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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    yes, its in the config: Difficulty Colors (Border) Difficulty Colors (Inner)
  2. nivex

    Raidable Bases

    hi, 2.7.2 is current and was not updated on Saturday. sometimes the website will display the wrong date and I've found it unusual but I've never mentioned that bug to @Deathfor some reason. either way you will see 2.7.3 when it is updated
  3. nivex

    Raidable Bases

    you can message me from the codefling discord
  4. nivex

    Raidable Bases

    hi, have you saved any bases with copypaste since the last rust update? you will need to update copypaste if you haven't already 4.1.37 and recopy all those bases again. failing that remove all newly copied bases from your profiles if you haven't copied any new bases then use the rbe debug command in the server console when this happens. type it again to toggle it off.
  5. nivex

    Abandoned Bases

    so you used my fix and it works? yes, you should change that line too.
  6. nivex

    Abandoned Bases

    I don't understand what you're saying =p
  7. nivex

    Abandoned Bases

    I think I figured it out in the .cs file go to line 2794 and make a new line by pressing enter key. put this code on line 2794: if (priv.IsKilled() || building == null || building.decayEntities == null) { _skipped++; yield break; } it will look like this when done:
  8. nivex

    Abandoned Bases

    this happens because something is null in code or the datafile. I'm trying to figure out what that might be
  9. nivex

    Abandoned Bases

    ok I found the error but not home atm
  10. nivex

    Abandoned Bases

    that is not helpful you must DM me the server log ask your host -logfile log.txt this is all they need to add
  11. nivex

    Abandoned Bases

    your rust folder. c:\rustserver\log.txt may be named latest.log, server.log, etc do not post it here - DM it to me if you don't see the logfile then ask your host how to find or enable it
  12. nivex

    Abandoned Bases

    I need the trace message for that error. if you do not see it then it is in the server log (not oxide log)
  13. nivex

    Abandoned Bases

    hi, you can attach files rather than pasting their contents =p it looks like there's an issue where it aborts the scan. change else to else if (user != null) and it should work until I can figure out why it happens to begin with it will look like this if done right:
  14. nivex

    Raidable Bases

    it's in the config. it is always there if you don't see it in the profiles search for Blacklisted Commands
  15. nivex

    Raidable Bases

    lol sounds good
  16. nivex

    Raidable Bases

    @SynNation you did a great job configuring everything. what is the issue? I don't see anything that would prevent what you requested. but I do see a few other things you may have overlooked. Max Amount Allowed To Automatically Spawn Per Difficulty is not configured so random difficulties will spawn instead Reset Purchased Owner After X Minutes Offline should be set to 20 minutes. 10 minutes is not enough time for most people Blacklisted Commands should have up, down and remove blacklisted or they will exploit if these plugin commands exist. "Blacklisted Commands": [ "remove", "up", "down" ],
  17. nivex

    Raidable Bases

    yea add the config as an attachment and show me it @SynNation
  18. nivex

    Raidable Bases

    maintained events always makes sure that the configured amount of bases are spawned if enough map is available scheduled events only spawns them based on how often you configure it to do so buyable events is how people buy a raid using the /buyraid command.
  19. nivex

    Abandoned Bases

    @m3dus4 you can use the old one
  20. nivex

    Raidable Bases

    ah, ok, sure @The Real Butter
  21. nivex

    Raidable Bases

    A what what?
  22. nivex

    Raidable Bases

    Added PVE and PVP options to block Archery and Wizardry plugins (this will retroactively default to your prior setting)
  23. nivex

    Raidable Bases

    it uses a command from within its UI. block the command global.ui_reviveplayerrestore or ui_reviveplayerrestore and tell me if that works. ya, I can add the Wizardry option
  24. nivex

    Abandoned Bases

    2.0.6 released... I left a piece of code in 2.0.5 on accident that prevented it from compiling.

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