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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @AaronL there are bugs in the plugin that cause this, but fixing TruePVE had fixed one of them you said your server is PVP so it's still another plugin or a bug causing the issue I implemented some changes that should help in the next update if it's a bug
  2. nivex

    Raidable Bases

    @AaronL did you witness the issue occurring in real-time when the problem initially happened, or did you discover the issue later at a different time? what you are describing is a despawn issue which is very different from a spawn issue some failed which is probably another plugin, but I can look anyway
  3. nivex

    Raidable Bases

    @AaronL that's not an error. what you described is called an issue errors are in the server console and logs.
  4. nivex

    Raidable Bases

    @AaronL any error?
  5. you can also set any message in the language file to "" and it won't be shown to players anymore to
  6. you can revoke abandonedbases.notices permission from players to hide the global message notification that an event has started it won't do much good if map markers are enabled
  7. nivex

    Abandoned Bases

    @Soller glad to know that it helps you
  8. nivex

    Raidable Bases

    that is consistent with a plugin like TruePVE blocking step #3, #7 and #9 since these entities are protected while the others are not order of despawn: 1. loot from storage containers is removed 2. turret weapons and ammo are removed 3. turrets are killed so they don't kill players 4. locks are killed 5. npcs are killed 6. dome is killed 7. elevators are killed 8. map marker is killed 9. base is despawned in a prioritized order with highwalls first
  9. nivex

    Abandoned Bases

    @FreeManStars hi, this is normal. players will get rewards if you reload the plugin. there's no reward if the server restarts though since that is highly exploitable.
  10. nivex

    Raidable Bases

    I believe 2.7.7 will be ready to release soon I just gave it to 3 testers so we'll see how that goes
  11. nivex

    Raidable Bases

    seems that LockedBoxesImmortal and LockedDoorsImmortal flags in TruePVE were causing despawn issues. typically when there are no more events on the map, and when the server is restarting. big thanks to @NerdiBertifor finding this issue that I've been unable to fix for months! TruePVE 2.1.6 has been released to address this
  12. nivex

    Abandoned Bases

    2.1.0 released Fixed exit message Fixed issue where tugboat wouldn't convert Added `Show Raiders Name On Map Marker` (true) Added `Default Marker Color` (#FF00FF) Added `Changed Marker Color` (#800080)
  13. nivex

    Abandoned Bases

    @FreeManStars sure I can add that, but the range of hex codes is limited to Unity's color range. so if the hex code doesn't work then you must change it. messages/marker is fixed in next update
  14. nivex

    VIP restriction

    Changed Status from Pending to Closed
  15. nivex

    VIP restriction

    no problem yes, you can use Player Lockouts in the config
  16. nivex

    All players on the TC

    Cancel Automated Events If Abandoned Owner Comes Online. you cannot continue raiding - the event ends instantly upon connecting to the server. automated events only - does not work with /sar or /sar purge this is not possible unless you disabled the above option, or the event was started using /sar
  17. nivex

    All players on the TC

    sorry, that is a bad translation
  18. nivex

    Constant Physics.PhysX errors

    multiple commits regarding the issue were fixed in next update: https://commits.facepunch.com/r/rust_reboot
  19. "Only Cupboards Are Required To Cancel An Event": false, set it true. this will start the timer. "Seconds Until Despawn After Looting": 600.0,
  20. nivex

    Constant Physics.PhysX errors

    I tried killing entities one by one but never located one that was the cause this should be fixed in the next Rust update
  21. hi, attach the config
  22. nivex

    Constant Physics.PhysX errors

    I don't see any convars for tugboats to disable them there might be one, but I don't know what it is
  23. I don't see an issue with your files so it must be the bug but I've looked at the code and see nothing wrong with it
  24. i'd need the profile still
  25. nivex

    Constant Physics.PhysX errors

    they're in your server folder the path probably isn't /server/rust, but you will see similar files when you find it only the sav is necessary, but I want the map too so that I can see it for myself. assuming the map is not paid. if paid then i can request it from the map dev.
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