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If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

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useBy

Posted

Also from last update getting console spam

Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.17' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in <3e17fa50d9e94aad8ab0488fddc7f1fb>:0
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in <3e17fa50d9e94aad8ab0488fddc7f1fb>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0

MeventSupport

Posted

6 minutes ago, aOnce said:

Also from last update getting console spam

Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.17' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in <3e17fa50d9e94aad8ab0488fddc7f1fb>:0
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in <3e17fa50d9e94aad8ab0488fddc7f1fb>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0

Hi! Send me your config, please 

useBy

Posted

No, i just changed to false on hammer, it's because of the hammer i guess

"hammer": {

        "Enabled": false,

        "Default Mode": "Remove",

        "Ignored Skins": [

          1196009619

        ]

      },

Aby

Posted

Is there a way to set up the hammer to not go to remove function right away? People go to repair their mini, and it destroys it.

useBy

Posted

18 hours ago, William Sova said:

Is there a way to set up the hammer to not go to remove function right away? People go to repair their mini, and it destroys it.

Look your message above

useBy

Posted

Also I notice there is a bug with the upgrade while player is raid blocked, you still can upgrade even tho it's saying in the chat https://prnt.sc/zsY8kQeqRdGz

/remove is fine

Mevent

Posted

20 hours ago, William Sova said:

Is there a way to set up the hammer to not go to remove function right away? People go to repair their mini, and it destroys it.

You can disable "hammer" item in "Active Item Settings" section of config

WarKingz

Posted

i keep getting this 

Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.18' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in :0 
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in :0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

 

MeventSupport

Posted

55 minutes ago, WarKingz said:

i keep getting this 

Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.18' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in :0 
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in :0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

 

Hi! I’ll check it a little later!

WarKingz

Posted

it was the hammer conflicting with a different plugin  i set the hammer to false looks like it fixed it 

MeventSupport

Posted

1 hour ago, WarKingz said:

it was the hammer conflicting with a different plugin  i set the hammer to false looks like it fixed it 

in version 1.5.19 was fixed

humboldt.scott420

Posted

can we disable the trashcan and remove tool?

useBy

Posted

On 8/30/2023 at 3:07 PM, MeventSupport said:

in version 1.5.19 was fixed

Did you fix the raid block? People still can use upgrade while raid block, I didn't check on the latest update cuz not using it because of that

MeventSupport

Posted

On 9/9/2023 at 12:24 AM, humboldt.scott420 said:

can we disable the trashcan and remove tool?

Hi! Yes, you can do it in the config:) 

The Donk

Posted

a click at a distance.. like enhanced hammer.. is that a thing or in the works?

MeventSupport

Posted (edited)

10 minutes ago, The Donk said:

a click at a distance.. like enhanced hammer.. is that a thing or in the works?

Hi, in the works, I added to the Todo list 

Edited by MeventSupport
Kobani

Posted

If you remove skinned objects, e.g. garage door with a hammer blow, the skin will be removed. Can you repair this?

  • Like 2
MeventSupport

Posted

14 hours ago, Kobani said:

If you remove skinned objects, e.g. garage door with a hammer blow, the skin will be removed. Can you repair this?

I’ll check it! 

  • Like 1
illRalli

Posted

On 9/11/2023 at 2:17 AM, MeventSupport said:

Hi! Yes, you can do it in the config:) 

How is this accomplished? Our config is attatched. We would like to disable all remove function and let another plugin handle that

BuildTools.json

RickJamesBitch

Posted

This is giving permission to the default group, when I do not want it going there. What happened? Only since the recent patch has this occurred.

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