Jump to content

JeffG's Wishlist

  1. More information about "Ganja"

    $18.00

    Ganja

    This plugin allows players to gather weed from hemp plants and craft joints using a mixing table. There are different types of weed where each type can be found in a different biome. Joints can be crafted at a mixing table and will give the player configurable buffs and healing with each tier having different effects.
     
    Features:
    Fully customizable Different types  of weed Configurable effects for each type Custom crafting UI integrates in the mixing table UI Configurable recipes for mixing table Yield amount and chance configurable for each type Ideal for Roleplay Servers  
    New in v2.0.10: Give command
    Server owners can use this command to give weed or joints to themselves or a certain player. The identifier has to be specified in the config file for every type of weed or joint.
    ganja.give <weed|joint> <identifier> <amount> <player?>  
    Permission:
    ganja.give - Required to use ganja.give command  
    New in v2.0.0: Fully configurable crafting:
    With Version 2.0.0 the crafting system has been integrated in the mixing table. Joints can now be crafted by using the right ingredients in the right slot. The crafting recipes are fully configurable. New recipes can also be added.

     
     
    New in v1.0.8: Loot Table integration:
    This plugin now supports the custom item api of Loot Table and Stack Size GUI, so you can easily add weed to the loot table. When both plugins are installed on the server, the weed items will show up in the custom items tab of Loottable (right image):

     
     
    Different tiers:
    Depending on the biome, you will receive different tiers of weed, the biomes can also be changed in the config. By default, tier2 weed can be gathered in the snow biome, tier1 in the desert and tier0 everywhere else.
    Names, droprates, and boosts can also be configured individually for each tier.
     
    Controls:
    With a joint selected in the hot bar:
    Right click to ignite / extinguish a joint When joint is bruning: left click to use a  joint  
    Permissions:
    Permissions can be disabled in the config, making gathering and crafting accessible to everyone regardless of permissions.
    ganja.craft - Required to craft joints ganja.gather - Required to obtain weed  
    Biome masks:
    The biome mask is a simple 4-bit number that determines where a certain tier of weed can be found. Each biome has its own number; add these numbers together to select multiple biomes. The numbers for each biome are as follows:
    1 - Arid 2 - Temperate 4 - Tundra 8 - Arctic 16 - Jungle For example: Low Quality Weed has the biome mask 6 by default (see configuration below). That means it can be found in the Temperate and the Tundra biome.
     
    Configuration:
    { "Weed configuration": [ { "Drop chance when harvesting (1 = 100%)": 0.4, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 6, "Custom item name (null = default name)": "Low Quality Weed", "Item short name": "sticks", "Item skin id": 2661029427 }, { "Drop chance when harvesting (1 = 100%)": 0.3, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 1, "Custom item name (null = default name)": "Medium Quality Weed", "Item short name": "sticks", "Item skin id": 2661031542 }, { "Drop chance when harvesting (1 = 100%)": 0.1, "Drop amount when harvesting": { "min": 1, "max": 2 }, "Biome mask (see description for details)": 8, "Custom item name (null = default name)": "High Quality Weed", "Item short name": "sticks", "Item skin id": 2660588149 } ], "Crafting Recipes": [ { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 } }, "Produced Item": { "Custom item name (null = default name)": "Low Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101592 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.4, "Wood boost duration (seconds)": 20.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 1.0 } }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 } }, "Produced Item": { "Custom item name (null = default name)": "Medium Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101290 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.8, "Ore boost duration (seconds)": 20.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 4.0 } }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 } }, "Produced Item": { "Custom item name (null = default name)": "High Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2893700325 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 1.0, "Scrap boost duration (seconds)": 30.0, "Max Health percentage (1 = 100%)": 0.3, "Max Health duration (seconds)": 30.0, "Healing per use": 8.0 } } ], "Require permission for crafting": true, "Require permission for gathering": true, "Disable built-in stack fix (set to true if you have problems with item stacking/splitting)": false }
  2. More information about "Train Homes"

