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nivex

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Everything posted by nivex

  1. heya, everything looks in order with your config except that Expert and Nightmare are not disabled under Max Amount Allowed To Automatically Spawn Per Difficulty. if you have no Expert or Nightmare profile this this fine, but if you have those profiles and the difficulty is not configured then it could be spawning bases from them. this is common when copy and pasting profiles to edit more easily. make sure that your hard profile has no json errors, and that it contains bases which exist in the copypaste folder. you can use the command to verify this: rb.config list I've tested your config and it is spawning everything randomly as expected so I suspect it is the profile(s)
  2. hi, I can take a look if you attach your config Cumulative probability works by setting the total to 100, with a value randomly picked within that range. For example: Easy: 50 Medium: 30 Hard: 20 This ensures that the probabilities sum to 100, and the random value determines which difficulty is selected. This would allow you to spawn a difficulty less or more often, instead of completely at random.
  3. nivex

    Raidable Bases

    @Kobani hi, this is in the profiles: Despawn Dropped Loot Bags From Raid Boxes When Base Despawns
  4. nivex

    Raidable Bases

    @Grumpy_old_man hi, there were no changes. Ignore Stack Limit When Clipping Terrain and Use Least Amount Of Walls can alter the wall stack limit
  5. nivex

    Raidable Bases

    @miniMe_rust @Kk hi, this is a bug in CopyPaste. I will ask for it to be fixed. you can type rb savefix to clear it this is the fixed version of CopyPaste CopyPaste.cs
  6. Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. no problem
  8. hi, I have added support for you to do this in the next update
  9. heya, the below settings control this behavior. you can set them to false and containers with loot will drop to the ground when destroyed. Do Not Destroy Player Built Deployables Do Not Destroy Player Built Structures
  10. nivex

    hi need help

    that's in the config
  11. nivex

    hi need help

    heya, if you use vanish or noclip then this can happen. these are set by default so it will lock otherwise: Bypass Lock Treasure To First Attacker For PVE Bases (false) Bypass Lock Treasure To First Attacker For PVP Bases (true) - it will not lock a PVP event by default Lock Treasure To First Attacker (true)
  12. nivex

    Raidable Bases

    @FandangoChristmas hi, what does rbe debug say?
  13. Changed Status from Pending to Closed
  14. no problem
  15. hi, this is how it is intended to work. if you want the TC to be taken into account then you can enable Require Cupboard To Be Looted Before Despawning in the config.
  16. hi, I put new changes in the update notes already. I can be more descript
  17. nivex

    Raidable Bases

    2.9.8 released to resolve more issues with status ui and ladders. enjoy Added some new nifty settings as well
  18. nivex

    Foundation Immune

    Changed Status from Pending to Closed
  19. nivex

    Foundation Immune

    no problem, glad you enjoy it
  20. nivex

    Foundation Immune

    ok, it will be with the other setting simply as "Foundations Immune To Damage" in the next update
  21. nivex

    Raidable Bases

    @Kobani I hope soon. I am still having edge cases with it so I have to fix that as well
  22. nivex

    Foundation Immune

    hi, no. that won't work as many bases would spawn under the terrain. this option is to spawn everything in that profile at a specific height, which is intended to have the base spawn as a sky base. you want foundations to be immune on land? that's not possible but I can add the option.
  23. hi, you need to follow his steps to correct the issue. this is not a plugin issue.
  24. nivex

    Raidable bases packet tick

    Changed Status from Pending to Closed
  25. nivex

    Raidable bases packet tick

    no problem, enjoy!
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