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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    hi no, that is for skins, and it uses that list. I don't know where you can find a list online, but it has all skins. it will not and cannot use a skin on a grade unless it's compatible. so it will pool compatible skins from the list and use a random one 0 is the default skin. if you don't want the default being used then you should remove 0 from that list. Use Random Skin For Whole Base will pick 1 random skin for the base Use Random Skin On Every Block will pick random skins for the base Only Apply Skin When Material Is Enabled does not apply to those two options. it's for the individual skin settings only that should work, and does work for me. see below. sleeper and spawn inside options are all self explanatory
  2. nivex

    Raidable Bases

    @AaronL you probably need to update to 2.7.8. otherwise you will have to use these commands rbe debug rb.config list
  3. nivex

    Raidable Bases

    @abcderanzi hi, it won't count the loot unless it's configured to by adding locker to Additional Containers To Include As Boxes you don't look at the in game UI to see how much loot has spawned. that's how much is required to complete the event. the server console shows the total
  4. nivex

    Raidable Bases

    @Craft I have answered your question twice now I am not adding that
  5. nivex

    Raidable Bases

    @Craft multiple options exist for that already. Buyable Cooldowns has Apply All Cooldowns Player Lockouts has Apply All Lockouts Everytime Prevent Players From Hogging Raids Prevent Players From Hogging Purchased Raids
  6. nivex

    Raidable Bases

    can confirm that a despawn bug was introduced in 2.7.7 it should be fixed in 2.7.8 2.7.8 is now released. sorry for the issues
  7. nivex

    Raidable Bases

    @Andres S Im looking into it
  8. nivex

    Abandoned Bases

    @V.O.I.D you can update both then
  9. nivex

    Raidable Bases

    @Dead Nasty hi, dm your config @abcderanzi ya I asked Raul to fix it. let me know:)
  10. nivex

    Abandoned Bases

    @V.O.I.D ya no issue here. that would be the game though. try updating oxide/server
  11. nivex

    Raidable Bases

    @Thunderchile hi, Ill look into it
  12. nivex

    Raidable Bases

    @Merdynn please don't say that
  13. nivex

    Raidable Bases

    @Gaming-Bavaria yes, probability works correctly now. it is rolled each time now instead of once only so if you have a loot table with 20 items and require 100 items to spawn then it can roll 5 times. 100/20 = 5 before it would roll once, and ignore the probability each roll afterwards to get the 100 items spawned Check Lower Probability Once Per Loot Item is the new option and it will roll one time only @Craft Buyable Cooldowns are per level. Apply All Cooldowns will apply all of the cooldowns but they cannot use one cooldown. Player Lockouts has Apply All Lockouts Everytime as well @abcderanzi I will look
  14. nivex

    Raidable Bases

    2.7.7 is released now! enjoy
  15. nivex

    Raidable Bases

    thats from 2.7.6 which was reverted to 2.7.4 I will release 2.7.7 soon
  16. nivex

    Raidable Bases

    @Charles Fields looks like the plugin tried to delete but was blocked by something I have some changes in the next version that might help with this I keep trying to fix it but I won't be able to until I can reproduce it. I can't spot any issue with it and don't have the issue myself (unless I crash, and even then its rare)
  17. nivex

    Raidable Bases

    true, and unloading raidable bases plugin before a restart with timed execute plugin is one way to ensure that the plugin shuts down gracefully and destroys the bases before the restart.
  18. nivex

    Raidable Bases

    @flysd I don't know then if the server isn't shutdown properly then it can definitely happen
  19. nivex

    Raidable Bases

    @flysd is host machine using linux?
  20. nivex

    Abandoned Bases

    @FreeManStars hi, there's no way to do that with this plugin. you might be able to do it with the timed permissions plugin
  21. nivex

    Raidable Bases

    @Balooga you can change the arena walls in each profile, enable Use Least Amount Of Walls why remove turrets? you can use this to remove interference from turrets. this won't be needed next update. NoInterference2.cs otherwise you can use Kill These Prefabs After Paste in the profiles. I'll probably remove the option, since it belongs in the CopyPaste plugin stability command is rb.config stability true/false
  22. nivex

    Raidable Bases

    @flysd have you updated TruePVE?
  23. nivex

    Raidable Bases

    are you still having an issue? @CsaszyKJ type: rb.config list
  24. nivex

    Abandoned Bases

    @FreeManStars hi. you are not supposed to be ejected when you enter the event you are ejected when you enter the base (unless owner, vanished, noclip or have abandonedbases.canbypass) options for this do not include PVP by default. if PVE with these settings then cannot enter. if you exploit then you will still be ejected when you try to loot or do damage.

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