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nivex

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Everything posted by nivex

  1. nivex

    Abandoned Bases

    I believe it may need support added for MLRS. I can check this out once I fix the other issues
  2. nivex

    Raidable Bases

    @CovfefeI looked into changing this message but I see no reference to Raidable Bases in the Death Notes plugin. those messages look to be from Discord. so I'm not sure how without more information if you can provide some @kalinovec2you would need to remove that shortname from the config or replace it with the correct shortname, as Swedish Chef said
  3. hi, sorry, this is due to the Check If Abandoned Bases Are Too Close Together setting i imagine. it is fixed in next update to be ignored when purge is enabled
  4. nivex

    Abandoned Bases

    this will be fixed sorry about that guys. a bubble does not normally indicate everything inside as being raidable. it is only supposed to be the abandoned base and no others inside or outside of it
  5. nivex

    buyraid instant refunds

    ah, yes, you can control this with Player Cupboard Detection Radius but i do not recommend lowering it
  6. nivex

    Abandoned Bases

    anyone with abandonedbases.convert permission can use the command. it does require TC access
  7. nivex

    buyraid instant refunds

    that setting is for the automated bases. you will want to use Distance To Spawn Bought Raids From Player for buyable events
  8. nivex

    Nightmare no TC

    which nightmare base has no TC? use adminradar to find it using the TC filter no other packages atm. tier 1 and tier 2 will be made unique soon so that will be an option for you
  9. nivex

    Abandoned Bases

    need to enable the automation on server startup, or every x seconds, in the config file you can do this by typing /sar at the base. check the documentation for the commands and required permissions
  10. you can try replacing it, sure. there is no other possibility afaik
  11. nivex

    buyraid instant refunds

    hi, which map are you using? this generally just means it didn't find a position. it's more clear in the next update
  12. yes, but what im saying is its not possible for it to do unless its 1. configured to do so, or 2. a plugin is interfering. i do not randomly generate items in this plugin. i simply pick randomly from a provided list, and if that list does not contain said item then it will never be picked nor spawned
  13. nivex

    how to check if its working

    hi, there are 2 options in the configuration file that convert bases automatically. these are disabled by default. one of them must be enabled to do this automatically. otherwise you can manually scan using the /sab command "Run Once On Server Startup": false, "Run Every X Seconds": 0.0,
  14. heya. glad to hear you're enjoying it! that's not how the option works though. its for using alternative loot tables if its enabled. otherwise all npcs will continue to drop heavy scientist loot by default as intended (hence the name Alternative) you can prevent any native Rust loot from being dropped by setting Despawn Inventory On Death to false these loot tables use native Rust loot, so it's not possible for it to drop loot that wouldn't spawn natively, unless... 1. you use the Items Dropped On Death option, or 2. another plugin is conflicting / modifying loot
  15. nivex

    Eject Enemy Glitch

    heya. yes, i've noticed this and fixed in the next update using periodic checks
  16. nivex

    Raidable Bases

    @Covfefewhat is that from? it would need to use my hook OnPlayerExitedRaidableBase and check if they're dead, then use the BaseName variable for the discord messages void OnPlayerExitedRaidableBase(BasePlayer player, Vector3 Location, bool AllowPVP, int mode, string ID, float spawnTime, float despawnTime, float loadTime, ulong ownerid, string BaseName)
  17. yup, so if they build outside of it then the plugin won't be able to clean them up. if it does destroy containers then it will drop the loot on the ground
  18. nivex

    Raidable Bases

    @beetlecan you clarify your question? I don't understand it completely. also thanks for answering! @BetterDeadThanZedah ok, i've added the permission raidablebases.setowner in the next update for these 2 commands
  19. nivex

    raidbase duration

    hi, these options are in the config "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Inactive (0 = disabled)": 45, "Minutes Until Despawn After Inactive Resets When Damaged": true,
  20. nivex

    Abandoned Bases

    thanks @thepiercedweirdoim looking into it
  21. nivex

    Raidable Bases

    @BetterDeadThanZedthat's not what I said. I said it shouldn't be given to players. you can give it to whoever you trust of course.. but that's on you. it is admin permission to the plugin
  22. Changed Status from Pending to Closed Changed Fixed In to Next Version
  23. @olajmuvekthanks fixed in next update
  24. nivex

    Putting in the base

    uploading or copying either way it just needs to be installed. yes, you need to install the plugin too
  25. nivex

    Raidable Bases

    @Delltusthats a neat idea ill keep it in mind
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