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Swedish Chef

Posted

2 hours ago, Phelan Keller said:

I am updated to 2.6.3 which I believe is the current version.

o okay.. your config said 2.5.3 nvm

RBT026

Posted

Anyone having problems with the convoy that you cant damage it and the npc's are not getting out and they just drive ? and if i start a new event it just works ?

rex

Posted

non pas de problèmes

 

Donald Varino

Posted (edited)

I have the following set to use Notify but it does not work. Any ideas?

"Notify setting": {

"Do you use the Notify? [true/false]": true,

"Type": "0"

},

 

And just wondering... What does "Type": "0" mean and how to use that?

 

BTW, I'm using Mevent 1.0.12 version of Notify.

Edited by Donald Varino
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Adem

Posted

3 minutes ago, Donald Varino said:

I have the following set to use Notify but it does not work. Any ideas?

"Notify setting": {

"Do you use the Notify? [true/false]": true,

"Type": "0"

},

 

And just wondering... What does "Type": "0" mean and how to use that?

Hi. Notify is temporarily down. The developer changed the hooks. I will fix it in the next few days.

Donald Varino

Posted

Ok, was wondering. I will keep and eye on this..

Thnx

AaronL

Posted

IQturret generated turret switch issue fixed, but IQ turret created SAM switches still get in the way of convoys FYI

Adem

Posted

33 minutes ago, MrDuck14 said:

or is there a way to have all the modules on the barges but are able to turn on or off the cabin module

Thank you. Please create a ticket, I will fix it

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