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nivex

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Everything posted by nivex

  1. nivex

    Abandoned Bases

    so you used my fix and it works? yes, you should change that line too.
  2. nivex

    Abandoned Bases

    I don't understand what you're saying =p
  3. nivex

    PVE bases allowing PVP

    Changed Status from Pending to Closed
  4. nivex

    PVE bases allowing PVP

    no problem i did too lol
  5. nivex

    PVE bases allowing PVP

    "Allow Friendly Fire (Teams)": true, there you go =p set it false
  6. nivex

    PVE bases allowing PVP

    on the map / when you walk into them.
  7. nivex

    PVE bases allowing PVP

    what do the zones show as? pve or pvp?
  8. nivex

    Abandoned Bases

    I think I figured it out in the .cs file go to line 2794 and make a new line by pressing enter key. put this code on line 2794: if (priv.IsKilled() || building == null || building.decayEntities == null) { _skipped++; yield break; } it will look like this when done:
  9. nivex

    Abandoned Bases

    this happens because something is null in code or the datafile. I'm trying to figure out what that might be
  10. nivex

    Abandoned Bases

    ok I found the error but not home atm
  11. nivex

    Abandoned Bases

    that is not helpful you must DM me the server log ask your host -logfile log.txt this is all they need to add
  12. nivex

    Abandoned Bases

    your rust folder. c:\rustserver\log.txt may be named latest.log, server.log, etc do not post it here - DM it to me if you don't see the logfile then ask your host how to find or enable it
  13. nivex

    Abandoned Bases

    I need the trace message for that error. if you do not see it then it is in the server log (not oxide log)
  14. nivex

    Abandoned Bases

    hi, you can attach files rather than pasting their contents =p it looks like there's an issue where it aborts the scan. change else to else if (user != null) and it should work until I can figure out why it happens to begin with it will look like this if done right:
  15. Changed Status from Pending to Closed
  16. nivex

    Raidable Bases

    it's in the config. it is always there if you don't see it in the profiles search for Blacklisted Commands
  17. nivex

    PVE bases allowing PVP

    hi set Chance To Randomly Spawn PVP Bases to 0.0 double check Convert PVE to PVP is false and that Convert PVP to PVE is as you said if your Protection Radius is not set to 50.0 in each profile then set it back to 50.0 reload the plugin once you've edited the config or profiles these are the only options that allow PVP unless someone types /buyraid 0 pvp which is intended
  18. nivex

    Raidable Bases

    lol sounds good
  19. nivex

    Raidable Bases

    @SynNation you did a great job configuring everything. what is the issue? I don't see anything that would prevent what you requested. but I do see a few other things you may have overlooked. Max Amount Allowed To Automatically Spawn Per Difficulty is not configured so random difficulties will spawn instead Reset Purchased Owner After X Minutes Offline should be set to 20 minutes. 10 minutes is not enough time for most people Blacklisted Commands should have up, down and remove blacklisted or they will exploit if these plugin commands exist. "Blacklisted Commands": [ "remove", "up", "down" ],
  20. nivex

    Raidable Bases

    yea add the config as an attachment and show me it @SynNation
  21. nivex

    Raidable Bases

    maintained events always makes sure that the configured amount of bases are spawned if enough map is available scheduled events only spawns them based on how often you configure it to do so buyable events is how people buy a raid using the /buyraid command.
  22. nivex

    Bradley and heli

    Changed Status from Pending to Closed
  23. nivex

    Unknown Tokens

    Changed Status from Pending to Closed
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