Rockefeller
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Everything posted by Rockefeller
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FYI looking through my server logs and found this at boot up. Skinner is on newest version. "[Skinner] Processed 209/209 workshop skins (batch completed: 0 updated/added from API response). [Skinner] Finished processing workshop skin imports. Total processed: 209/209 [Skinner] Saved Workshop Skins Duplicate permission registered 'skinner.default' (by plugin 'Skinner') [Skinner] Saved Workshop Skins NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Skinner.UpdateSkinKeys () [0x000b9] in <c1d68007eae84b73a89b8347f7f435b1>:0 at Oxide.Plugins.Skinner.UpdateImportedSkins () [0x00196] in <c1d68007eae84b73a89b8347f7f435b1>:0 at Oxide.Plugins.Skinner+<GetSteamWorkshopSkinData>d__192.MoveNext () [0x005fe] in <c1d68007eae84b73a89b8347f7f435b1>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <90c589ebc24b486c9e5903521dacec9d>:0 "
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Right on thanks, Just got this FYI\ "Failed to call hook 'OnLootEntity' on plugin 'SkillTree v1.7.3' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.SkillTree.OnLootEntity (BasePlayer player, LootContainer entity) [0x0057c] in <c98210f628154579bdb84d9c4c7d622b>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0bd96] in <c98210f628154579bdb84d9c4c7d622b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 "
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- #leveling
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- 1,503 comments
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New version fails to load. Error while compiling SkillTree: 'BaseDiggableEntity' does not contain a definition for 'SpawnLootListItem' and no accessible extension method 'SpawnLootListItem' accepting a first argument of type 'BaseDiggableEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 18757, Pos: 44
- 1,503 comments
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- #leveling
- #progression
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- 1,503 comments
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- #leveling
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- 1,503 comments
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- #leveling
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- 1,503 comments
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- #leveling
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- 1,503 comments
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- #leveling
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- 1,503 comments
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- #leveling
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- 447 comments
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- #statistics
- #leaderboard
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Really tempted to get this plugin but it doesnt seem to be updated regularly, esp when stuff is reported broken. Also i saw comments about all the various clicking that has to be done to craft/build/sell. Has sale quantities been increased to allow bulk sales instead of selling everything individually? I like the premise of the plugin but Im not trying to give my players 1000 things to click just to complete it.
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- 447 comments
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- #statistics
- #leaderboard
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- 1,503 comments
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- #leveling
- #progression
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- 447 comments
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- #statistics
- #leaderboard
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- 1,503 comments
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- #leveling
- #progression
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- 447 comments
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- #statistics
- #leaderboard
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- 447 comments
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- #statistics
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- 8 comments
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- #cargoship
- #cargo
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Love the plugin! Works great for my player hotels! I was wondering if there could be a way to edit the bets? I searched around and there is literally nothing available that I can find that lets you edit poker table max limit, etc. Basically Im trying to create a high roller table at my casino. Would something like this be possible? Thanks!
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- #fun
- #krunghcrow
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