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Thanks for your interest in my plugin!

If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

Thanks!

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MeventSupport

Posted

6 hours ago, humboldt.scott420 said:

How do we Update these skins?

Hi! You should download the latest update

  • Love 1
WarKingz

Posted

I am getting this from the last update 

 

Failed to call hook 'OnEntityKill' on plugin 'BuildTools v1.5.22' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BuildTools.OnEntityKill (BuildingBlock block) [0x0000a] in :0 
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00775] in :0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

 

MeventSupport

Posted

1 hour ago, WarKingz said:

I am getting this from the last update 

 

Failed to call hook 'OnEntityKill' on plugin 'BuildTools v1.5.22' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BuildTools.OnEntityKill (BuildingBlock block) [0x0000a] in :0 
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00775] in :0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

 

Hi! Send me the config, pls

Kobani

Posted

Hey, I wanted to ask when they will add downgrades. My players annoy me.😅

And could you possibly add the option that nothing is active when opening the menu with the hammer or blueprint? Or just Twig? That would be a wish of some players.

Mevent

Posted

2 minutes ago, Kobani said:

Hey, I wanted to ask when they will add downgrades. My players annoy me.😅

And could you possibly add the option that nothing is active when opening the menu with the hammer or blueprint? Or just Twig? That would be a wish of some players.

About opening the menu: you can disable that in the config 🙂

About downgrade: I've just finished working on a new version, which will have a lot of changes. I think within today I will publish it.

  • Love 1
Mevent

Posted

1 minute ago, Kobani said:

A really great update.👍🥇

but unfortunately there is a conflict with chest stacks Plugin from supreme.
I only noticed this now, it also happens with the previous version.
Boxes can be picked up infinitely.
http://kobani.de/rust/RUST 2023.10.10 - 13.26.10.01.mp4

O.o

Mevent

Posted

3 minutes ago, Kobani said:

A really great update.👍🥇

but unfortunately there is a conflict with chest stacks Plugin from supreme.
I only noticed this now, it also happens with the previous version.
Boxes can be picked up infinitely.
http://kobani.de/rust/RUST 2023.10.10 - 13.26.10.01.mp4

Can you create a support ticket? I think it would be more convenient. 

Soller

Posted

Why Percentage dont work?

    "Return Item": true,
    "Returnable Item Percentage": 100.0,
    "Percentages of returnable items (permission – percent)": {
      "buildtools.vip": 100.0,
      "buildtools.premium": 100.0

With such settings, all items are removed damaged.

CupsOhJoe

Posted

How to downgrade, It will not allow me to downgrade anything.

LazyPVE

Posted

Middle mouse to cycle is AMAZING

  • Love 1
MeventSupport

Posted

13 hours ago, CupsOhJoe said:

How to downgrade, It will not allow me to downgrade anything.

Hi! 
It is necessary to add in the config mode with type "Down":
       {

      "Icon (assets/url)": "assets/icons/demolish.png",

      "Type (Remove/Wood/Stone/Metal/TopTier)": "Down",

      "Permission (ex: buildtools.1)": "",

      "Default value for additional slot": false,

      "Enable skins?": false,

      "Skins": []

    }

MeventSupport

Posted

13 hours ago, Soller said:

Why Percentage dont work?

    "Return Item": true,
    "Returnable Item Percentage": 100.0,
    "Percentages of returnable items (permission – percent)": {
      "buildtools.vip": 100.0,
      "buildtools.premium": 100.0

With such settings, all items are removed damaged.

Does the percentage not work on all items? Or just the ones in "Blocked items to remove"?

motogp691

Posted

The menu doesn't work when I press the middle button. Where can I enable the middle button selection mode?

motogp691

Posted

The menu doesn't work when I press the middle button. Where can I enable the middle button selection mode?

motogp691

Posted (edited)

當我按中間按鈕時,選單不起作用。在哪裡可以啟用中鍵選擇模式?

Edited by motogp691
MeventSupport

Posted

13 minutes ago, motogp691 said:

The menu doesn't work when I press the middle button. Where can I enable the middle button selection mode?

Must be enabled in the config:
"Switching between modes with a middle click?": true,

  • Like 1
motogp691

Posted

1 hour ago, MeventSupport said:

必須在設定中啟用:
“透過中鍵點擊在模式之間切換?”:true,

Thanks for teaching~

  • Like 1
MeventSupport

Posted

1 minute ago, motogp691 said:

Thanks for teaching~

If you have any more problems, please contact! 🙂

MeventSupport

Posted

18 hours ago, svenna said:

Hi, I can't get the new skin and tip?

BuildTools.json 8.88 kB · 1 download

Hi! 

try using the command "buildtools.parse.skins".

P.S. buildtools.parse.skins - allows to parse new building skins from the game + images to them

  • Like 1
Kobani

Posted (edited)

Does anyone else have this problem?
If you don't have enough stone in your inventory and want to upgrade from Wood to Brutalist, you get a Gingerbread skin.

Done
 

Edited by Kobani

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