-24 11.31.07.png
I'm running StackModifier at the moment if that matters any.

Video of exploit

At the very least how do I shut off the max button so I can put the sell option back in the store?

Edit:
While capturing the exploit I was only running StackModifier, Economics, Shop, ImageLibrary and AdminMenu

Edited by thepiercedweirdo
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3 hours ago, thepiercedweirdo said:

@Mevent
I had posted this in the support section a couple weeks ago but never got a response.
But there's a bug with the max button

I have 100k stacks of stone.
They sell for 100 economic points each.
If you have more than one stack (for example 2 100k stacks) and click max it will sell for 20 million points and do not remove them from your inventory.
And the number removed shown in chat is incorrect.
Screenshot 2022-06-24 11.31.07.png
I'm running StackModifier at the moment if that matters any.

Video of exploit

At the very least how do I shut off the max button so I can put the sell option back in the store?

Edit:
While capturing the exploit I was only running StackModifier, Economics, Shop, ImageLibrary and AdminMenu

This is why I never have allowed selling in any store plugin. 😉 I tend to towards rust rewards to earn currency to spend.  That said, that is a serious bug.

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16 hours ago, Mals said:

This is why I never have allowed selling in any store plugin. 😉 I tend to towards rust rewards to earn currency to spend.  That said, that is a serious bug.

I had allowed sales for a while in server rewards way back. But it was so unbalanced and OP.

Now I have "special" lootable items that are just for the sole purpose of selling in the store.
Or you can sell the custom items like a 3x pickaxe, jetpack etc. if you have too many or hate using them.
I eventually gave in on the sale of excess resources. But you have to sell the max stack.
But then this popped up.
No idea how long it's been a thing. I just happen to have some honest players and they all came to me at once to report it. So it couldn't have been that long.

Edited by thepiercedweirdo
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5 hours ago, onehitterquitter said:

hey Mevent i think i mess up can you help me out  i have try to add server rewards to the server but than removed it after i did that some players could not buy from the store anymore you know how to fix it ? ? 


Failed to call hook 'CmdConsoleShop' on plugin 'Shop v1.2.0' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Shop.CmdConsoleShop (ConsoleSystem+Arg arg) [0x00843] in <43a1674143fc44f3815454e0facdcea5>:0 
  at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ebe] in <43a1674143fc44f3815454e0facdcea5>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cc99cb05b42e4ea494cdf294badea406>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <99d545163fdd4d57a562df7989f2ca0a>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <99d545163fdd4d57a562df7989f2ca0a>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


this is what i get when they try to buy just a axe 

Answered in the ticket

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