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Everything posted by nivex
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bases clipping cliffs will be addressed in an update when i figure out how. this is not a major issue and should rarely occur npcs spawn directly on the navmesh. If the game pushed them elsewhere then there's nothing I can do about that. the server will kill them.
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Ok, I think this will have to wait until you can use the new debug function
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Hi, there is not enough information to go off of here. 1) what changes have you made to the config 2) what changes have you made to the profiles 3) how many entities are on your server 4) how active is the server, and do players constantly block spawns? when this happens again, type rbevent and post the message here please do not post any files here. you can send them via DM to me from pastebin
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Changed Status from Pending to Not a Bug Changed Fixed In to 2.0.2
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Increase buy distance Distance To Spawn Bought Raids From Player
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Changed Status from Pending to Closed Changed Fixed In to 1.0.2
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hi, there isn't a free version. raid bases is an exception where i didn't want to leave people hanging after my decision to sell
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.1
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no problem. glad you figured it out
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what does the plugin say when it loads?
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hi, if they're not spawning loot then the loot files are not in the right directory all loot and profiles belong in oxide/data/RaidableBases/ folder, and inside of this folder you will see the Base_loot, Difficulty_loot, Profiles and Weekday_loot folders you will also see the loot tables being loaded when the plugin loads
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Changed Status from Pending to Not a Bug Changed Fixed In to 2.0.2
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hi, you are using 1.0.0 1.0.1 is the newest update: I recommend installing the new bases and the loot tables at the very least, but preferably installing the whole package. This update will overwrite the existing installation As stated, there are brand new bases so if you want to keep the prior bases then you will need to rename them or at least move them into a different folder before installing. Loot tables were redone, and for 1.0.1 it is setup to have a chance to profit. I don't think a profit should be guaranteed, since it is never a guarantee that you'll profit from a players base. You can adjust the amounts to fit your specific servers needs.