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Everything posted by nivex
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I like to look at the counts in the boxes using radar to make sure that the placement of the boxes is good and that I have a specific amount of loot per box it should be noted that lockers, ovens, TC and such can hold items too so factor those in too the amount shown on the UI is the amount required for players to complete the event. the amount shown in the server console is the total amount of items spawned. @OlRandal thanks as always @aimacak
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@COSMO ya in the profiles as aimacak stated also, players won't be able to buy from any profile that has Allow PVP set to true, oxide/data/RaidableBases/Profiles/ if you set Allow PVP to false in the profiles then it's not a problem. otherwise the below option will block the purchase. costs are not configured and players won't be able to buy until at least one is set in the config file
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hm ok, maybe it's the rock check again. try this in .cs file if (!SpawnsController.IsAreaSafe(v, spq.safeRadius, spq.buildRadius, spq.pasteData.radius, queueLayers, out var cacheType, spq.type, spq.options.CustomSpawns)) change it to this: if (!SpawnsController.IsAreaSafe(v, spq.safeRadius, spq.buildRadius, spq.spawns.IsCustomSpawn ? 0f : spq.pasteData.radius, queueLayers, out var cacheType, spq.type, spq.options.CustomSpawns))
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you can put as many items in a loadout as you want or you can use as many kits as you want instead if you want to use silencers on guns then you need to use kits they even have Damage Multipliers for explosives, guns and melee @Merdynn "Weapon Accuracy (0 - 100)": { "Allow Npcs To Play Catch When Equipped With Explosives": false, "Aggression Range": 70.0, "Health For Murderers": 150.0, "Health For Scientists": 100.0, "Murderer Kits": [ "Scientist Kits": [ "Decrease Damage Linearly From Npcs With A Maximum Effective Range Of": 0.0, "Decrease Damage Linearly From Players With A Maximum Effective Range Of": 0.0, "Damage Multipliers": { "Explosive Damage Multiplier": 1.0, "Gun Damage Multiplier": 1.0, "Melee Damage Multiplier": 1.0 }, "Maximum Respawn Npc X Seconds After Death": 0.0, "Minimum Respawn Npc X Seconds After Death": 0.0,
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@Andres S I don't know what causes this without some errors to go off of you can DM me your server logs and oxide logs and I can take a look server logs are in the root (log.txt, latest.log, /logs/ in timestamped folders, etc) oxide logs are in oxide/logs/ but those don't contain traces from behavior exceptions
