Jump to content

nivex

Creator
  • Posts

    5,882
  • Joined

  • Last visited

  • Days Won

    199

Everything posted by nivex

  1. nivex

    Raidable Bases

    @Lawnmorr yes it's intended to behave this way now. my npcs should never target another npc. and damage is blocked from all npcs to the base. i've changed it to only block damage to the base from my npcs in the next update, but i require a unique identifier for zombie npcs in order to allow my npcs to kill them
  2. nivex

    Raidable Bases

    everything is working fine. update your server and oxide. @Mr.NaughtySockrofl what map is that
  3. nivex

    Abandoned Bases

    ok will have it fixed shortly
  4. nivex

    Raidable Bases

    come on guys... download the update lol
  5. nivex

    Raidable Bases

    it works. download the update =p
  6. nivex

    Raidable Bases

    @NoxiousPluKno, they cannot be randomized except per raid @Neighighanswered your other question, ty!
  7. nivex

    Abandoned Bases

    @thepiercedweirdoah thanks i'll go ahead and include those as walls
  8. nivex

    Raidable Bases

    @Deadpoolthere are refund options in the config. players can despawn their own raid using /rbe despawn if they have the raidablebases.despawn.buyraid permission. they cannot despawn any raid other than their own
  9. nivex

    Raidable Bases

    @DeadpoolI dont understand. I think it's a bad translation
  10. nivex

    Raidable Bases

    @Deadpooledit the kit
  11. nivex

    Raidable Bases

    @Deadpoolremove all items from belt in the kit except a weapon that will also fix navmesh error @bobbybaker82it is the only way to toggle the UI on or off is with that or /rb ui status unless you disabled it in the config
  12. nivex

    Raidable Bases

    @bobbybaker82type /rb ui
  13. nivex

    Raidable Bases

    @Rubiks-Q-Bertit most certainly does not unless you have Drop Tool Cupboard Loot After Raid Is Completed enabled, or another plugin is dropping it
  14. nivex

    Raidable Bases

    @Rubiks-Q-Bertloot does not drop unless a player has looted or killed the box/tc first. there is no way to despawn the grey loot bags elegantly, either @RezanowDT doesn't spawn npcs on the roof or inside the base. Just raidable bases. there's probably a way to do it in 2.4.0, but I know the next update fixes it for sure
  15. nivex

    Raidable Bases

    @chuck norrisill have it fixed in next update
  16. nivex

    Raidable Bases

    @Rust Adminthat arrow is to show the player where the purchased raid spawned at. no idea why this is an issue for anyone but it's removed in next update @chuck norrisinclude them in the list "Additional Containers To Include As Boxes": [ "locker", "vendingmachine" ],
  17. nivex

    Raidable Bases

    @Rezanow@Lawnmorr@thepiercedweirdoyour issues are fixed next update. use kits that have 1 item in the belt, the weapon you want them to use. they'll spawn properly above base/roofcamp next update as well. DT integration in no way influences npcs spawning inside or outside or above the base. "Spawn Inside Bases": { "Spawn On Floors": true, "Spawn On Beds": true, "Spawn On Rugs": true, "Spawn On Rugs With Skin Only": 1, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 1, "Maximum Inside (-1 = ignore)": 2 }, "Allow Npcs To Roofcamp": true, this is how you get them to spawn inside the base, and next update, to get them above the base roofcamping as well
  18. nivex

    Raidable Bases

    @Rezanowlol i'm not removing that. i'm removing support to use dangerous treasures if its not going to work properly. your issue is an intended feature of that plugin and i won't be changing it. so the only option is to remove it
  19. nivex

    Raidable Bases

    @Rezanowjust disable the feature. I'll be removing it most likely
  20. nivex

    Raidable Bases

    @bobbybaker82 yes, it would spawn it in stacks of 50 and count each stack as 1 item. so you would need to increase the Treasure Amount accordingly. shortname - the items shortname you want to spawn name - the name that appears on the item in the inventory window amount and amountMin - max and min amount to be randomly spawned skin - the skin id from the game or workship to skin the item with probability - the chance the item can spawn. valid values are 0.0 through 1.0 (eg: 0.005 would be extremely rare) stacksize - ignores server stack size and uses this setting instead
  21. nivex

    Raidable Bases

    @chuck norrisjust ignore it. copypaste has the same issue. it's because the entity isn't destroyed on the client before its killed by the server. i've addressed it in the next update thanks to bmgjet's help
  22. nivex

    Raidable Bases

    @Clockwurkcan you interact with the door? @Light Hammerinteresting. thanks
  23. nivex

    Abandoned Bases

    ok I will take a look at this when I can. swamped atm
  24. nivex

    Abandoned Bases

    Do Not Destroy Base When Despawn Timer Expires if you set this true then it won't destroy any bases
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.3k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.