Jump to content

nivex

Creator
  • Posts

    4,801
  • Joined

  • Last visited

Everything posted by nivex

  1. nivex

    Visual Cooldown

    heya. ill consider UI but they can see time on the map already. while not convienant there should be no confusion.
  2. nivex

    Raidable Bases

    @AdmFRP no. player lockouts is for that. public raids buyable cooldowns is for private raids there was a point where buyable cooldowns didn't exist yet, but there is no cooldown for everything.
  3. nivex

    getting a error

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  4. nivex

    getting a error

    looks like this is caused by MLRS rockets fired from the jets. ideally that plugin should not be targeting raid bases, but I can block the jet damage to fix the error too.
  5. nivex

    Abandoned Bases

    yes shelters are in next update
  6. nivex

    Raidable Bases

    @AdmFRP ah ya sorry about that! It should only have two ')' the third ')' was causing the error. use that instead and it will look like this:
  7. nivex

    Cool down does not seem to work

    Changed Status from Pending to Closed
  8. nivex

    Cool down does not seem to work

    Added `Buyable Cooldowns -> Hidden While Buyable Events UI Is Closed` (false) added this for you in the next update.
  9. nivex

    getting a error

    I asked the dev. we'll see
  10. nivex

    getting a error

    hi, I don't know what that plugin is or why it's trying to block damage in a raidable base.
  11. nivex

    Raidable Bases

    it's an oversight sorry about that. I've just fixed it for you in the next update. the fix includes 1 change in the cs file on line 4759 from: if (!looter.IsHuman()) to if (!looter.IsHuman() || !Options.Permission.Has(looter, Type)))
  12. nivex

    Unable to purchase

    Changed Status from Pending to Closed
  13. nivex

    npc attack

    heya, Allow Npcs To Shoot Players Outside Of The Dome is in the profiles
  14. nivex

    Raidable Bases

    @mendoza i'm happy to see it is working for you. you could kindly ask your host to include this in their image since it is required to convert byte arrays into bitmaps for your machine I recommend 3 bases automatically spawned, and allow players to buy more. no more than 1-2 npcs per base. increase health or weapon accuracy of npcs is a good way to make it more challenging. I recommend paste batch size of 1 for your server. this determines how many entities spawn into the game as the base pastes.
  15. nivex

    Raidable Bases

    ok, implemented in the next update.
  16. nivex

    Raidable Bases

    I probably wont add support for this using a datafile. they are not as reliable. I can add an option to revoke permissions and remove players from groups though.
  17. nivex

    Raidable Bases

    libgdiplus is required on Linux. lag is because your server has too much load on it you can edit the copypaste config and change paste batch size to 1 or 5
  18. nivex

    Raidable Bases

    hi, no they need to be a light. tesla coil has its own settings in the profiles "Tesla Coil": { "Requires A Power Source": false, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 },
  19. nivex

    Raidable Bases

    @Lc7king if they're not spawning properly then it could be a missing libgdiplus if using a linux machine. this is almost always the cause. otherwise you would have to find the error. if there's no error then it's another plugin interferring. a bad copypaste file is another primary cause of this. if they're not despawning then I've mentioned these reasons above. https://codefling.com/plugins/raidable-bases?do=findComment&comment=49979 you still have walls, so I doubt it's a despawn issue unless you have serious server issues.
  20. nivex

    Raidable Bases

    ah nice @MabelI had forgotten about that!
  21. nivex

    scientists

    I believe two murderers could spawn when the scientist is dead. should be fixed next update.
  22. nivex

    scientists

    yes. any weapon that can be thrown.
  23. nivex

    scientists

    not sure. never seen that before.
  24. nivex

    Raidable Bases

    @AdmFRP it's a good idea I will note it down for later @Thunderchile this is a good idea, but requires an immense amount of work from the server owner. you would have to deal with (even more) entitled players who think there isn't enough boom too. the benefit is that your raids would be well balanced, progression would be scaled and therefore retain more players over time, and players would become accustomed to this over a shorter period of time. it can certainly pay off to do it this way.
  25. nivex

    scientists

    if Hard is disabled on Friday then any other difficulty can spawn however many Hard was supposed to so long as the other difficulty isn't disabled, too. it looks bugged though
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

116.2k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.