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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    hi, "Divide Loot Into All Containers": false, set it true
  2. bases clipping cliffs will be addressed in an update when i figure out how. this is not a major issue and should rarely occur npcs spawn directly on the navmesh. If the game pushed them elsewhere then there's nothing I can do about that. the server will kill them.
  3. nivex

    Plugin stops working

    Ok, I think this will have to wait until you can use the new debug function
  4. nivex

    Plugin stops working

    Hi, there is not enough information to go off of here. 1) what changes have you made to the config 2) what changes have you made to the profiles 3) how many entities are on your server 4) how active is the server, and do players constantly block spawns? when this happens again, type rbevent and post the message here please do not post any files here. you can send them via DM to me from pastebin
  5. nivex

    Random Position Error

    Changed Status from Pending to Not a Bug Changed Fixed In to 2.0.2
  6. nivex

    Raidable Bases

    Disable it. Do Not Destroy Player Built Deployables
  7. nivex

    Random Position Error

    Increase buy distance Distance To Spawn Bought Raids From Player
  8. nivex

    Help

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  9. nivex

    Raidable Bases

    1. will add this in next update 2. cool idea. I will consider it 3. npc will spawn in base in a future update. they will not be able to walk, though. only aim and shoot at players
  10. nivex

    free version

    Changed Status from Pending to Closed Changed Fixed In to 1.0.2
  11. nivex

    free version

    hi, there isn't a free version. raid bases is an exception where i didn't want to leave people hanging after my decision to sell
  12. nivex

    No loot spawning in bases

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.1
  13. nivex

    No loot spawning in bases

    no problem. glad you figured it out
  14. nivex

    Raidable Bases

    1. yes, it is Level 1 - Play With Fire 2. fixed in next update
  15. nivex

    No loot spawning in bases

    what does the plugin say when it loads?
  16. nivex

    Raidable Bases

    1. this was discussed above already 2. the rp.populate command creates an entire loot table for you. see the documentation 3. i don't understand. it changes the entire grade of the base to whatever you configure it to.
  17. nivex

    Help

    I don't understand
  18. nivex

    Help

    you must spawn it with raid bases, not copy paste
  19. nivex

    Help

    hi. if no bots, dome or loot spawns then the base did not spawn properly and I need the error. this translation is really bad so it's hard to understand what the issue is. how did you spawn the base?
  20. nivex

    No loot spawning in bases

    hi, if they're not spawning loot then the loot files are not in the right directory all loot and profiles belong in oxide/data/RaidableBases/ folder, and inside of this folder you will see the Base_loot, Difficulty_loot, Profiles and Weekday_loot folders you will also see the loot tables being loaded when the plugin loads
  21. 1.0.1 was uploaded 3 days ago. You shouldn't be able to download 1.0.0 because I deleted it. Try downloading again
  22. nivex

    Removal tool!

    Changed Status from Pending to Not a Bug Changed Fixed In to 2.0.2
  23. hi, you are using 1.0.0 1.0.1 is the newest update: I recommend installing the new bases and the loot tables at the very least, but preferably installing the whole package. This update will overwrite the existing installation As stated, there are brand new bases so if you want to keep the prior bases then you will need to rename them or at least move them into a different folder before installing. Loot tables were redone, and for 1.0.1 it is setup to have a chance to profit. I don't think a profit should be guaranteed, since it is never a guarantee that you'll profit from a players base. You can adjust the amounts to fit your specific servers needs.
  24. nice. I`ll add instructions for this in the next update
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