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  1. More information about "Profession"

    $25.00 $14.99

    Profession

    This Plugin is made for Roleplay servers in order to block researching crafting and reparing for players without a profession granted.
    There are a few Professions included with this file which can be modyfied in the config file like i show in my showcase video below.
    If you like to have more professions included create a new support request and i will add more professions to it.
    Also if you like to get in touch join my Discord for more help and private assignments
    Discord: https://discord.gg/jMfCUJd4eE
     
     
     
    Permission
    forester.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    electrician.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    weaponengineer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    miner.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    oilextractor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    vehicleengineer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    tailor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    graphicdesigner.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    doctor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
     
    Chat Commands
    /diesel (ammount) - gives the player with the permission oilextractor.use the possibility to exchange diesel to lowgradefuel.
    /profession - if config parameter (Use player can grand Profession with chatcommand) is set to true, players get a list of all available Professions
    /profession (profession name) - if config parameter (Use player can grand Profession with chatcommand) is set to true players can grand the permission to a profession them selfes (ONLY ONE PROFESSION PER PLAYER THROUGH CHATCOMMAND!) (NOTE: admins still have to revoke permissions in order to handle abusing this feature. players should choose wisely )
    Lang Files
    German and Englisch translation included
     
    Config File
    { "Forester": [ "chainsaw", "wall.graveyard.fence" ], "Graphic_Designer": [ "sign.neon.xl", "sign.neon.125x215.animated", "sign.neon.125x215", "sign.neon.xl.animated", "sign.neon.125x125" ], "Doctor": [ "syringe.medical", "largemedkit", "Basic Healing Tea", "maxhealthtea", "healingtea.advanced", "maxhealthtea.advanced", "healingtea.pure", "maxhealthtea.pure" ], "Tailor": [ "shoes.boots", "diving.mask", "hat.gas.mask", "heavy.plate.helmet", "tshirt.long", "roadsign.jacket", "jacket.snow", "tshirt", "diving.wetsuit", "hat.cap", "bucket.helmet", "coffeecan.helmet", "diving.tank", "heavy.plate.jacket", "metal.plate.torso", "roadsign.kilt", "tactical.gloves", "heavy.plate.pants", "jacket", "metal.facemask", "pants", "roadsign.gloves", "shirt.collared", "hat.beenie", "hat.boonie", "diving.fins", "hazmatsuit", "hoodie", "riot.helmet" ], "Electrician": [ "electric.andswitch", "electric.button", "ceilinglight", "electric.counter", "electric.doorcontroller", "electrical.branch", "electric.solarpanel.large", "electric.battery.rechargable.medium", "electric.random.switch", "electrical.combiner", "electric.fuelgenerator.small", "electric.battery.rechargable.small", "smart.switch", "electric.switch", "electric.blocker", "elevator", "electric.hbhfsensor", "electric.battery.rechargable.large", "electrical.memorycell", "electric.orswitch", "searchlight", "electric.splitter", "electric.teslacoil", "electric.timer", "generator.wind.scrap", "electric.xorswitch" ], "Weapon_Engineer": [ "weapon.mod.small.scope", "knife.combat", "shotgun.double", "weapon.mod.holosight", "smg.mp5", "weapon.mod.muzzleboost", "rocket.launcher", "rifle.semiauto", "smg.thompson", "weapon.mod.lasersight", "pistol.semiauto", "flamethrower", "smg.2", "rifle.bolt", "rifle.ak", "weapon.mod.muzzlebrake", "shotgun.pump", "weapon.mod.silencer", "weapon.mod.flashlight", "grenade.f1", "pistol.python", "explosive.timed", "ammo.shotgun", "ammo.grenadelauncher.buckshot", "ammo.rifle.explosive", "ammo.pistol.fire", "ammo.shotgun.fire", "ammo.grenadelauncher.smoke", "ammo.rocket.fire", "ammo.rocket.basic", "submarine.torpedo.straight", "ammo.shotgun.slug", "ammo.rifle", "ammo.rifle.hv", "ammo.rocket.hv", "ammo.rocket.sam", "ammo.grenadelauncher.he", "ammo.pistol.hv", "ammo.rifle.incendiary", "ammo.pistol", "rifle.lr300", "lmg.m249", "rifle.l96", "pistol.m92", "rifle.m39", "shotgun.spas12", "multiplegrenadelauncher", "weapon.mod.8x.scope" ], "Miner": [ "furnace.large", "jackhammer" ], "Oil_Extractor": [ "small.oil.refinery" ], "Vehicle_Engineer": [ "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit", "piston3", "carburetor1", "valve1", "piston2", "vehicle.1mod.storage", "vehicle.1mod.passengers.armored", "vehicle.1mod.cockpit.with.engine", "vehicle.1mod.engine", "sparkplug3", "crankshaft1", "sparkplug2", "vehicle.1mod.flatbed", "carburetor3", "valve3", "piston1", "carburetor2", "valve2", "vehicle.2mod.passengers", "vehicle.1mod.taxi", "vehicle.2mod.camper", "vehicle.2mod.fuel.tank", "crankshaft3", "vehicle.2mod.flatbed", "sparkplug1", "crankshaft2", "vehicle.1mod.rear.seats", "modularcarlift" ], "Vehicle_Engineer_Prefab_List": [ "1module_cockpit_armored", "1module_cockpit", "1module_storage", "1module_passengers_armored", "1module_cockpit_with_engine", "1module_engine", "1module_flatbed", "2module_flatbed", "2module_passengers", "1module_taxi", "2module_camper", "2module_fuel_tank", "1module_rear_seats", "car_chassis_2module.entity", "car_chassis_3module.entity", "car_chassis_4module.entity" ], "Use only Oilextractor can place Refinery": true, "Use only Miner can place Furnace": true, "Use only Oilextractor can start Refinery": true, "Use only Miner can start Furnace": true, "Use Oilextractor can exchange diesel to lowgradefuel": true, "Exchange rate for diesel (multiplier only integers)": 300, "Use only Forester can repair Forester items": true, "Use only Miner can repair Miner items": true, "Use only Weaponengineer can repair Weaponengineer items": true, "Use only Vehicleengineer can repair vehicles": true }  
  2. More information about "Boss Monster"

