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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @Noblestruck heya. I see you have the top value that says True, it should be true in lowercase. nothing is working because of json errors like that one. you'd see the error when the plugin reloads
  2. nivex

    Abandoned Bases

    @Dead Nasty hi, if you didn't get any messages then ab.debug wasn't toggled on. it requires you to be an admin, and to have abandonedbases.admin permission there's so many reasons why bases won't be converted. namely permissions are not granted from config, or incorrect configuration values regarding anything with radius in the name. if an admin has abandonedbases.immune and you use another plugin that auto-auths on player bases then they would never be converted if you remained authed on their TC, or even built something at their base. it could be a bug too - but no bug that I'm aware of would prevent EVERY base from converting. I'd DM, but you aren't accepting messages.
  3. nivex

    Raidable Bases

    @Noblestruck hi, if Allow PVP is set to true in your profiles then Maintained Events wont spawn them because you have it blocked with "Include PVP Bases": false, set that to true. they will still be PVE with "Convert PVP To PVE": true,
  4. nivex

    Raidable Bases

    @vuennex hi, it's no problem
  5. nivex

    Ladder Command Error

    hi, that is an issue with your language file.
  6. nivex

    Abandoned Bases

    @Dead Nasty hi, use ab.debug and shoot it. it is probably an issue with another TC too close, which should be fixed next update. that would not affect every base.
  7. nivex

    Raidable Bases

    @beetle in the next update:)
  8. nivex

    Raidable Bases

    I finally figured this out. so those using multiple options from Buyable Event Costs will be able to have the UI dynamically scale to size to fit all of the pricing text.
  9. nivex

    Wall damage

    ya, not really sure unless an entity is dying by some unknown means.
  10. nivex

    Wall damage

    good to know! no idea why you'd see 50 then 28. you can set Amount Of Items To Spawn to 50 and it will spawn 50 items. this will show 50 items in the server console window. in-game however, the status UI will show what is required to complete the event only. which is often less than the amount that was spawned because items can move into other containers like BBQ, TC, Fridge, Oven's and Lockers. any containers which are not required to complete the event will not be included in the status UI. items which move into the tool cupboard are allowed to stack as well. so that would skew the number shown.
  11. nivex

    Wall damage

    yea TruePVE is all you need. type server.pve false into the server console it will return
  12. nivex

    Wall damage

    heya, server.pve will block this damage. set it to false and use a PVE plugin instead of that server convar.
  13. hi. its impossible for your previous issue to persist with that permission granted. describe the new problem in complete detail. step by step. write it in your native language. DM your profiles and config too. in private message.
  14. Changed Status from Pending to Closed Changed Fixed In to Next Version
  15. hi, I've changed this in the next update to function as it did before, as well as when ab.debug is toggled on
  16. Changed Status from Pending to Closed
  17. no problem
  18. hi, you can disable this in the profiles. Block Plugins Which Prevent Item Durability Loss
  19. nivex

    Abandoned Bases

    @RoxyGalheya, it just needs to be excluded under Ignored Prefabs in the config. perhaps it has a name that I'm not aware of though.
  20. nivex

    Raidable Bases

    @Aeryn Sun yes, changing it to 1.0 will work for SkillTree.cs, XLevels.cs and XPerience.cs plugins. if the name doesn't match then it will not work. the issue would not be with RB unless using noclip, vanish, Remove Admins From Raiders List, etc. if (Options.Rewards.XP > 0 && Instance.XPerience.CanCall()) { double xp = config.Settings.Management.DivideRewards ? Options.Rewards.XP / (double)total : Options.Rewards.XP; QueueNotification(ri.player, "SkillTreeXP", xp); Instance.XPerience?.Call("GiveXPID", ri.userid, xp); }
  21. nivex

    Raidable Bases

    @Aeryn Sun hi, the setting for SkillTree XP is shared with that plugin too.
  22. hi, you can't turn it off. thats how it is supposed to work. run it from the server console or let it run automatically.
  23. nivex

    Raidable Bases

    @wolvern9 hi. upload it again. there's no error
  24. nivex

    LOOT

    Changed Status from Pending to Closed
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