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Everything posted by Ghosty
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Changed Status from Work in Progress to Closed
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update to 1.0.2
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Plugin seems to have a memory leak and high hook times, after 1h these are the stats (Carbon): here's the stats of it running on one of my servers (Oxide): I thought using 1.0.31 would fix it but that's not the case.
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So these are my convoy pve settings: "PVE Mode Setting (only for users PveMode plugin)": { "Use the PVE mode of the plugin? [true/false]": true, "Display the name of the event owner on a marker on the map? [true/false]": true, "The amount of damage that the player has to do to become the Event Owner": 100.0, "Damage coefficients for calculate to become the Event Owner": [ { "Type of target": "NPC", "Damage Multiplier": 1.0 }, { "Type of target": "Bradley", "Damage Multiplier": 1.0 }, { "Type of target": "Helicopter", "Damage Multiplier": 1.0 } ], "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can Helicopter attack a non-owner of the event? [true/false]": false, "Can the non-owner of the event do damage to Helicopter? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": true, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": false, "The time that the Event Owner may not be inside the event zone [sec.]": 200, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 7200.0, "Darkening the dome (0 - disables the dome)": 5 and my pve mode settings are: { "The time to clear the information of the players' damage to NPC after NPC has take the last damage [sec.]": 150, "Block a player from entering the event area if he is the owner of another event? [true/false]": false, "Ignore administrators? [true/false]": false, "Configuration version": { "Major": 1, "Minor": 1, "Patch": 1 } } So here's a quote from one of my players "People are waiting for convoy announcement, flying in. Doesn't matter if you lock it, they wait, pull NPCs out and kill them" and here's another i got: "While finishing event it says you can do another in 2h BUT thats not true you CAN do it again and again Sometimes you can kill them but not loot them What's more broken that after you owned the event (or start it) someone else can take it when that happens you both can do the same event (even tho someone else took it) (not in the same clan) i guess that's it if i didnt miss anything" So the only thing I've noticed myself is that when you take it and it spawns again and your on cooldown other then the chat message when you first take it there's not much else, if its possible would there be a way to make it very clear your on cooldown and cant take the event at all until that's over? like when a player shoots an npc, rockets Bradley etc.. and their on cooldown it pops up with a chat message saying "your on cooldown blocking damage" or something like that. Cause most players think its bugged when it does lock and they do no damage to Bradly's and npc's.
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Hey, im having an issue where as mentioned in the title players who are on cooldown can become event owners, is there a way to prevent this cause its causing some players to get confused thinking they can take it but when its not locking because their on cooldown and another player steals the event they create tickets etc
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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ah yeah that wont cause any issues, alright well ill try work something out soon just busy with irl stuff etc but will update when i can
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I'm aware of it bugging out sometimes so im working on getting that sorted, Can i ask what other plugins you have that mess with supply drops
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Version 1.0.1
416 downloads
Simple plugin to redirect players to your new server with a configurable chat message. Config: { "RedirectDelay": 10.0, "RedirectMessage": "<size=20><color=red>Warning</color>: You will be redirected to the new server in {0} seconds.</size>", "ServerIP": "0.0.0.0", "ServerPort": "28015" } Permissions: o.grant group admin redirect.adminFree- 11 comments
- 2 reviews
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- 15 comments
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- 15 comments
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- 106 comments
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- 16 comments
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- 15 comments
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Version 1.0.1
273 downloads
About: A simple plugin that enables players to seamlessly warp between different servers, which can be set up in the config or using the /addwarp command. Commands: /warp [name] - Warps you to a set server /addwarp [warpName] [ip] [port] /cancelwarp - cancels the warp Permissions: oxide.grant group admin serverwarp.CanAddWarp (Is highly recommended to only grant this to the admin group) oxide.grant group default serverwarp.CanWarp oxide.grant group default serverwarp.CanCancel Config: { "CancelMessage": "<size=20><color=red>Server</color>Warp</size>\n<size=15><color=white>Warp cancelled!</size>", "CountdownSeconds": 5, "WarpMessage": "<size=20><color=red>Server</color>Warp</size>\n<size=15><color=white>You are being warped to {0} in {1} seconds...</size>", "Warps": { "Example_warp": { "IP": "0.0.0.0", "Port": "28015" } } }Free- 15 comments
- 5 reviews
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- 16 comments
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just a suggestion about excavator airdrop ?
Ghosty replied to tamwilson1979's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.0.0 -
just a suggestion about excavator airdrop ?
Ghosty replied to tamwilson1979's Support Request in Support
LootDefender on umod does just that combine it with ExcavatorLock (Also on umod) and you have a solid combo. But maybe in the future ill add this -
Version 1.0.4
384 downloads
A simple plugin to lock supply drops to a player or team. This plugin does NOT work with FancyDrop! Please use FancyDrops own locking system. This does work with Instant Airdrop but please set this to true in the config of that plugin if you have any issues: Prevent Deploying Inside (Players will only be able to deploy supply signals outside)": trueFree- 15 comments
- 1 review
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- #christmas sale
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