    $35.00

    Boss Monster

    This plugin adds to the game  a variety of NPC bosses with different abilities and a very adaptable configuration
     
     
     

    Description
    Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss.
    Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC.
    The map also displays the location of the actual bosses (their name and amount of health).
    You can give any clothes and weapons for NPCs using the configuration.
     
    Custom Map
    Maps that have a configuration for the appearance of boss on their custom monuments
    You can also download all these files for all maps here
    Dark Ages Blue Tears All files for custom maps are stored in the folder oxide/data/BossMonster/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work
    If you want to create a custom place for the boss to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID
    As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996
    Then you need to indicate a list of bosses that will appear on your map. You need to copy the configuration data block for each boss. In the database parameters you will specify the name of the boss and a list of positions where it can appear
     
    Dependencies (optional, not required)
    GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode  
    Chat commands (only for administrators)
    /WorldPos - displays the actual player’s position on the map
    /SavePos <name> - saves a new position to the configuration file for the boss with the name - name, relative to the nearest monument
    /SpawnBoss <name> - spawn of the boss with the name - name in the coordinates of the administrator
     
    Console commands (RCON only)
    SpawnBoss <name> – spawn of the boss with the name – name
    KillBoss <name> – kill all bosses with the name – name
     
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Boss Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Custom Map Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Hooks
    void OnBossSpawn(ScientistNPC boss) - сalled when a boss appears on the map
    void OnBossKilled(ScientistNPC boss, BasePlayer attacker) - сalled when a player kills a boss
     
    API
    ScientistNPC SpawnBoss(string name, Vector3 pos) - spawns a boss named name in position pos
    void DestroyBoss(ScientistNPC boss) - destroys the boss
     
    My Discord: KpucTaJl#8923
    Join the Mad Mappers Discord here!
    Check out more of my work here!
  3. More information about "Sputnik"

    $29.99

    Sputnik

    Sputnik is a server event that allows players to contest fallen sputnik satellite fragments that fall around the map. Players will need to battle their way past patrol helicopters, NPCs, turrets, and mines to gain access to loot locked behind keycards that require 'Space Cards,' which can be added to loot tables or sold in a shop! Alternatively, you can use standard keycards.
     