    $28.99

    Train Homes

    Live in one place? It's not interesting. Live in a camping car module? Too small. Have a full-fledged mobile home? That's what you need!
    Video
    How does it work?
    You cannot build a base on a wagon while the wagon is on the rails. In order to place something on the wagon, you need to move it to your base, which has at least 7x3 foundations. Everything is shown in more detail in this video.:    
    With this plugin, your players will be able to build their own small base on the wagon and wander around the server with it. Or you can even assemble a whole train of such wagons.
    Chat Command (For admins)
    /showfreewagons  -  Writes the number of available wagons to the console, and also shows their location on the server. (Permission is required for use)
    /givewagon    <amount> <SteamID or Name>  -  gives the specified player an item for the spawn of the wagon in the amount that you specify (Permission is required for use)
    Chat Command (For Player)
    /thinstruction  -  instructions on some features of the plugin
    /removewagon  -  take a hammer in your hands, write a command and hit the wagon
    Console Command (RCON only)
    clearallwagons -  clears the server of all custom wagons. Be careful! The action is irreversible and players will lose all their items and resources.  It should be used only before you want to turn off the plugin from the server, because after unloading, custom wagons can be created on the server.
    givewagon    <amount> <SteamID or Name>  -  gives the specified player an item for the spawn of the wagon in the amount that you specify
    Plugin Config
    https://pastebin.com/jbsateCv Permissions
    trainhomes.givewagon  -  gives permission to use the chat command /givewagon
    trainhomes.showfreewagons  -  gives permission to view the location of free wagons
    Hooks
    private bool OnWagonSpawn(BasePlayer player) API
    private bool IsEntityFromBaseWagon(ulong netIdValue) Returns true if the netId of the object belongs to the wagon
    private bool IsBaseWagon(ulong netIdValue) Returns true if the netId belongs to a wagon on the base
    private bool IsTrainHomes(ulong netIdValue) Returns true if the netId belongs to a wagon on the track
    private bool IsFreeWagon(ulong netIdValue) Returns true if the netId belongs to a free wagon on the track
    Check out more of my work here JTedal's library.
    Come see our whole teams work Mad Mapper Library.

  3. More information about "JetPack"

    $19.99

    JetPack

    Take your players to new heights in the game of Rust, and get a few laughs watching people try to fly one for the first time! Introducing Jetpack! A plugin that allows your players to soar around like never before in the game of Rust. Grab this plugin and give your players something to talk about! Many functions have already been implemented like the ability to shoot while piloting a jetpack, and the plugin will continue to expand and grow with the community.
    You'll find the configuration covers almost anything you can think of, and you'll see a breakdown of the configuration file in the description below. By default you can simply press the middle mouse wheel to equip and remove the jetpack quickly, you can't run around once you've equipped it. You can customize loot crates the jetpack might appear in, and all of the stats from thrust to rotation and all of the other controls. Be sure to check the permission section and feel free to use the command creatively to give jetpacks as an award for completing other tasks on your server using the commands provided. Make sure you have some lowgrade handy, let's take to the skies!
     

    Сontrols
    Space bar - thrust W/S keys - pitch axis A/D keys - yaw axis  
    Chat commands (check config for permissions)
    /jet - toggle jetpack on & off /givejetpack - give a jetpack to yourself  
    Console commands (admin only)
    givejetpack - give a jetpack to yourself givejetpack SteamID - give a jetpack to player using their SteamID  
    Plugin config
    en –  example of plugin configuration in English
    ru –  example of plugin configuration in Russian
     
    Check out the rest of my work: Adem's Codefling Library
    You can reach out to me in Discord: Adem's Discord Profile
    Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile
    Join the Mad Mappers Discord!
  4. More information about "Casinos"

    $17.00

    Casinos

    Casinos is a plugin that allows players to host or join a casino. Hosts have a large amount of control over the amount of players that can join, the visibility of their lobby, and players that it contains.
    Casinos are spawned under the map and are read from a CopyPaste file (see CopyPaste below for more information).
    There are 3 casinos available by default, but you can design and add your own (see below).
    Casinos are removed when the host terminates the casino, there are no more players left in the lobby, or an admin terminates all casinos.
     
    This plugin is ideal for PVE, RP and PVP servers, as it handles the players transportation to and from the casino, as well as damage and building restrictions while there.
     

    Type: Chat command Command: ic Parameters: NA Use: General command used for all interaction with the plugin for hosts and patrons. Type: Console command Command: ClosingAllLobbies Parameters: <Optional: time> Use: Forces all active casinos to close after 30 seconds, or the time specified in the parameter.  

    casinos.join - required to join a lobby. casinos.host - required to host a lobby. casinos.admin - required to use the ClosingAllLobbies command.  

