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imthenewguy

Posted

12 minutes ago, SlayersRust said:

Will there be some new added items to the config for the May Jungle Update with some Jungle items?

Yeah that's  the plan

  • Love 3
SlayersRust

Posted

1 minute ago, imthenewguy said:

Yeah that's  the plan

Hell yeah! My players will love that, looks like a great update!

  • Like 2
MegaPihar

Posted

Hello, when sending a message to a chat, an empty square with the rust logo appears, I want my picture to be there, how do I change it

imthenewguy

Posted

6 hours ago, MegaPihar said:

Hello, when sending a message to a chat, an empty square with the rust logo appears, I want my picture to be there, how do I change it

Plugin doesn't support that at the moment. Would require changing all messaging from the plugin to use a different method.

May look at it when I have the time to work on it.

  • Like 2
RoyalPvE5x

Posted

hello,

So the monstera and other are just tesla coils to me.
the new animals work.
the dead log is just a normal tree for me.. 

Not sure whats going on lol

  • Like 1
imthenewguy

Posted

42 minutes ago, RoyalPvE5x said:

hello,

So the monstera and other are just tesla coils to me.
the new animals work.
the dead log is just a normal tree for me.. 

Not sure whats going on lol

Errors in console?

 

RoyalPvE5x

Posted

yes

CreateEntity called on a prefab that isn't an entity! assets/bundled/prefabs/autospawn/clutter/v3_temp_bushes/bush_willow_a.prefab
Failed to call hook 'OnEntityBuilt' on plugin 'DeployableNature v1.0.33' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.DeployableNature.CreateEntity (System.String prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, System.UInt64 skin, System.UInt64 ownerID, System.Int32 max_hits, System.Boolean authDamageOnly, System.Boolean prevent_gather, System.Boolean isAdmin, System.Boolean createEntry) [0x0002d] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 
  at Oxide.Plugins.DeployableNature.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x0020a] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 
  at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e41] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 

imthenewguy

Posted

15 hours ago, RoyalPvE5x said:

yes

CreateEntity called on a prefab that isn't an entity! assets/bundled/prefabs/autospawn/clutter/v3_temp_bushes/bush_willow_a.prefab
Failed to call hook 'OnEntityBuilt' on plugin 'DeployableNature v1.0.33' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.DeployableNature.CreateEntity (System.String prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, System.UInt64 skin, System.UInt64 ownerID, System.Int32 max_hits, System.Boolean authDamageOnly, System.Boolean prevent_gather, System.Boolean isAdmin, System.Boolean createEntry) [0x0002d] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 
  at Oxide.Plugins.DeployableNature.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x0020a] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 
  at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e41] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 

Can you pop this in a support request for me and upload your config? Ill mount it on my server and test.

100pudov

Posted

Новые кусты и пальмы не работают! Просьба это исправить)

2025-05-30_17-52-07.png

2025-05-30_17-39-48.png

  • Like 1
imthenewguy

Posted

Backup your config and delete them, then let the plugin generate new ones. Tell if the issue gets resolved.

 

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