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Ghosty

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Everything posted by Ghosty

  1. Ghosty

    carbon

    Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  2. Ghosty

    Locked crates

    Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.4
  3. Ghosty

    Door Frames

    what's the difference in this vs https://lone.design/product/garage-door-2-rust-plugin/
  4. Ghosty

    Cant build

    Also still having this issue when reaching higher pop: Vis query is exceeding collider buffer length. Main thread stalling: Write queue at capacity, waiting for write thread... Carbon profiler info: https://imgur.com/vC7kGDI https://imgur.com/7LB1yRi
  5. Ghosty

    Cant build

    After awhile we get an issue with players not being able to build cause their outside their plot even though they are inside their plot, it seemly kicks in randomly after sometime. Cant pin point why or how so sorry for it not being helpful
  6. Has complied on oxide fine for me
  7. Ghosty

    My sql issues

    So while setting up my SQL, I ran into a couple of issues. First, there's a pretty big security concern. The plugin is still using mysql_native_password, which is really outdated and vulnerable to attacks. Should be at least using caching_sha2_password, which has been the standard for a while now. Forcing users to stick with legacy auth is asking for trouble. The other issue is an error that popped up. While the tables were created successfully: Tables , it did throw an error: Error Thrown On a side note, 2.0 looks super clean.
  8. Ghosty

    Kong: Skull Island

    does this map need updating? or is it ok for todays wipe
  9. Ghosty

    Monument Owner

    Sorry for the late reply. And yup, is there an option to prevent this or is it just a case of making the timer longer? Cause currently players get really annoyed when they get flug out of the monument instead of it just dropping them as owner
  10. Ghosty

    Monument Owner

    Having an issue with players getting kicked out of the zone. I want them to stay in the zone even when the times ran out, i set this: "Can a non owner enter or stay in the zone": true, Not sure if this is the correct way to do it
  11. Ghosty

    SupplyLock

    Hey, give the latest update a try
  12. Ghosty

    Drug Business

    i have a version that's fixed for latest update with a possible fix for the drone issues and with a fail safe in case it never comes. just needs testing
  13. Ghosty

    Console Spam

    Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. i get that spamming the server console
  14. Ghosty

    Failed to load

    Changed Status from Pending to Closed
  15. Ghosty

    Failed to load

    happens to the best of us, glad you got it sorted
  16. Ghosty

    Failed to load

    Double check your config
  17. Ghosty

    SupplyLock

    Pushed an update
  18. Ghosty

    Error in Rcon

    Same
  19. Trigger FrontCollisionTrigger (TriggerTrainCollisions) contains null object. Trigger FrontCollisionTrigger (TriggerTrainCollisions) contains null object. Trigger FrontCollisionTrigger (TriggerTrainCollisions) contains null object. Trigger FrontCollisionTrigger (TriggerTrainCollisions) contains null object. o.unload ArmoredTrain Calling 'Unload' on 'ArmoredTrain v1.6.6' took 135ms Unloaded plugin ArmoredTrain v1.6.6 by Adem
  20. Ghosty

    Jetpack issue

    they were able to bypass the looting rule from what was reported and from when i tried it myself
  21. Ghosty

    Decay error

    Getting alot of these in the server console Server Exception: Building Manager at BuildingBlockDecay.ShouldDecay (BaseEntity entity) (at <7f07009c0751494d8796f350fdb4a53f>:0) at DecayEntity.DecayTick () (at <7f07009c0751494d8796f350fdb4a53f>:0) at ServerBuildingManager.Cycle () (at <7f07009c0751494d8796f350fdb4a53f>:0) at ServerMgr.Update () (at <7f07009c0751494d8796f350fdb4a53f>:0) at UnityEngine.Debug:LogException(Exception, Object) at ServerMgr:Update() NullReferenceException: Object reference not set to an instance of an object at BuildingBlockDecay.ShouldDecay (BaseEntity entity) [0x00000] in <7f07009c0751494d8796f350fdb4a53f>:0 at DecayEntity.DecayTick () [0x0004f] in <7f07009c0751494d8796f350fdb4a53f>:0 at ServerBuildingManager.Cycle () [0x00157] in <7f07009c0751494d8796f350fdb4a53f>:0 at ServerMgr.Update () [0x000f3] in <7f07009c0751494d8796f350fdb4a53f>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
  22. Ghosty

    Jetpack issue

    sorry for delayed reply, it was the same for me as it was the player when their issue happened. Basically they were doing the event and when they were owner, another player just flew to the top with their jetpack and dropped themselves right on top on the bubble and bounced on it then because of the glitchy bouncing of the plugin trying to prevent them from getting in that player then fell trough the bubble and into the event where he could take loot. I then tested it with them and i could use the jetpack to fly up and pretty much sit on top of the dome and glitch it out to where i could fall trough.
  23. Ghosty

    Jetpack issue

    was just me as the owner
  24. Ghosty

    Jetpack issue

    when a player uses a jetpack by Adem and goes to the top of the dome they can bounce around a fall in and then loot even with these settings: "Radius of the event zone": 90.0, "Do you create a PVP zone in the event area? (only for users TruePVE plugin) [true/false]": false, "PVE Mode Setting (only for users PveMode plugin)": { "Use the PVE mode of the plugin? [true/false]": true, "The amount of damage that the player has to do to become the Event Owner": 10.0, "Damage Multipliers for calculate to become the Event Owner": { "Npc": 1.0, "Bradley": 2.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 14400.0, "Darkening the dome (0 - disables the dome)": 12 },
  25. Ghosty

    Latest Update

    same issue with these issues: Failed to call hook 'OnLootEntity' on plugin 'Ganja v2.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Ganja.CreateRecipeUi (BasePlayer player) [0x00085] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.Ganja.OnLootEntity (BasePlayer player, MixingTable entity) [0x00029] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.Ganja.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009fb] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Failed to call hook 'CmdToggleUi' on plugin 'Ganja v2.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Ganja.CreateRecipeUi (BasePlayer player) [0x00085] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.Ganja.CmdToggleUi (Oxide.Core.Libraries.Covalence.IPlayer iPlayer, System.String command, System.String[] args) [0x0002e] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.Ganja.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00d00] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 [Universal Link] UniversalLink: Now updating verification and nitro status for 1 / 1 Failed to call hook 'OnLootEntity' on plugin 'Ganja v2.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Ganja.CreateRecipeUi (BasePlayer player) [0x00085] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.Ganja.OnLootEntity (BasePlayer player, MixingTable entity) [0x00029] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.Ganja.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009fb] in <1462b071cb8344ec9f7aafadc0029c77>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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