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MeventSupport

Posted

On 3/31/2025 at 10:29 PM, kraftwerk said:

Can it be updated please ? The notifications now showing for a fraction of a second

You need to fix this in your config

V.

Posted

Would someone be so kind and to provide me with some information or resource links to change the look of the Notifications? I would like to change the colours and a few other things but don't know what does what and if there is someone who has already worked it out and can provide an explanation of what each setting does and what best values to use that would be amazing for instance the second picture on the plugin main page, how was that accomplished please? I would like to change the colours so it is a black semi transparent background - still in top right corner and to change the location of the header text so it is centre top but again am unsure as to what I can or cannot use in terms of pre-coded locations etc.

 

If someone could let me know I would be very grateful. 

steampunkvalley

Posted (edited)

On 4/24/2025 at 4:09 AM, V. said:

Would someone be so kind and to provide me with some information or resource links to change the look of the Notifications? I would like to change the colours and a few other things but don't know what does what and if there is someone who has already worked it out and can provide an explanation of what each setting does and what best values to use that would be amazing for instance the second picture on the plugin main page, how was that accomplished please? I would like to change the colours so it is a black semi transparent background - still in top right corner and to change the location of the header text so it is centre top but again am unsure as to what I can or cannot use in terms of pre-coded locations etc.

 

If someone could let me know I would be very grateful. 

Hey there! I've spent so much time trying to get answers to these questions over the last few months, so I feel your pain! You'd think there'd be a resource with this info, but I haven't found it if it exists. Let me know if you have other questions, and if anyone wants to correct me on anything, please feel free!
 

Placement & Anchors

To change the anchors, I use this editor. Add screenshots/pictures and move/resize as needed. Use the anchormin values for anchormin and offsetmin, and of course anchormax values for anchormax and offsetmax.
 

Colors & Transparency

For colors, I typed up an explanation for how to use the RGBA color system that some configs require, but I looked at the Notify config again and it looks like it uses hex color codes which is easy with any hex color picker site (Google "hex color picker").

Because I already typed it up though, in case you come across a config that is asking for RGBA values instead of a hex color code...

As far as I understand, Rust uses the RGBA color system but uses decimal values. I believe it's called the RGB 0-1 color system. From Google AI:

Quote

If you're working with a framework that uses the 0.0-1.0 range and need to convert to the 0-255 range, you would simply multiply the normalized value by 255.

Conversely, if you're converting from 0-255 to 0.0-1.0, you would divide the 0-255 value by 255. 

You can use any color picker site that gives you RGBA values and do the conversion mentioned above.

Edit: I don't know how I haven't found this RGB 0-1 color picker before just now. #gamechanger

The "A" (alpha) in RGBA represents the transparency. I believe if the alpha value is 1.0, the element is a solid color with no transparency. Obviously then you would reduce that value to anything above 0.01 but below 1.0 to your liking.
 

Sound Effects

To find different sound effects, I use a free umod plugin called Play FX.

For the prefab names, I go to Carbon's prefab documentation and choose anything that I think might be a sound effect (which I assume would have "fx" somewhere in the prefab name?) and run the command. If it's not a valid sound effect, you'll just get an error in chat. 

Example of chat command to preview a sound effect:

/playfx player PlayerName assets/bundled/prefabs/fx/notice/item.select.fx.prefab

 

Honestly when I am working on a new plugin that has a lot of different visual customization options, I make a few random changes, save, reload the plugin, and test it to see what my changes look like in-game. Sometimes I think I have rad ideas, but once I see them, I almost always change my mind! 😄 

Hope this helps!

Edited by steampunkvalley
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