    Overview
    By default, there are five types of debris that can fall in any quantity and combination. The fragment can be guarded by a helicopter, NPCs, turrets, and mines. For each preset, you can configure the location and number of crates. A radiation zone can be created around the fragment. By default, there is a card reader in one of the locations that open a locked crate. It is activated using the “Space card.” For more information, see the “Space card” section.
     
    Space Card
    A card reader can be placed on any type of sputnik debris. By default, it is activated using a purple "Space Card." This card reader opens the crates specified in a special section of the config. A custom card can be added to the loot tables of standard crates and crates of this event. It can also be given with the help of a command or sold in the server store. If necessary, the card reader can be removed, and the card can be replaced with any type of standard card.
     
    Location presets
    The location preset is specified for each wreckage preset separately. By default, a data file with five types of prefabs is included:
    sputnik_1 debris_1 debris_2 debris_3 debris_4 They are shown in pictures 6 - 10. The first location includes a locked crate that opens with the help of a "Space Map."
     
    Chat commands (only for administrators)
    /sputnikstart– launches the event in a random configuration /sputnikstart <eventPresetName> –  launches the event in the <eventPresetName> configuration /sputnikstop – stops the event /givespacecard – give yourself a "Space Card".  
    Console commands (RCON only)
    sputnikstart– launches the event in a random configuration sputnikstart <eventPresetName> –  launches the event in the <eventPresetName> configuration givespacecard <userID> – give a "Space Card" to player  
    Config
    en – example of plugin configuration in English ru – example of plugin configuration in Russian  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic  
    Hooks
    OnSputnikEventStart () OnSputnikEventStop () OnSputnikEventWin (ulong userID) OnPlayerEnterSputnik{BasePlayer player} OnPlayerExitSputnik{BasePlayer player}  
    My Discord: Adem#9554
    Join the Mad Mappers Discord here!
    Check out more of my work here!
  4. More information about "MiningFarm"

    $15.00

    MiningFarm

    The plugin adds the ability to install a mining farm on your server.
    Features
    There is a full drop setting. Set the minimum charge and the desired frequency(for more information, see the configuration) It is possible to connect any economy Command to get all components for the farm: /getfarm-available only to the administrator
    Added the givefarm console command(for issuing components via the store). Example: givefarm Name/steamid battery/light/broadcast.
    The plugin was tested on 2 servers, no problems were found. All bugs will be fixed as they are found. I will also be happy to hear your suggestions for improving the plugin.
     
  5. More information about "Weather"

    $14.99

    Weather

    FEATURES:
    Customize the weather the way you want it Real time weather presets from any location in the world Setup your config with UI Weather presets (defaults included) Smooth transition between presets Set day or night chat command Automatically skip nights Schedule using rust time  

       
       
    Commands:
    permission for use commands - weather.use
    /wsetup - open setup UI  /setday - set day /setnight - set night  
    Q&A:
    Q: If i set schedule time for a preset at 3 but 4 - 9 is empty what happen?
    A: The preset duration will lasts till new preset so you can set Rain at 4 and Dust at 9 so The rain will be from 4 to 9 and from 9 to 4 for Dust
    Q: How can i now which one is active?
    A: In the UI you can see all presets and when you open it you can see the current active preset (its name will be green) (if the preset is just selected, it will be white)
    Q: What happens when the current preset is over?
    A: New one will randomly start.
     
    Hooks:
    string API_GetCurrentWeatherPreset() void OnNewPresetStart(string presetName) - called when new preset start  
    Example of plugin config
    My Discord Profile
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