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nivex

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Everything posted by nivex

  1. Changed Status from Pending to Closed
  2. I'm not sure that I will allow this. There was an exploit where players would extend the foundation beyond the dome and exploit it somehow but I don't recall the details of what exactly the exploit allowed at that point
  3. nivex

    turrets have no damage :(

    ill look into this
  4. nivex

    Raidable Bases

    I added the patrol heli option and fixed custom spawns not working for profiles in the next update 2.2.5
  5. nivex

    Raidable Bases

    zone manager should not be used to control zones for raidable bases as it uses its own system
  6. nivex

    Raidable Bases

    I will have to add an option for this
  7. nivex

    Odd loot

    Changed Status from Pending to Closed
  8. nivex

    Raidable Bases

    @Rezanowya that looks good to me
  9. nivex

    Odd loot

    that would be ammo.snowballgun
  10. credit for what? what message, exactly? players will only ever have a notification if they participated. it does not matter if they log off before the raid is completed. it only matters how long they were offline. by default that is 20 minutes (Lock Treasure Max Inactive Time (Minutes)) before they do not receive anything. it is not fair that someone disconnects and doesn't receive anything for their efforts especially when their client may have crashed, or they had to suddenly leave this of course does not apply if they die and disconnect or die while disconnected as the game destroys their player entity at that point
  11. nivex

    Raidable Bases

    @Rezanowthe total % using cumulative probability should add up to 100% and yes, you could achieve that then. your chances would be something along the lines of 0.35, 0.3. 0.2, 0.1, 0.05 which would be 35%, 30%, 20%, 10% and 5% for example disabling cumulative probability would therefore be the opposite. 0.2 would be 80%, 0.4 would be 60%, 0.6 would be 40%, and 0.8 would be 20%. and each value would be configured as such since the cumulative probability wouldn't be used if disabled
  12. nivex

    Infinite ammo

    Changed Status from Pending to Closed
  13. nivex

    Raidable Bases

    @Swedish Chefthe issues with skin settings is fixed in the next update and will work as you described
  14. nivex

    Infinite ammo

    heya. yes, authing on the TC stops the infinite ammo by design
  15. nivex

    Raidable Bases

    I don't know tbh. It is very annoying. It happens even when not using Raidable Bases and only /paste from CopyPaste plugin.
  16. multi TC may have, but in testing it didn't cause me any issues. okay, thank you!
  17. make sure you are updated. use /ab.debug and attack the base
  18. nivex

    Raidable Bases

    there is no way to despawn the npcs. you can respawn them afterwards using Level 2 option though.
  19. nivex

    Raidable Bases

    thanks. fixed in next update
  20. nivex

    Raidable Bases

    its a typo that both are created. you can ignore it. Use Imported Workshop Skins File option must be enabled to use the ImportedWorkshopSkins file. yes, they are separate from skinbox plugin
  21. nivex

    Raidable Bases

    use config option: Do Not Duplicate Base Loot
  22. nivex

    auto turret

    Changed Status from Pending to Closed
  23. nivex

    auto turret

    you're welcome. we'll see which is best likely preventing it
  24. nivex

    Strange Problem

    can you post your config?
  25. good stuff
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