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Et3rn47

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  1. While in the menu, select "New Custom Item" --> You'll see this: Then edit it however you want -- just be warned after you create it, I'm not sure how to delete it
  2. The auth is working on recoding the plugin right now. As it stands you'll have to know the id to place while you're adding the item (into skin ID section). I'm not sure of another method as it stands (aside from getting that info yourself and placing it)
  3. Et3rn47

    Simple Splitter

    Yo yoooooo, digging the plugin! Wondering if you could help me as I'm having an issue where I have the perms disabled, but it's still active globally? Also curious if there's going to be an establishment of vip tiers/ perms to adjust?
  4. If by yellow you mean green edit button, and if "select menu" is where you're selecting the container to edit from under the different category tabs... that doesn't help in regard to what I'm talking about. Since I have created that new custom item, it now lives under any container edit option and I can't get rid of my custom added item. As you'll see this is kitchen sink vs the toilet_b. Every container I want to edit what items can appear in them, when I select the "custom" category, the item I mistakenly duplicated is there. At a minimum, I'm asking how this is saved within the game files I guess, so I can remove their entries all together
  5. This adds or remove the item from the container, not from the list of available items. When you select "Add Item" while in the container you're adjusting, you're brought to the "Select item" page. If you click on an item from within that page, there is no "delete" button to select.
  6. Ah great explanation, thank you. I think otherwise the only question I have is, when you add, or create a custom item (for instance in my case a "Super Card") how do you get rid of it/them?
  7. Thanks for the reply -- I might be missing something then as if that's the case, what's the point of being able to establish quantities on each item, when adding the item? Forgive me if I'm not understanding how these 2 different sets of number do, or don't correlate. Does the associated quantities added upon item add, over-ride the quantities of the tiers they belong to?
  8. Ah, okay. I was under the impression if you left those values default, it would take into consideration all of their percentages to drop, compared to one another, and then after probability takes it's part you'd get the executed loot(s). ie, green has 14 items with a 50% chance to drop, blue with 6 that have 33, yellow 5 @25% etc etc. The algo would calculate then what should drop. Not that it has individualized the percentages to drop from the drop rate % tier they belong to. I understand the logic now, but at the point of the more rare tiers having both lower percentages, and lower amounts of items in it, seems a bit counter intuitive. Let's say there's only 2 items at a 2% chance to drop, if you set the minimum items to drop at 1 - 1, in theory if you have 6+ items in your drop wouldn't that make the drop rate 100% ? If then you placed it 0-1, the drop rate would still be 50% Please correct my understanding on this
  9. Kindly help me understand the logic: The container settings on the right indicate 6-12 items in container, but I don't seem to be getting more then 6. I've tested this with 12 different locked crates:
  10. I'm having an issue running this plugin. The checkfoundations is coming back fine. I'm not sure where to look for potential conflicts with this error. Pleez halp meh!
  11. Et3rn47

    Kit Controller

    It seems my issue is that I can grab -most- URLs fine, but when I use DALL-E, save the image, upload to discord, then show in browser so that I can use my custom images quickly/easily, it's not taking the URLs that I'm using. Here's an example:
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