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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    sorry, but I have no plans to add anymore difficulties. there's no point for me to keep adding more difficulties, as it will continuously be requested, and some people don't use more than 3. so the only solution is to make it where the user can specify their own difficulties, however few or however many they want. but that would require a huge portion of the code be rewritten which i simply don't have the time for atm
  2. nivex

    AbandonedBases - Unloaded

    i need the server logs as I've said already. enable them using the parameter above, or ask your host to do it for you. i cannot help you without an error
  3. nivex

    Moar feature requests

    Changed Status from Pending to Closed
  4. nivex

    Moar feature requests

    sorry to hear that. after a bit more thought this will require much more than a elevation setting which will have to wait your best bet is to reduce the Protection Radius and make sure the base is still encompassed by the dome and see if that helps
  5. Changed Status from Pending to Closed
  6. nivex

    custom size the pvp zone

    Changed Status from Pending to Closed
  7. nivex

    Moar feature requests

    I've already moved Elevation to the profiles though this does give me an idea, to disable all spawn points X distance from the center of the map in order to force them there. however if there aren't many there then it will not spawn any bases lol
  8. Changed Status from Pending to Closed
  9. if (key == "stability") { flag1 = true; value = "false"; } and if (!flag1) { list.Add("stability"); list.Add("false"); } sorry, but I will not be allowing this setting until the issue with crashing servers is resolved, either via CopyPaste or a Rust update. you will have to enable it yourself by setting "false" to "true" such players will face the same issue on all servers. it is not optional for anyone.
  10. nivex

    Bases Despawning Too Soon

    hi ZEODE sorry you're having this issue. it could be another plugin cleaning up entities, but without more information such as errors or how to reproduce it i won't be of much help. this is the first i'm hearing of this.
  11. hi swedish chef, this is intended to prevent any server performance issues. it will try to spawn within that distance, and then it will increase to 5000 if that fails. you are better off setting it from 10.0 to 1000.0 as 10.0 will never work even when i make changes to improve this. it will remain this way until i figure out how to add finding a position into a coroutine
  12. nivex

    Raidable Bases

    maybe in the future. it's a cool idea, but I don't know enough to implement it yet
  13. Changed Status from Pending to Closed
  14. nivex

    Lag When Trying to Spawn Base

    go ahead and change the CopyPaste config to paste 5 per batch instead of 15 and thatll help
  15. nivex

    Lag When Trying to Spawn Base

    when it tries to spawn bases, or when it is spawning a base? if the former then there's nothing that can be done about this until it's made into a coroutine. it's 100% reliant on your machine to be able to handle it if the latter then CopyPaste should be configured to paste no more than 5 entities per batch all other performance issues were fixed. 1. setting up the base once it's been spawned, and 2. when despawning the base. if you lag during these times then it's your machine. this is why it intentionally takes a very long time now to setup or despawn a base (to prevent performance issues) number of bases on a map depends on several factors including your entity count, player count and machine it really sounds like CopyPaste is configured wrong, your machine specs are not up to par, or you simply have too many plugins "Amount Of Entities To Spawn Per Batch": 1, "Amount Of Entities To Despawn Per Batch": 10, this can cause issues if set too high
  16. nivex

    SetupLoot Error

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  17. nivex

    SetupLoot Error

    ok, i'll go ahead and limit `stacksize` from creating too many stacks since this has happened a few times now lol
  18. it'll be implemented and i'll be removing the current system in favor of this one. but i have much bigger issues to tackle so it'll have to wait
  19. nivex

    server rewards point

    weird. ok, i added a check to prevent this. it must've been why then. it's fixed in next update
  20. nivex

    How to spawn Pvp and PvE bases?

    Changed Status from Pending to Closed
  21. nivex

    How to spawn Pvp and PvE bases?

    already responded to your first ticket regarding this. maintained events and scheduled events. closing this
  22. Changed Status from Pending to Not a Bug
  23. that sounds like a game bug or a plugin killing them. i don't kill random npcs. if you're using navkiller plugin then make sure you update it.
  24. Changed Status from Pending to Closed
  25. heya. as the screenshot shows you, the files do not exist. this means they weren't installed properly. all copypaste files must go into oxide/data/copypaste/
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