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Error while compiling PlayerRanks: The type or namespace name 'PatrolHelicopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 729, Pos: 27

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2 minutes ago, robis94 said:

Error while compiling PlayerRanks: The type or namespace name 'PatrolHelicopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 729, Pos: 27

Install AFTER forced wipe.

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2 minutes ago, robis94 said:

Error while compiling PlayerRanks: The type or namespace name 'PatrolHelicopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 729, Pos: 27

Install AFTER forced wipe.
This will not compile prior to Sept 7th forced wipe.

 

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On 8/16/2023 at 2:07 AM, Sigilo said:

when obtaining a title, the plugin will add the steamid to an oxide group, but when this title is lost it will not remove it from that group.

is there a way to remove the user from the group when the title is lost?

Are you certain?
It's coded to remove all players from the group before adding the new title holder to it.

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4 hours ago, robis94 said:

Error while compiling PlayerRanks: The type or namespace name 'PatrolHelicopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 729, Pos: 27

There's always one. 😂

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i have this plugin and player rankings... the chat command for player rankings is /ranks.... command for this is listed as /pr... but for some reason when i use /ranks it opens the gui for this plugin

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In V2.2.5 I removed the hardcoded /pr command in favour of whatever is in your config,
under Options>chatCommandAliases. 👍

 

The defaults are

"chatCommandAliases": [
  "pr",
  "ranks",
  "rank"
],

 

so you probably want to change it to

"chatCommandAliases": [
  "pr"
],

Edited by Steenamaroo
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On 8/14/2020 at 11:03 AM, Kleementin said:

Are there customizable tags which players on first place have in front of their names in chat?

By default, stats for admins are not publicised. Can this be changed in the settings?

Can we have some screenshots of what it looks like?

Thank you.

I use Better Chat and all of our players have titles (unless I opt them out, which is also a permission setting.  Better Chat allows up to 4 titles (we limit them to 2) because we also have Player Rankings (Titles by hours played) and Clans (another title).

I hope this helps.  Players really do like the recognition titles give them.  Actually, that's why I'm here today.  To pose my own question.  Good luck,

Mike

 

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Can we have it not create groups when using the config option 
 

Quote

"AddTitleHoldersToGroup": false,

it fills up the perms manager of groups we are not using 

Thanks 

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Hi @Mabel
Yes, the creation of groups when the option is false was an oversight and has been addressed for the next update.
Thanks for reporting it.

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Hey @Steenamaroo
My player ranks titles aren't showing in chat anymore.

I'm using BetterChat and it's been working for months. The past 2 wipes I haven't been able to get it working.
Any assistance?

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On 8/15/2023 at 11:43 AM, Et3rn47 said:

Hey, great plugin, curious if there's any development being done, or soon to be done at custom leader-board functionalities?

IE, with the plugin BossMonsters, get kill recognition per each, etc

Bump

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Reder 0

Posted Tuesday at 03:09 AM

Hello, how can I set it to count headshots? It counts everything, but it doesn't want to

.......................................................................................................
In Options, should look like this if

Options": {

    "IssueRewardsAtWipe": false,

    "displayClanStats": false,

    "record_FriendsAPI_Kills": false,

    "record_ClanMate_Kills": true,

    "record_RustIO_Friend_Kills": true,

    "record_Rust_Teams_Kills": true,

    "blockEvents": true,

    "statCollection": true,

    "RequiresPermission": false,

    "useIntenseOptions": true,

    "useTimedTopList": false,

    "deleteOnBan": true,

                                                                 "PVPHeadshotsOnly": false,  (Ideal for PvE servers.  "true" for PvP Servers)

                                                                 "CountHeadshotsOnlyIfKill": false,   (Less Head Shots Tracked if "true")

    "TimedTopListTimer": 10,

    "TimedTopListAmount": 3,

    "TimedTopListSize": 12,

    "TimedTopListNumbered": true,

    "saveTimer": 30,

    "chatCommandAliases": [


In the config file, should look like this.
 

 "HeadShots": {

      "CollectStats": true,

      "EnabledInPersonal": true,

      "EnabledInTop1": true,

      "EnabledInTop30": true,

      "IncludeInChatBroadcast": true,

      "Title": "Headshot",

      "ShowTitleInPlayerChatMessages": true,  (Player can have multiple titles)

      "ChatPriority": 1,

      "BroadcastTitleChanges": true

 

 

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When using Carbon:

Failed to call internal hook 'OnPlayerConnected' on plugin 'PlayerRanks v2.2.6' [3704844088] (Object reference not set to an instance of an object)
   at object Carbon.Hooks.HookCallerInternal.CallHook<BaseHookable>(BaseHookable hookable, uint hookId, BindingFlags flags, object[] args, bool keepArgs)
   at object Carbon.HookCaller.CallHook(BaseHookable plugin, uint hookId, object arg1)
   at object Oxide.Core.Plugins.Plugin.CallHook(string hook, object arg1)
   at void Oxide.Plugins.PlayerRanks.UpdatePlayer(BasePlayer player) in /home/container/carbon/plugins/PlayerRanks.cs:line 646
   at void Oxide.Plugins.PlayerRanks.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/PlayerRanks.cs:line 606
   at object Oxide.Plugins.PlayerRanks.InternalCallHook(uint hook, object[] args) in PlayerRanks.cs/Internal:line 712

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Hello Steenamaroo!
Ages ago, before I used your plugin, I made a less advanced version to track stats and display them on my site.
I used to have a "Nemesis" category which basically was the name of the player who killed you the most in PvP (excluding your teammates)

So if Player A got killed twice by Player B and 5 times by Player C, the stats were displaying Player C as his Nemesis.

Do you think is this something you could add or is this too advanced?

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Hey Steenamaroo!

Got this error today in console 

"Failed to call hook 'OnEntityTakeDamage' on plugin 'PlayerRanks v2.2.6' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.PlayerRanks.OnEntityTakeDamage (BaseEntity entity, HitInfo hitinfo) [0x0007e] in <2012f9fd2cfd4352bdb26180e7e917ec>:0

at Oxide.Plugins.PlayerRanks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a4c] in <2012f9fd2cfd4352bdb26180e7e917ec>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0"

Any help to fix this?

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Hi,
Not sure what's happened there.
Do you see any errors in console when you reload PlayerRanks? I'm thinking maybe your config file has an issue?

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Is there a way to reward the top player of a particular category a permission and revoke it if they are no longer on top of the leaderboard?

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Hi @KayKay
Yes, each title can have a group and the player who holds that title will be the only player in that group,
so you could enable all that then give that group the permission and achieve what you're describing.

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