    Since Casinos uses the CopyPaste plugin to create the casino buildings, you can add your own casinos to the list.
    There are a few things that you need to take note of when you build your casinos though:
    Deployed Pookie bears represent the spawn point of your casino. Any pookie that is pasted will be automatically deleted, and the spawn point will be registered at it's old position. Spinning wheels will be converted to the Big Wheel (from bandit camp) when pasted. Any terminal in a 10f radius of the Big Wheel will be assigned to it. All other CopyPaste restrictions apply. You can read more about CopyPaste here: https://umod.org/plugins/copy-paste
     
    Config example: https://pastebin.com/AtNbU0Dp
  5. More information about "Flying Cargo Ship Event"

    $18.89

    Flying Cargo Ship Event

    The Flying Cargo Ship introduces a new gameplay experience, with a cargo ship soaring through the skies, guarded by anti-air turrets. Players must disable these defenses by confronting NPCs at the control center, where they can also find the Air Card, granting access to the ship's lower deck.
     

     
    Control Center
    The Control Center spawns at a random monument and is guarded by NPCs. There is a button inside to disable the turrets on the flying cargo ship. An Air Card can also be found there, granting you access to the lower deck of the cargo ship.

     
    Anit-Air Turret
    The Flying Cargo Ship is equipped with Anti-Air Turrets. The turrets need to be disabled before approaching the ship.
     
     
    Commands
    Commands can be executed from the server console or the in-game F1 console
    fcargo start fcargo stop Required permission:
    flyingcargoship.admin  
    For developers
    This hook gets called when the event starts
    void OnFlyingCargoStart() This hook gets called when the event is over
    void OnFlyingCargoEnd()  
    Configuration
    { "Schedule event": true, "Time between events (minutes)": 60, "Event duration (minutes)": 40, "Time before ship leaves after all crates have been looted (seconds)": 300, "Time before radiation when ship is leaving (seconds)": 30, "Double NPC count on ship": false, "Control center destroy time (seconds)": 300, "Control center NPC count": 8, "Use Loottable plugin for loot (requires Loottable)": true, "Ship loot configuration": { "IMPORTANT NOTICE": "The maximum total crate count is 21. If the crate count in the config is higher, excess crates will be ignored, starting at the lowest tier", "Locked crate count (total crate count shold be less than or equal to 21)": 4, "Elite crate count (total crate count shold be less than or equal to 21)": 4, "Military crate count (total crate count shold be less than or equal to 21)": 6, "Normal crate count (total crate count shold be less than or equal to 21)": 7, "Locked crate loot table": { "Enabled": true, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 100, "Chance (1 = 100%)": 1.0, "Skin id": 0 }, // Removed for legibility ] }, "Elite crate loot table": { "Enabled": false, "Item list": [] }, "Military crate loot table": { "Enabled": false, "Item list": [] }, "Normal crate loot table": { "Enabled": false, "Item list": [] }, "NPC loot table": { "Enabled": true, "Item list": [ // Removed for legibility ] } }, "Control center NPC loot table": { "Enabled": true, "Item list": [ // Removed for legibility ] }, "Control center NPC configuration": { "Npc name": "Air Scientist", "Health": 200.0, "Enable radio chatter": true, "Sense range (m)": 50.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 20.0, "Chase range (m)": 40.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "rifle.lr300", "amount": 1, "skinId": 0 }, { "shortName": "grenade.f1", "amount": 10, "skinId": 0 } ] }, "Cargo ship NPC configuration (Top)": { "Npc name": "Air Scientist", "Health": 250.0, "Enable radio chatter": true, "Sense range (m)": 100.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 1.0, "Chase range (m)": 1.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "rifle.lr300", "amount": 1, "skinId": 0 } ] }, "Cargo ship NPC configuration (Normal)": { "Npc name": "Air Scientist", "Health": 200.0, "Enable radio chatter": true, "Sense range (m)": 40.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 20.0, "Chase range (m)": 40.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "smg.mp5", "amount": 1, "skinId": 0 }, { "shortName": "grenade.f1", "amount": 10, "skinId": 0 } ] }, "Cargo ship NPC configuration (Inside)": { "Npc name": "Air Scientist", "Health": 250.0, "Enable radio chatter": true, "Sense range (m)": 20.0, "Vision cone (degrees)": 135.0, "Damage scale (1 = 100%)": 1.0, "Memory duration (seconds)": 30.0, "Roam range (m)": 10.0, "Chase range (m)": 20.0, "Remove corpse on death and drop bag": true, "Kit (requires Kits plugin)": "", "Clothing items": [ { "shortName": "hazmatsuittwitch", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "shotgun.spas12", "amount": 1, "skinId": 0 }, { "shortName": "grenade.f1", "amount": 10, "skinId": 0 } ] } }  


1.7m

Downloads

Total number of downloads.

8k

Customers

Total customers served.

121.2k

Files Sold

Total number of files sold.

2.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.